Player Matchup

Arachne
Arachne
EvilStump20
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Leagendry JGod
The Morrigan
Level 28
God Stats
10W - 13L
1,630 SR
Queue Stats
217W - 214L
1,643 Elo+
Solo
Ymir
Ymir
adosagunshottt
Ymir
Level 27
God Stats
25W - 16L
1,615 SR
Queue Stats
118W - 98L
1,614 Elo+
Solo
Cthulhu
Cthulhu
iLikeSmobies
Cthulhu
Level 16
God Stats
10W - 8L
1,630 SR
Queue Stats
48W - 50L
1,660 Elo+
Solo
Neith
Neith
murderpen
Neith
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 28L
1,637 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,611 Elo+

VS

Team Averages
Level 18
1,591 SR
1,581 Elo+
Set
Set
Alpha-Zeno24
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,496 Elo+
Solo
Anubis
Anubis
KalosTheGold
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,491 Elo+
Solo
Xing Tian
Xing Tian
LAGOM420
Xing Tian
Level 26
God Stats
15W - 4L
1,956 SR
Queue Stats
112W - 99L
1,634 Elo+
Solo
Medusa
Medusa
MsMorgan95
Medusa
Level 17
God Stats
8W - 4L
1,425 SR
Queue Stats
103W - 87L
1,680 Elo+
Party 1
Osiris
Osiris
YungClamChowder
Osiris
Level 28
God Stats
5W - 5L
1,575 SR
Queue Stats
33W - 35L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvilStump20
Arachne
18
5 / 3 / 6
11,090
555
10,194
22,395
9,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
Leagendry JGod
The Morrigan
16
8 / 2 / 5
10,183
509
9,826
10,289
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
9 / 3 / 3
11,364
568
7,256
15,608
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
iLikeSmobies
Cthulhu
16
1 / 4 / 1
9,714
486
7,546
13,087
13,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
murderpen
Neith
12
2 / 10 / 10
8,554
428
7,310
13,120
4,925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
6,115
306
451
4,641
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
16
5 / 6 / 3
10,311
516
11,121
15,238
8,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
LAGOM420
Xing Tian
14
2 / 7 / 8
9,264
463
6,319
17,138
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
MsMorgan95
Medusa
18
11 / 6 / 3
12,109
605
19,422
11,665
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 2 / 7
10,545
527
14,259
15,889
9,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
25
Kills
22
22
Deaths
26
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
L
Arachne
EvilStump20
Arachne
5
3
6
2.67
W
Anubis
5
6
3
1.08
W
Xing Tian
LAGOM420
Xing Tian
2
7
8
0.86
L
The Morrigan
Leagendry JGod
The Morrigan
8
2
5
5.25
W
Medusa
MsMorgan95
Medusa
11
6
3
2.08
W
4
2
7
3.75
L
9
3
3
3.5
L
Cthulhu
iLikeSmobies
Cthulhu
1
4
1
0.38
L
Neith
murderpen
Neith
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,132
Damage
51,572
74,499
Taken
64,571
50,756
Mitigated
38,359
14,633
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
451
42
0
378
4,641
1,140
0
1,583
3,058
0
3,330
L
Arachne
EvilStump20
Arachne
10,194
8,108
0
11,341
22,395
9,683
2,005
4,777
17,618
0
75,463
W
Anubis
11,121
911
0
5,926
15,238
8,000
0
5,315
9,923
59,940
0
W
Xing Tian
LAGOM420
Xing Tian
6,319
211
0
1,646
17,138
13,444
0
4,290
12,801
21,170
0
L
The Morrigan
Leagendry JGod
The Morrigan
9,826
3,039
0
0
10,289
3,931
107
3,958
6,218
55,569
3,469
W
Medusa
MsMorgan95
Medusa
19,422
8,589
486
972
11,665
6,151
1,983
3,704
7,961
0
80,065
W
14,259
4,543
0
4,444
15,889
9,624
301
6,456
8,995
0
68,273
L
7,256
1,306
0
892
15,608
18,235
454
4,196
11,412
63,783
0
L
Cthulhu
iLikeSmobies
Cthulhu
7,546
1,119
0
1,426
13,087
13,982
1,363
1,497
11,590
47,284
0
L
Neith
murderpen
Neith
7,310
2,941
0
974
13,120
4,925
1,314
2,899
10,221
0
20,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,905
Gold Earned
48,344
463
Minions Killed
362
0
Camps Cleared
0
1,837,134
Distance Traveled
1,597,553
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,115
306
9
0
0
150,247
0
L
Arachne
11,090
555
128
6
0
361,011
2
W
Anubis
10,311
516
108
5
0
312,041
3
W
Xing Tian
9,264
463
22
1
0
400,283
4
L
The Morrigan
10,183
509
84
4
0
400,702
1
W
Medusa
12,109
605
103
5
0
338,831
1
W
Osiris
10,545
527
120
6
0
396,151
1
L
Ymir
11,364
568
121
6
0
362,393
3
L
Cthulhu
9,714
486
89
4
0
399,318
2
L
Neith
8,554
428
41
2
0
313,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role