Player Matchup

Cupid
Cupid
Brainlogic
Cupid
Level 29
God Stats
11W - 2L
1,859 SR
Queue Stats
114W - 93L
1,582 Elo+
Party 1
Khepri
Khepri
EliteSchokokeks
Khepri
Level 16
God Stats
20W - 11L
1,732 SR
Queue Stats
27W - 18L
1,677 Elo+
Party 1
Janus
Janus
Spyloz
Janus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
1,785 Elo+
Party 2
Loki
Loki
WhattaPlay
Loki
Level 28
God Stats
7W - 6L
1,622 SR
Queue Stats
77W - 66L
1,673 Elo+
Solo
Medusa
Medusa
XviridusX
Medusa
Level 5
God Stats
4W - 2L
1,829 SR
Queue Stats
4W - 2L
1,785 Elo+
Party 2
Team Averages
Level 25
1,709 SR
1,700 Elo+

VS

Team Averages
Level 24
1,419 SR
1,443 Elo+
Nemesis
Nemesis
ClumsyCamel
Nemesis
Level 13
God Stats
7W - 1L
2,032 SR
Queue Stats
30W - 29L
1,764 Elo+
Solo
Ah Puch
Ah Puch
KillerApple111
Ah Puch
Level 44
God Stats
1W - 6L
1,183 SR
Queue Stats
4W - 9L
1,330 Elo+
Party 3
Ymir
Ymir
LlamagoMmmm
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,461 Elo+
Party 3
Medusa
Medusa
Th3GeekyG4mer
Medusa
Level 8
God Stats
0W - 3L
1,220 SR
Queue Stats
4W - 9L
1,330 Elo+
Party 3
Vamana
Vamana
fungledung
Vamana
Level 27
God Stats
0W - 3L
1,161 SR
Queue Stats
5W - 9L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
6 / 0 / 3
6,590
659
10,728
3,663
1,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 5
6,227
623
3,038
2,568
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Spyloz
Janus
11
3 / 0 / 1
6,381
638
2,652
3,597
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 3
5,514
551
4,040
5,958
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
XviridusX
Medusa
9
0 / 3 / 0
5,434
543
2,575
5,515
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ClumsyCamel
Nemesis
10
3 / 2 / 1
5,779
578
3,742
5,711
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 2
5,387
539
2,126
4,463
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,527
453
2,109
8,903
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 4 / 0
3,772
377
621
5,772
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
fungledung
Vamana
10
1 / 0 / 3
5,203
520
3,973
6,236
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
5
5
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
0
3
7.5
L
Nemesis
ClumsyCamel
Nemesis
3
2
1
1.75
W
3
0
5
5.5
L
1
4
2
0.5
L
0
4
0
0
W
Janus
Spyloz
Janus
3
0
1
3.5
L
0
4
0
0
W
2
2
3
1.75
W
Medusa
XviridusX
Medusa
0
3
0
0
L
Vamana
fungledung
Vamana
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,033
Damage
12,571
21,301
Taken
31,085
7,287
Mitigated
11,437
9,329
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
10,728
7,043
0
2,844
3,663
1,307
2,046
1,393
2,270
0
42,519
L
Nemesis
ClumsyCamel
Nemesis
3,742
1,524
0
1,599
5,711
2,984
0
1,336
4,375
0
31,212
W
3,038
364
0
1,118
2,568
1,797
396
716
1,852
12,363
0
L
2,126
47
0
153
4,463
1,123
346
1,474
2,989
21,337
0
L
2,109
247
210
2,273
8,903
3,226
0
1,684
7,219
12,127
0
W
Janus
Spyloz
Janus
2,652
150
0
790
3,597
1,019
0
1,003
2,594
35,782
0
L
621
442
0
696
5,772
942
0
1,196
4,576
0
5,489
W
4,040
963
0
2,854
5,958
1,558
0
709
5,174
0
25,605
W
Medusa
XviridusX
Medusa
2,575
1,109
0
1,723
5,515
1,606
356
414
4,751
0
23,191
L
Vamana
fungledung
Vamana
3,973
1,110
0
3,066
6,236
3,162
0
0
6,236
0
18,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
24,668
268
Minions Killed
177
0
Camps Cleared
0
897,913
Distance Traveled
898,449
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,590
659
79
8
0
159,425
1
L
Nemesis
5,779
578
76
8
0
196,830
0
W
Khepri
6,227
623
19
2
0
198,257
0
L
Ah Puch
5,387
539
46
5
0
190,180
0
L
Ymir
4,527
453
12
1
0
183,996
1
W
Janus
6,381
638
74
7
0
192,977
0
L
Medusa
3,772
377
10
1
0
120,703
0
W
Loki
5,514
551
46
5
0
195,910
2
W
Medusa
5,434
543
50
5
0
151,344
2
L
Vamana
5,203
520
33
3
0
206,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role