Player Matchup

Aphrodite
Aphrodite
Beto720
Aphrodite
Level 136
God Stats
1W - 1L
1,948 SR
Queue Stats
30W - 19L
1,846 Elo+
Party 2
Hachiman
Hachiman
LegoSmite
Hachiman
Level 89
God Stats
1W - 0L
1,296 SR
Queue Stats
26W - 18L
1,602 Elo+
Party 2
Odin
Odin
PasaMancaa
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,689 Elo+
Party 2
Team Averages
Level 98
1,581 SR
1,712 Elo+

VS

Team Averages
Level 76
1,672 SR
1,554 Elo+
Chronos
Chronos
Noros890
Chronos
Level 63
God Stats
0W - 1L
1,748 SR
Queue Stats
48W - 53L
1,717 Elo+
Party 1
Mulan
Mulan
Reno_Impulse
Mulan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 79L
1,504 Elo+
Party 1
Ullr
Ullr
davipunch
Ullr
Level 56
God Stats
0W - 2L
1,767 SR
Queue Stats
10W - 19L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beto720
Aphrodite
14
2 / 2 / 11
10,044
717
12,484
9,522
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
LegoSmite
Hachiman
15
11 / 1 / 4
11,361
812
15,770
13,304
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 12
11,006
786
8,663
13,078
10,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Noros890
Chronos
12
3 / 5 / 3
9,065
648
8,739
14,269
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 4
9,952
711
9,725
15,845
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
11
1 / 6 / 6
8,975
641
4,779
14,860
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
7
8
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Beto720
Aphrodite
2
2
11
3.75
W
Hachiman
LegoSmite
Hachiman
11
1
4
13
L
Chronos
Noros890
Chronos
3
5
3
0.9
W
3
5
12
1.8
L
3
5
4
1
L
Ullr
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,917
Damage
23,243
35,904
Taken
44,974
19,792
Mitigated
14,343
17,098
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Beto720
Aphrodite
12,484
1,111
6,025
5,946
9,522
4,026
1,450
2,990
6,298
52,355
0
W
Hachiman
LegoSmite
Hachiman
15,770
8,662
0
5,127
13,304
5,013
1,500
2,890
10,264
0
48,073
L
Chronos
Noros890
Chronos
8,739
1,709
138
2,930
14,269
4,033
0
2,849
11,196
42,523
0
W
8,663
1,262
0
0
13,078
10,753
0
2,442
10,380
0
28,271
L
9,725
1,612
0
3,533
15,845
5,964
0
6,004
9,471
147
33,822
L
Ullr
4,779
1,734
0
4,160
14,860
4,346
0
3,157
11,509
0
18,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
27,992
177
Minions Killed
130
0
Camps Cleared
0
805,034
Distance Traveled
729,609
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,044
717
92
7
0
271,019
1
W
Hachiman
11,361
812
49
4
0
263,917
1
L
Chronos
9,065
648
54
4
0
245,153
0
W
Odin
11,006
786
36
3
0
270,098
3
L
Mulan
9,952
711
42
3
0
250,920
2
L
Ullr
8,975
641
34
2
0
233,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role