Player Matchup

Fenrir
Fenrir
Berguscon
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Danielin102
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
Daviliin
Artemis
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
Pretzelcoatlus
Chaac
Level 149
God Stats
4W - 2L
1,517 SR
Queue Stats
130W - 128L
1,536 Elo+
Party 2
Anubis
Anubis
SerperiorMew
Anubis
Level 118
God Stats
3W - 4L
1,259 SR
Queue Stats
224W - 220L
1,580 Elo+
Party 2
Team Averages
Level 101
1,455 SR
1,523 Elo+

VS

Team Averages
Level 74
1,367 SR
1,378 Elo+
Ne Zha
Ne Zha
HyZari00
Ne Zha
Level 47
God Stats
2W - 6L
1,190 SR
Queue Stats
284W - 297L
1,375 Elo+
Solo
Sylvanus
Sylvanus
Impr1m1s
Sylvanus
Level 61
God Stats
68W - 90L
1,368 SR
Queue Stats
104W - 155L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
LadyGamerB
Sun Wukong
Level 127
God Stats
4W - 15L
1,087 SR
Queue Stats
125W - 155L
1,382 Elo+
Solo
Hera
Hera
XmarsBarz
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 94L
1,409 Elo+
Solo
Heimdallr
Heimdallr
btb181
Heimdallr
Level 49
God Stats
1W - 1L
1,688 SR
Queue Stats
66W - 96L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Berguscon
Fenrir
9
1 / 0 / 5
5,550
555
2,534
5,612
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Danielin102
Cthulhu
8
1 / 0 / 1
4,800
480
3,825
4,116
2,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Daviliin
Artemis
8
1 / 0 / 0
4,816
482
2,909
2,170
541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 0 / 0
7,097
710
3,644
4,732
2,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
12
5 / 0 / 1
7,232
723
3,111
3,850
1,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HyZari00
Ne Zha
8
0 / 6 / 0
4,614
461
1,186
7,970
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Impr1m1s
Sylvanus
7
0 / 1 / 0
4,298
430
2,268
6,727
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
LadyGamerB
Sun Wukong
9
0 / 4 / 0
5,002
500
617
5,586
2,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
1
0 / 1 / 0
3,472
347
0
477
65
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
btb181
Heimdallr
8
0 / 1 / 0
4,857
486
1,674
5,712
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
13
Kills
0
0
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Berguscon
Fenrir
1
0
5
3.5
W
Cthulhu
Danielin102
Cthulhu
1
0
1
1.5
W
Artemis
Daviliin
Artemis
1
0
0
1
L
Ne Zha
HyZari00
Ne Zha
0
6
0
0
L
Sylvanus
Impr1m1s
Sylvanus
0
1
0
0
L
Sun Wukong
LadyGamerB
Sun Wukong
0
4
0
0
W
5
0
0
5
W
Anubis
5
0
1
5.5
L
Hera
0
1
0
0
L
Heimdallr
btb181
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,023
Damage
5,745
20,480
Taken
26,472
8,761
Mitigated
10,130
8,618
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Berguscon
Fenrir
2,534
913
220
2,576
5,612
1,703
243
786
4,826
0
19,897
W
Cthulhu
Danielin102
Cthulhu
3,825
339
217
503
4,116
2,504
0
1,115
3,001
15,669
0
W
Artemis
Daviliin
Artemis
2,909
1,252
210
301
2,170
541
44
166
2,004
0
17,437
L
Ne Zha
HyZari00
Ne Zha
1,186
140
0
1,386
7,970
1,893
0
2,673
5,297
0
17,633
L
Sylvanus
Impr1m1s
Sylvanus
2,268
857
535
1,666
6,727
3,725
130
1,946
4,781
13,138
3,997
L
Sun Wukong
LadyGamerB
Sun Wukong
617
243
0
1,360
5,586
2,832
0
0
5,586
0
19,128
W
3,644
902
0
1,942
4,732
2,421
0
0
4,732
0
39,524
W
Anubis
3,111
0
0
2,649
3,850
1,592
1,447
0
3,850
44,848
0
L
Hera
0
0
0
0
477
65
0
438
39
1,282
0
L
Heimdallr
btb181
Heimdallr
1,674
653
0
1,595
5,712
1,615
0
1,879
3,833
0
22,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
22,243
280
Minions Killed
151
0
Camps Cleared
0
1,027,278
Distance Traveled
698,901
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,550
555
43
4
0
222,215
0
W
Cthulhu
4,800
480
18
2
0
215,113
2
W
Artemis
4,816
482
31
3
0
187,331
0
L
Ne Zha
4,614
461
36
4
0
177,284
1
L
Sylvanus
4,298
430
28
3
0
159,659
0
L
Sun Wukong
5,002
500
44
4
0
162,348
2
W
Chaac
7,097
710
95
10
0
216,893
0
W
Anubis
7,232
723
93
9
0
185,726
2
L
Hera
3,472
347
2
0
0
27,805
0
L
Heimdallr
4,857
486
41
4
0
171,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role