Player Matchup

Ymir
Ymir
Adkan
Ymir
Level 25
God Stats
21W - 15L
1,746 SR
Queue Stats
181W - 168L
1,647 Elo+
Solo
Tyr
Tyr
BlueBarracudas
Tyr
Level 27
God Stats
2W - 1L
1,576 SR
Queue Stats
23W - 10L
1,882 Elo+
Solo
Heimdallr
Heimdallr
Coneypark
Heimdallr
Level 17
God Stats
3W - 8L
1,466 SR
Queue Stats
64W - 56L
1,431 Elo+
Solo
Raijin
Raijin
Heathn
Raijin
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
PrayedLegacy
Thanatos
Level 58
God Stats
15W - 12L
1,589 SR
Queue Stats
179W - 178L
1,490 Elo+
Party 2
Team Averages
Level 26
1,575 SR
1,590 Elo+

VS

Team Averages
Level 27
1,565 SR
1,536 Elo+
Ymir
Ymir
Fat_TeseJr
Ymir
Level 22
God Stats
29W - 31L
1,568 SR
Queue Stats
52W - 48L
1,637 Elo+
Party 1
Medusa
Medusa
OnePumpChomp
Medusa
Level 25
God Stats
2W - 2L
1,653 SR
Queue Stats
71W - 57L
1,538 Elo+
Party 1
Nemesis
Nemesis
Schwalpe
Nemesis
Level 27
God Stats
12W - 10L
1,567 SR
Queue Stats
63W - 52L
1,493 Elo+
Party 1
Bellona
Bellona
Trabeeeeeerg
Bellona
Level 23
God Stats
12W - 14L
1,512 SR
Queue Stats
72W - 64L
1,497 Elo+
Party 1
Scylla
Scylla
mchansen_dk
Scylla
Level 36
God Stats
14W - 18L
1,524 SR
Queue Stats
89W - 94L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adkan
Ymir
13
3 / 1 / 3
8,576
536
6,120
8,600
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 0 / 4
10,896
681
10,872
6,091
4,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Coneypark
Heimdallr
13
0 / 2 / 6
7,868
492
4,235
7,290
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Heathn
Raijin
12
0 / 4 / 8
7,840
490
1,623
7,059
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PrayedLegacy
Thanatos
16
8 / 0 / 3
9,663
604
6,132
7,738
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,846
428
3,102
9,763
4,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
12
2 / 3 / 3
7,113
445
8,019
8,439
2,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Schwalpe
Nemesis
10
1 / 7 / 1
6,763
423
2,917
9,872
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Trabeeeeeerg
Bellona
13
0 / 4 / 0
7,073
442
1,324
9,696
5,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
12
2 / 3 / 0
7,142
446
957
5,178
1,426
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
7
7
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
Adkan
Ymir
3
1
3
4.5
W
9
0
4
11
W
Heimdallr
Coneypark
Heimdallr
0
2
6
1.5
L
2
3
3
1.17
W
Raijin
Heathn
Raijin
0
4
8
1
L
Medusa
2
3
3
1.17
W
Thanatos
PrayedLegacy
Thanatos
8
0
3
9.5
L
Nemesis
Schwalpe
Nemesis
1
7
1
0.21
L
Bellona
Trabeeeeeerg
Bellona
0
4
0
0
L
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,982
Damage
16,319
36,778
Taken
42,948
19,425
Mitigated
18,816
18,962
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Adkan
Ymir
6,120
1,169
0
2,149
8,600
7,460
134
688
7,912
38,086
0
W
10,872
1,613
0
2,357
6,091
4,517
0
0
6,091
0
77,764
W
Heimdallr
Coneypark
Heimdallr
4,235
1,616
0
2,849
7,290
2,392
314
1,923
5,367
0
40,261
L
3,102
808
0
500
9,763
4,636
0
3,226
6,527
13,646
0
W
Raijin
Heathn
Raijin
1,623
271
0
888
7,059
2,026
0
965
6,024
34,454
0
L
Medusa
8,019
4,132
0
2,465
8,439
2,487
0
2,488
5,910
0
52,551
W
Thanatos
PrayedLegacy
Thanatos
6,132
1,248
0
10,719
7,738
3,030
0
379
7,325
0
63,160
L
Nemesis
Schwalpe
Nemesis
2,917
1,296
0
268
9,872
4,546
266
1,253
8,579
0
35,058
L
Bellona
Trabeeeeeerg
Bellona
1,324
164
0
2,326
9,696
5,721
0
648
9,048
0
37,069
L
Scylla
957
0
0
537
5,178
1,426
81
37
5,141
27,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
34,937
471
Minions Killed
338
0
Camps Cleared
0
1,517,146
Distance Traveled
1,576,004
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,576
536
59
4
0
329,279
1
W
Tyr
10,896
681
147
9
0
334,118
2
W
Heimdallr
7,868
492
82
5
0
326,866
1
L
Ymir
6,846
428
26
2
0
319,186
0
W
Raijin
7,840
490
73
5
0
170,946
2
L
Medusa
7,113
445
96
6
0
297,591
2
W
Thanatos
9,663
604
110
7
0
355,937
2
L
Nemesis
6,763
423
64
4
0
358,296
3
L
Bellona
7,073
442
81
5
0
334,669
6
L
Scylla
7,142
446
71
4
0
266,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role