Player Matchup

Loki
Loki
Dellotix
Loki
Level 6
God Stats
1W - 3L
1,328 SR
Queue Stats
41W - 35L
1,246 Elo+
Party 3
Neith
Neith
Sinkeenjitske
Neith
Level 28
God Stats
6W - 3L
1,529 SR
Queue Stats
9W - 7L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
Toutik
Baron Samedi
Level 15
God Stats
50W - 45L
1,454 SR
Queue Stats
58W - 55L
1,389 Elo+
Party 2
Ra
Ra
jechiedanstamere
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,205 Elo+
Party 2
Fenrir
Fenrir
this-jenske-be
Fenrir
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
41W - 38L
1,196 Elo+
Party 3
Team Averages
Level 11
1,499 SR
1,319 Elo+

VS

Team Averages
Level 22
1,523 SR
1,418 Elo+
Hachiman
Hachiman
AONTROIM57
Hachiman
Level 14
God Stats
7W - 7L
1,336 SR
Queue Stats
24W - 21L
1,411 Elo+
Party 1
Izanami
Izanami
Mobro12371
Izanami
Level 27
God Stats
4W - 3L
1,522 SR
Queue Stats
5W - 4L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Ripp9029
Kukulkan
Level 5
God Stats
6W - 1L
1,706 SR
Queue Stats
13W - 6L
1,519 Elo+
Solo
Thoth
Thoth
Thee Extremis
Thoth
Level 43
God Stats
5W - 2L
1,614 SR
Queue Stats
46W - 72L
1,348 Elo+
Party 1
Mercury
Mercury
alopezia
Mercury
Level 23
God Stats
89W - 78L
1,437 SR
Queue Stats
103W - 100L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
1 / 4 / 10
10,132
921
5,835
18,578
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 9 / 10
12,818
1,165
13,982
17,641
7,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
Toutik
Baron Samedi
18
3 / 10 / 11
11,112
1,010
8,309
24,173
22,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 8 / 8
9,992
908
3,449
12,429
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
8 / 10 / 8
12,747
1,159
18,533
20,950
10,602
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AONTROIM57
Hachiman
18
1 / 5 / 22
10,838
985
10,962
11,079
4,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Mobro12371
Izanami
20
20 / 2 / 15
15,893
1,445
29,184
15,111
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Ripp9029
Kukulkan
18
13 / 7 / 16
12,887
1,172
23,939
11,551
5,478
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 2 / 18
12,429
1,130
16,534
5,273
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
alopezia
Mercury
17
1 / 4 / 17
10,032
912
5,628
11,260
4,157
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
129
20
Kills
41
41
Deaths
20
47
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AONTROIM57
Hachiman
1
5
22
2.4
L
Loki
1
4
10
1.5
W
Izanami
Mobro12371
Izanami
20
2
15
13.75
W
Kukulkan
Ripp9029
Kukulkan
13
7
16
3
L
7
9
10
1.33
W
6
2
18
7.5
L
Baron Samedi
Toutik
Baron Samedi
3
10
11
0.85
W
Mercury
alopezia
Mercury
1
4
17
2.38
L
1
8
8
0.63
L
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,108
Damage
86,247
93,771
Taken
54,274
53,849
Mitigated
23,284
3,146
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AONTROIM57
Hachiman
10,962
7,932
0
1,115
11,079
4,845
0
2,569
8,510
0
19,510
L
Loki
5,835
2,417
50
809
18,578
6,928
0
9,061
9,146
0
17,969
W
Izanami
Mobro12371
Izanami
29,184
21,851
0
5,599
15,111
6,672
0
2,939
12,172
0
65,770
W
Kukulkan
Ripp9029
Kukulkan
23,939
2,074
0
545
11,551
5,478
0
2,253
9,298
39,271
0
L
13,982
7,532
0
600
17,641
7,880
0
6,935
10,461
0
40,067
W
16,534
460
0
0
5,273
2,132
0
1,499
3,774
32,645
0
L
Baron Samedi
Toutik
Baron Samedi
8,309
1,700
239
428
24,173
22,917
0
11,057
12,616
34,056
0
W
Mercury
alopezia
Mercury
5,628
3,508
0
1,478
11,260
4,157
0
2,498
8,762
0
14,576
L
3,449
1,108
271
54
12,429
5,522
0
4,613
7,620
18,025
0
L
18,533
2,836
0
695
20,950
10,602
0
7,069
13,455
0
28,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,801
Gold Earned
62,079
191
Minions Killed
201
5
Camps Cleared
5
883,163
Distance Traveled
865,114
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,838
985
23
2
0
158,871
0
L
Loki
10,132
921
23
2
0
201,765
1
W
Izanami
15,893
1,445
74
7
2
181,304
0
W
Kukulkan
12,887
1,172
42
4
1
144,970
0
L
Neith
12,818
1,165
54
5
1
175,220
0
W
Thoth
12,429
1,130
44
4
2
196,904
1
L
Baron Samedi
11,112
1,010
50
5
1
148,803
2
W
Mercury
10,032
912
18
2
0
183,065
0
L
Ra
9,992
908
44
4
1
149,047
1
L
Fenrir
12,747
1,159
20
2
2
208,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role