Player Matchup

Cerberus
Cerberus
Downloadl8r
Cerberus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Lucíeo
Guan Yu
Level 146
God Stats
2W - 1L
1,869 SR
Queue Stats
266W - 252L
1,554 Elo+
Party 3
Zeus
Zeus
PapaReese
Zeus
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 6L
1,263 Elo+
Solo
Artemis
Artemis
ShankBat
Artemis
Level 128
God Stats
8W - 6L
1,607 SR
Queue Stats
13W - 22L
1,316 Elo+
Solo
Cernunnos
Cernunnos
kpoper22
Cernunnos
Level 87
God Stats
1W - 0L
1,977 SR
Queue Stats
4W - 7L
1,213 Elo+
Solo
Team Averages
Level 130
1,691 SR
1,369 Elo+

VS

Team Averages
Level 106
1,467 SR
1,464 Elo+
Raijin
Raijin
ITheParadoxxI
Raijin
Level 144
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 4L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
Jodemu
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Jr Bacon Deluxe
Neith
Level 51
God Stats
18W - 14L
1,728 SR
Queue Stats
437W - 485L
1,453 Elo+
Solo
Arachne
Arachne
Stefna
Arachne
Level 122
God Stats
2W - 3L
1,326 SR
Queue Stats
109W - 89L
1,414 Elo+
Party 2
Hercules
Hercules
ljohnivo
Hercules
Level 105
God Stats
0W - 1L
1,143 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Downloadl8r
Cerberus
16
0 / 2 / 11
10,117
632
8,542
19,677
24,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Lucíeo
Guan Yu
18
5 / 5 / 8
12,031
752
10,657
21,350
28,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
3 / 2 / 5
12,077
755
16,771
10,737
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ShankBat
Artemis
18
3 / 1 / 3
11,601
725
11,351
9,506
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
kpoper22
Cernunnos
19
6 / 1 / 5
12,483
780
13,056
16,057
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
11,244
703
12,748
13,321
4,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Jodemu
Nu Wa
18
4 / 4 / 2
10,961
685
15,114
9,466
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 4
9,334
583
8,224
13,385
3,897
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Stefna
Arachne
16
1 / 4 / 7
10,062
629
8,232
13,262
3,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hercules
ljohnivo
Hercules
17
2 / 1 / 4
9,662
604
5,979
18,463
13,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
17
Kills
11
11
Deaths
17
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Downloadl8r
Cerberus
0
2
11
2.75
L
3
4
3
1.13
L
Nu Wa
Jodemu
Nu Wa
4
4
2
1.25
L
1
4
4
0.75
W
Guan Yu
Lucíeo
Guan Yu
5
5
8
1.8
W
Zeus
3
2
5
2.75
W
Artemis
ShankBat
Artemis
3
1
3
4.5
L
Arachne
Stefna
Arachne
1
4
7
1.13
W
Cernunnos
kpoper22
Cernunnos
6
1
5
8.5
L
Hercules
ljohnivo
Hercules
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,377
Damage
50,297
77,327
Taken
67,897
69,042
Mitigated
28,200
34,627
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Downloadl8r
Cerberus
8,542
253
0
4,358
19,677
24,290
169
7,215
12,462
20,699
0
L
12,748
519
0
996
13,321
4,024
1
6,817
6,223
50,464
0
L
Nu Wa
Jodemu
Nu Wa
15,114
2,905
0
441
9,466
2,752
0
2,755
6,686
50,505
0
L
8,224
3,716
0
2,842
13,385
3,897
0
5,605
7,475
0
31,635
W
Guan Yu
Lucíeo
Guan Yu
10,657
1,364
2,931
7,824
21,350
28,848
416
6,007
15,343
0
30,033
W
Zeus
16,771
417
0
4,191
10,737
4,353
2,528
3,615
7,122
87,038
0
W
Artemis
ShankBat
Artemis
11,351
2,618
1,865
4,391
9,506
4,691
2,467
3,858
5,648
0
47,179
L
Arachne
Stefna
Arachne
8,232
5,173
0
2,382
13,262
3,918
0
4,736
8,318
0
22,221
W
Cernunnos
kpoper22
Cernunnos
13,056
6,500
0
9,067
16,057
6,860
3,256
7,793
8,264
0
65,617
L
Hercules
ljohnivo
Hercules
5,979
759
0
8,751
18,463
13,609
0
5,454
12,753
0
20,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,309
Gold Earned
51,263
492
Minions Killed
313
12
Camps Cleared
5
1,403,228
Distance Traveled
1,457,187
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,117
632
42
3
1
285,283
0
L
Raijin
11,244
703
113
7
3
236,395
3
L
Nu Wa
10,961
685
74
5
0
280,249
3
L
Neith
9,334
583
55
3
0
275,063
0
W
Guan Yu
12,031
752
42
3
0
306,133
4
W
Zeus
12,077
755
185
12
6
283,771
1
W
Artemis
11,601
725
100
6
1
257,818
1
L
Arachne
10,062
629
29
2
2
362,860
3
W
Cernunnos
12,483
780
123
8
4
270,223
1
L
Hercules
9,662
604
42
3
0
302,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role