Player Matchup

Nike
Nike
Ghydral
Nike
Level 126
God Stats
4W - 0L
1,286 SR
Queue Stats
36W - 25L
1,715 Elo+
Party 1
Hel
Hel
Kevinhdz2
Hel
Level 87
God Stats
11W - 12L
1,663 SR
Queue Stats
211W - 222L
1,557 Elo+
Party 1
Apollo
Apollo
MiniGoDzZ
Apollo
Level 84
God Stats
14W - 11L
1,708 SR
Queue Stats
433W - 300L
1,657 Elo+
Party 1
Team Averages
Level 99
1,552 SR
1,643 Elo+

VS

Team Averages
Level 46
1,434 SR
1,473 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BernyMcLeod
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Vulcan
Vulcan
XIX Sh4D0WS XIX
Vulcan
Level 67
God Stats
0W - 1L
1,303 SR
Queue Stats
24W - 32L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ghydral
Nike
12
5 / 2 / 11
8,604
782
10,509
11,839
3,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 13
9,219
838
8,313
8,247
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
MiniGoDzZ
Apollo
12
8 / 1 / 11
9,150
832
10,028
7,694
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 8 / 1
6,921
629
4,214
12,146
4,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 7 / 1
6,706
610
3,603
10,214
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
7,199
654
5,980
10,154
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
20
Kills
2
3
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
8
1
0.19
L
1
7
1
0.21
W
Nike
Ghydral
Nike
5
2
11
5.25
W
7
0
13
13.5
W
Apollo
MiniGoDzZ
Apollo
8
1
11
13.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
13,797
27,780
Taken
32,514
10,288
Mitigated
14,327
15,412
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,214
1,517
0
135
12,146
4,466
0
3,150
8,718
0
11,785
L
3,603
1,179
0
310
10,214
5,612
100
2,641
7,427
0
9,194
W
Nike
Ghydral
Nike
10,509
1,256
0
3,431
11,839
3,810
878
1,815
10,024
0
34,629
W
8,313
300
5,700
5,841
8,247
2,709
496
2,784
5,463
24,505
0
W
Apollo
MiniGoDzZ
Apollo
10,028
5,176
0
440
7,694
3,769
1,521
1,439
6,117
0
40,481
L
5,980
2,629
489
2,231
10,154
4,249
0
1,860
8,036
23,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
20,826
133
Minions Killed
60
0
Camps Cleared
0
654,999
Distance Traveled
484,460
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,921
629
10
1
0
183,396
3
L
Anhur
6,706
610
12
1
0
134,310
1
W
Nike
8,604
782
40
4
0
224,492
2
W
Hel
9,219
838
40
4
0
230,861
0
W
Apollo
9,150
832
53
5
0
199,646
1
L
Vulcan
7,199
654
38
3
0
166,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role