Player Matchup

Nu Wa
Nu Wa
BIGGESTWORMEVER
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,342 Elo+
Party 3
Fenrir
Fenrir
Crimsonblodwolf
Fenrir
Level 29
God Stats
6W - 5L
1,235 SR
Queue Stats
144W - 167L
1,344 Elo+
Party 1
Cerberus
Cerberus
Crimsonhunts
Cerberus
Level 11
God Stats
21W - 27L
1,316 SR
Queue Stats
85W - 77L
1,374 Elo+
Party 1
Ares
Ares
Denizard9548
Ares
Level 16
God Stats
33W - 36L
1,198 SR
Queue Stats
557W - 599L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Noble Reddragon
Cthulhu
Level 17
God Stats
5W - 9L
1,242 SR
Queue Stats
16W - 25L
1,375 Elo+
Party 3
Team Averages
Level 17
1,298 SR
1,360 Elo+

VS

Team Averages
Level 18
1,459 SR
1,464 Elo+
Cernunnos
Cernunnos
BerrysNCreme
Cernunnos
Level 26
God Stats
15W - 8L
1,659 SR
Queue Stats
33W - 25L
1,427 Elo+
Party 4
Bellona
Bellona
Boogeymeister
Bellona
Level 28
God Stats
4W - 4L
1,295 SR
Queue Stats
113W - 84L
1,606 Elo+
Party 2
Fenrir
Fenrir
DIRTY_DIRKS
Fenrir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 22L
1,356 Elo+
Party 4
Cerberus
Cerberus
ReyDanny28-
Cerberus
Level 20
God Stats
4W - 6L
1,344 SR
Queue Stats
56W - 65L
1,429 Elo+
Solo
Kukulkan
Kukulkan
SmallMidget1234
Kukulkan
Level 3
God Stats
43W - 31L
1,500 SR
Queue Stats
51W - 49L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 8
15,769
986
25,882
22,891
9,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 10 / 6
16,324
1,020
33,130
42,339
21,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Crimsonhunts
Cerberus
20
0 / 13 / 7
14,008
876
3,346
38,371
19,427
16
0 / 1 / 1
11,752
735
209
853
281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 6 / 6
18,347
1,147
27,044
33,389
51,163
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BerrysNCreme
Cernunnos
20
12 / 6 / 17
17,112
1,070
47,284
31,999
13,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
20
14 / 3 / 14
17,094
1,068
34,734
28,084
31,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
8 / 7 / 13
15,768
986
12,870
23,187
13,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
ReyDanny28-
Cerberus
16
0 / 1 / 3
11,941
746
288
3,165
1,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
20
4 / 5 / 23
17,344
1,084
32,440
11,302
4,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
108
21
Kills
38
38
Deaths
22
28
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
Cernunnos
BerrysNCreme
Cernunnos
12
6
17
3.42
W
Bellona
14
3
14
7
L
7
10
6
1
L
Cerberus
Crimsonhunts
Cerberus
0
13
7
0.27
W
Fenrir
8
7
13
2.07
L
0
1
1
0.5
L
12
6
6
2.5
W
Cerberus
ReyDanny28-
Cerberus
0
1
3
1.5
W
Kukulkan
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,611
Damage
127,616
137,843
Taken
97,737
102,613
Mitigated
65,749
22,908
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,882
7,973
768
1,930
22,891
9,988
0
6,823
16,068
72,513
0
W
Cernunnos
BerrysNCreme
Cernunnos
47,284
32,625
267
10,846
31,999
13,998
0
14,896
16,853
0
85,809
W
Bellona
34,734
14,248
207
1,749
28,084
31,952
0
14,420
13,400
0
70,782
L
33,130
15,974
1,019
15,504
42,339
21,754
0
8,718
33,621
0
55,549
L
Cerberus
Crimsonhunts
Cerberus
3,346
624
0
2,942
38,371
19,427
0
9,374
28,997
17,209
0
W
Fenrir
12,870
7,223
841
1,470
23,187
13,977
0
13,752
9,285
0
23,398
L
209
0
0
0
853
281
0
124
729
488
0
L
27,044
1,186
0
745
33,389
51,163
0
7,689
25,700
59,698
0
W
Cerberus
ReyDanny28-
Cerberus
288
84
0
24
3,165
1,323
0
2,276
864
475
0
W
Kukulkan
32,440
5,452
0
0
11,302
4,499
0
10,348
854
83,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,200
Gold Earned
79,259
248
Minions Killed
326
9
Camps Cleared
0
1,252,079
Distance Traveled
1,086,587
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,769
986
93
6
3
259,757
1
W
Cernunnos
17,112
1,070
83
5
0
262,104
1
W
Bellona
17,094
1,068
79
5
0
313,099
0
L
Fenrir
16,324
1,020
57
4
4
323,635
0
L
Cerberus
14,008
876
41
3
2
273,921
0
W
Fenrir
15,768
986
21
1
0
249,480
0
L
Ares
11,752
735
0
0
0
40,481
1
L
Cthulhu
18,347
1,147
57
4
0
354,285
0
W
Cerberus
11,941
746
1
0
0
17,492
0
W
Kukulkan
17,344
1,084
142
9
0
244,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role