Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Balskarr
Athena
Level 105
God Stats
0W - 2L
1,280 SR
Queue Stats
117W - 108L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
Khynaret
Nu Wa
Level 47
God Stats
8W - 10L
1,505 SR
Queue Stats
49W - 33L
1,644 Elo+
Party 2
Xbalanque
Xbalanque
NoStonerUnturned
Xbalanque
Level 82
God Stats
2W - 3L
1,554 SR
Queue Stats
256W - 236L
1,492 Elo+
Party 2
Horus
Horus
Ser_Aldwing
Horus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 68L
1,510 Elo+
Party 2
Team Averages
Level 94
1,468 SR
1,542 Elo+

VS

Team Averages
Level 73
1,499 SR
1,575 Elo+
Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
HideMyPerks
Cernunnos
Level 43
God Stats
37W - 15L
1,543 SR
Queue Stats
563W - 431L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
InfiniteCam
Nu Wa
Level 138
God Stats
10W - 11L
1,556 SR
Queue Stats
328W - 326L
1,527 Elo+
Solo
Yemoja
Yemoja
KDs_u_c_k_D
Yemoja
Level 52
God Stats
20W - 11L
1,397 SR
Queue Stats
485W - 368L
1,592 Elo+
Party 1
King Arthur
King Arthur
zubSAD
King Arthur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 3 / 0
4,893
489
2,002
6,362
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
Balskarr
Athena
6
0 / 3 / 0
4,366
437
2,047
7,588
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Khynaret
Nu Wa
10
0 / 1 / 0
5,525
553
3,520
3,565
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
8
0 / 3 / 0
4,331
433
3,437
6,476
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 0
5,001
500
1,889
7,748
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 1 / 1
5,958
596
987
5,420
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
HideMyPerks
Cernunnos
10
6 / 0 / 3
6,306
631
9,108
5,532
1,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 0 / 1
5,900
590
2,704
2,243
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
10
3 / 0 / 6
5,885
589
2,962
5,351
1,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
zubSAD
King Arthur
12
0 / 0 / 0
6,216
622
4,624
8,108
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
10
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
W
Mercury
 
Mercury
0
1
1
0.5
L
Athena
Balskarr
Athena
0
3
0
0
W
Cernunnos
HideMyPerks
Cernunnos
6
0
3
7.5
W
1
0
1
1.5
W
Yemoja
3
0
6
6
L
Nu Wa
Khynaret
Nu Wa
0
1
0
0
L
Xbalanque
0
3
0
0
L
0
0
0
0
W
King Arthur
zubSAD
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,895
Damage
20,385
31,739
Taken
26,654
11,327
Mitigated
10,311
8,264
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,002
1,302
0
977
6,362
1,597
0
934
5,382
0
22,686
W
Mercury
 
Mercury
987
623
0
160
5,420
1,578
356
459
4,961
0
39,581
L
Athena
Balskarr
Athena
2,047
624
0
1,316
7,588
3,107
0
1,498
6,029
10,695
0
W
Cernunnos
HideMyPerks
Cernunnos
9,108
5,831
0
2,378
5,532
1,687
623
1,411
4,121
0
39,353
W
2,704
535
0
1,166
2,243
737
126
1,557
686
31,875
0
W
Yemoja
2,962
857
1,774
2,262
5,351
1,742
391
1,406
3,945
17,856
0
L
Nu Wa
Khynaret
Nu Wa
3,520
673
0
572
3,565
1,095
0
1,039
2,360
38,206
0
L
Xbalanque
3,437
551
0
1,304
6,476
1,421
0
1,530
4,900
0
19,296
L
1,889
736
38
4,057
7,748
4,107
0
305
6,977
0
20,544
W
King Arthur
zubSAD
King Arthur
4,624
615
0
4,022
8,108
4,567
0
734
7,102
0
37,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
30,265
229
Minions Killed
344
0
Camps Cleared
0
973,593
Distance Traveled
980,547
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,893
489
48
5
0
203,102
1
W
Mercury
5,958
596
90
9
0
241,019
2
L
Athena
4,366
437
16
2
0
213,216
5
W
Cernunnos
6,306
631
77
8
0
182,579
1
W
Nu Wa
5,900
590
72
7
0
180,913
4
W
Yemoja
5,885
589
33
3
0
184,205
0
L
Nu Wa
5,525
553
85
9
0
170,805
2
L
Xbalanque
4,331
433
37
4
0
186,679
1
L
Horus
5,001
500
43
4
0
199,791
1
W
King Arthur
6,216
622
72
7
0
191,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role