Player Matchup

Loki
Loki
Fouldin
Loki
Level 5
God Stats
6W - 10L
1,257 SR
Queue Stats
6W - 10L
1,273 Elo+
Party 1
Bellona
Bellona
Idi1004
Bellona
Level 68
God Stats
22W - 17L
1,580 SR
Queue Stats
114W - 136L
1,400 Elo+
Solo
Sol
Sol
breadmaker762
Sol
Level 7
God Stats
3W - 11L
1,093 SR
Queue Stats
3W - 11L
1,286 Elo+
Party 1
Team Averages
Level 27
1,310 SR
1,320 Elo+

VS

Team Averages
Level 45
1,512 SR
1,250 Elo+
Ra
Ra
Alachem
Ra
Level 52
God Stats
18W - 41L
1,325 SR
Queue Stats
31W - 58L
1,263 Elo+
Solo
Thor
Thor
Hovis221
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,101 Elo+
Solo
Khepri
Khepri
iamHandsome15
Khepri
Level 66
God Stats
9W - 10L
1,709 SR
Queue Stats
65W - 52L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fouldin
Loki
12
5 / 5 / 8
8,389
763
6,932
7,621
4,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Idi1004
Bellona
13
10 / 1 / 6
9,884
899
11,086
9,829
7,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 13
7,954
723
10,652
10,297
3,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
7,738
703
7,739
6,297
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
3 / 6 / 5
7,633
694
5,266
9,726
3,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 8 / 4
7,738
703
5,242
15,869
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
16
Kills
9
9
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Loki
Fouldin
Loki
5
5
8
1.8
L
Thor
3
6
5
0.92
W
Bellona
Idi1004
Bellona
10
1
6
13
W
1
3
13
2.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
18,247
27,747
Taken
31,892
15,178
Mitigated
17,200
10,805
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,739
805
891
1,583
6,297
2,301
0
2,501
3,796
38,523
0
W
Loki
Fouldin
Loki
6,932
2,779
0
2,025
7,621
4,447
766
3,361
4,136
0
19,462
L
Thor
5,266
605
0
500
9,726
3,625
108
2,951
6,775
0
10,592
W
Bellona
Idi1004
Bellona
11,086
3,886
0
4,435
9,829
7,536
633
4,008
5,681
0
49,617
W
10,652
2,101
0
4,345
10,297
3,195
1,309
5,788
4,357
31,064
0
L
5,242
304
428
2,375
15,869
11,274
0
5,218
10,651
12,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
23,109
130
Minions Killed
109
0
Camps Cleared
0
575,716
Distance Traveled
556,476
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,738
703
72
7
0
197,364
5
W
Loki
8,389
763
32
3
0
196,661
0
L
Thor
7,633
694
13
1
0
173,194
0
W
Bellona
9,884
899
57
5
0
218,977
3
W
Sol
7,954
723
41
4
0
160,078
0
L
Khepri
7,738
703
24
2
0
185,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role