Player Matchup

Amaterasu
Amaterasu
SizedRope1964
Amaterasu
Level 38
God Stats
4W - 3L
1,218 SR
Queue Stats
117W - 85L
1,462 Elo+
Party 1
Thoth
Thoth
Yucker
Thoth
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
awesomeADAM 87
Cthulhu
Level 47
God Stats
13W - 10L
1,499 SR
Queue Stats
121W - 79L
1,462 Elo+
Party 1
Team Averages
Level 61
1,406 SR
1,475 Elo+

VS

Team Averages
Level 76
1,404 SR
1,326 Elo+
Neith
Neith
Fleury971
Neith
Level 106
God Stats
6W - 15L
1,592 SR
Queue Stats
232W - 335L
1,295 Elo+
Solo
Zeus
Zeus
Teh Good Burger
Zeus
Level 80
God Stats
0W - 5L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Fenrir
Fenrir
Vuthra
Fenrir
Level 42
God Stats
1W - 4L
1,122 SR
Queue Stats
23W - 40L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SizedRope1964
Amaterasu
14
6 / 5 / 13
11,665
778
8,260
20,508
12,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Yucker
Thoth
17
14 / 2 / 13
12,946
863
20,546
12,125
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 10
12,320
821
6,262
13,077
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fleury971
Neith
14
3 / 7 / 3
10,066
671
12,676
12,719
4,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 12 / 3
10,146
676
11,424
13,605
4,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Vuthra
Fenrir
10
3 / 9 / 2
9,459
631
9,841
15,718
5,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
28
Kills
9
9
Deaths
28
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Fleury971
Neith
3
7
3
0.64
W
Amaterasu
SizedRope1964
Amaterasu
6
5
13
2.5
L
3
12
3
0.38
L
Fenrir
Vuthra
Fenrir
3
9
2
0.44
W
Thoth
Yucker
Thoth
14
2
13
10.25
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
33,941
45,710
Taken
42,042
26,000
Mitigated
13,552
16,015
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fleury971
Neith
12,676
4,887
0
1,466
12,719
4,221
266
8,354
3,875
0
47,980
W
Amaterasu
SizedRope1964
Amaterasu
8,260
3,441
747
4,945
20,508
12,486
1,053
6,403
14,105
0
28,410
L
11,424
1,635
0
814
13,605
4,047
703
8,583
4,486
43,371
0
L
Fenrir
Vuthra
Fenrir
9,841
2,689
0
1,344
15,718
5,284
70
8,969
6,268
0
20,453
W
Thoth
Yucker
Thoth
20,546
1,483
0
4,747
12,125
4,026
1,513
2,192
9,933
71,465
0
W
6,262
393
887
4,689
13,077
9,488
404
2,860
10,217
31,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
29,671
181
Minions Killed
150
0
Camps Cleared
0
832,483
Distance Traveled
705,860
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,066
671
79
5
0
219,540
0
W
Amaterasu
11,665
778
36
2
0
281,007
0
L
Zeus
10,146
676
61
4
0
206,132
0
L
Fenrir
9,459
631
10
1
0
280,188
0
W
Thoth
12,946
863
103
7
0
263,233
0
W
Cthulhu
12,320
821
42
3
0
288,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role