Player Matchup

Ah Puch
Ah Puch
DaZestyTesty
Ah Puch
Level 108
God Stats
2W - 1L
1,668 SR
Queue Stats
485W - 500L
1,420 Elo+
Solo
Ne Zha
Ne Zha
MrBeastmode97
Ne Zha
Level 91
God Stats
1W - 7L
1,293 SR
Queue Stats
231W - 228L
1,414 Elo+
Party 1
Ullr
Ullr
YurBoyTim08
Ullr
Level 114
God Stats
12W - 10L
1,436 SR
Queue Stats
198W - 189L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
toasty911
Sun Wukong
Level 67
God Stats
9W - 1L
1,690 SR
Queue Stats
139W - 136L
1,351 Elo+
Party 1
Sobek
Sobek
zombiekillerz96
Sobek
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,517 SR
1,413 Elo+

VS

Team Averages
Level 72
1,522 SR
1,432 Elo+
Bastet
Bastet
McTheShizzle
Bastet
Level 81
God Stats
165W - 155L
1,505 SR
Queue Stats
357W - 371L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
NavySeals9999
Cu Chulainn
Level 65
God Stats
3W - 9L
1,446 SR
Queue Stats
62W - 69L
1,452 Elo+
Solo
Hou Yi
Hou Yi
TreWitDa_Hoodie
Hou Yi
Level 78
God Stats
1W - 2L
1,785 SR
Queue Stats
244W - 273L
1,429 Elo+
Solo
Cerberus
Cerberus
faintbadge79215
Cerberus
Level 67
God Stats
19W - 23L
1,530 SR
Queue Stats
112W - 129L
1,422 Elo+
Solo
Janus
Janus
thatboijustin20
Janus
Level 68
God Stats
1W - 3L
1,345 SR
Queue Stats
39W - 36L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaZestyTesty
Ah Puch
13
3 / 3 / 2
7,613
586
4,213
4,991
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 3 / 4
6,683
514
2,373
11,761
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 1 / 3
7,226
556
6,459
8,742
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
toasty911
Sun Wukong
12
4 / 4 / 1
7,228
556
5,082
8,793
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 2 / 5
6,761
520
2,628
7,658
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
5 / 4 / 5
7,224
556
6,362
7,466
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
NavySeals9999
Cu Chulainn
12
4 / 5 / 1
7,383
568
7,316
10,105
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 3
6,129
471
4,766
7,686
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
0 / 3 / 6
6,076
467
1,902
8,158
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 3
6,032
464
2,093
5,703
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
15
Kills
13
13
Deaths
17
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DaZestyTesty
Ah Puch
3
3
2
1.33
L
Bastet
5
4
5
1.88
W
0
3
4
0.67
L
Cu Chulainn
NavySeals9999
Cu Chulainn
4
5
1
0.9
L
2
3
3
1.17
W
6
1
3
7.5
L
Cerberus
0
3
6
1
L
2
2
3
1.75
W
Sun Wukong
toasty911
Sun Wukong
4
4
1
1.13
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,755
Damage
22,439
41,945
Taken
39,118
20,426
Mitigated
18,282
12,856
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DaZestyTesty
Ah Puch
4,213
0
0
1,302
4,991
1,442
444
440
4,509
42,579
0
L
Bastet
6,362
2,353
0
1,670
7,466
2,371
220
1,100
6,341
0
28,410
W
2,373
836
0
4,852
11,761
3,452
0
653
11,054
0
42,331
L
Cu Chulainn
NavySeals9999
Cu Chulainn
7,316
2,086
0
2,315
10,105
7,333
196
1,130
8,689
0
41,610
L
4,766
2,609
0
2,189
7,686
1,835
80
1,214
6,472
0
24,872
W
6,459
2,989
0
3,363
8,742
2,460
1,156
692
8,028
0
35,673
L
Cerberus
1,902
0
0
1,821
8,158
5,404
13
2,067
6,091
15,968
0
L
2,093
241
183
1,805
5,703
1,339
0
1,330
4,373
27,457
0
W
Sun Wukong
toasty911
Sun Wukong
5,082
1,590
0
1,523
8,793
8,710
617
217
8,576
0
32,028
W
2,628
144
0
1,816
7,658
4,362
68
1,789
5,783
18,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
32,844
313
Minions Killed
251
0
Camps Cleared
0
1,192,210
Distance Traveled
1,117,925
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,613
586
74
6
0
198,130
4
L
Bastet
7,224
556
57
4
0
257,126
3
W
Ne Zha
6,683
514
83
6
0
274,756
0
L
Cu Chulainn
7,383
568
68
5
0
218,539
1
L
Hou Yi
6,129
471
51
4
0
185,133
1
W
Ullr
7,226
556
66
5
0
228,796
1
L
Cerberus
6,076
467
25
2
0
222,355
0
L
Janus
6,032
464
50
4
0
234,772
1
W
Sun Wukong
7,228
556
63
5
0
221,743
0
W
Sobek
6,761
520
27
2
0
268,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role