Player Matchup

Ra
Ra
Hooppe
Ra
Level 16
God Stats
1W - 3L
1,436 SR
Queue Stats
23W - 31L
1,163 Elo+
Solo
Tsukuyomi
Tsukuyomi
Osleya
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,428 Elo+
Solo
Neith
Neith
Välõ
Neith
Level 21
God Stats
7W - 11L
1,270 SR
Queue Stats
13W - 22L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
mylif3isalin3
Baron Samedi
Level 24
God Stats
2W - 2L
1,294 SR
Queue Stats
9W - 13L
1,707 Elo+
Solo
Mulan
Mulan
ninjastealth573
Mulan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,415 Elo+

VS

Team Averages
Level 12
1,517 SR
1,367 Elo+
Fenrir
Fenrir
Light Yagami727
Fenrir
Level 23
God Stats
0W - 2L
1,746 SR
Queue Stats
11W - 11L
1,346 Elo+
Solo
Ymir
Ymir
djkbfresh10
Ymir
Level 5
God Stats
1W - 2L
1,338 SR
Queue Stats
1W - 6L
1,204 Elo+
Solo
Olorun
Olorun
emperorlinwood
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ninja_alex901
Xbalanque
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 81L
1,288 Elo+
Solo
Bellona
Bellona
savagedudeadams
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
3 / 15 / 4
12,809
457
9,255
22,770
11,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
Osleya
Tsukuyomi
17
10 / 9 / 8
13,109
468
25,037
28,228
20,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Välõ
Neith
20
10 / 8 / 4
15,195
543
14,945
21,778
10,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
mylif3isalin3
Baron Samedi
19
5 / 8 / 4
13,171
470
9,708
17,896
9,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 2 / 0
7,953
284
977
1,507
663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
9,836
351
6,151
9,707
2,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 2 / 6
8,346
298
877
2,781
892
12
0 / 9 / 4
9,527
340
6,336
14,333
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
ninja_alex901
Xbalanque
20
7 / 13 / 12
13,598
486
19,452
25,115
9,341
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
29 / 4 / 4
18,016
643
34,939
34,632
28,129
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
28
Kills
40
42
Deaths
31
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
3
15
4
0.33
L
4
3
5
2.17
W
Tsukuyomi
Osleya
Tsukuyomi
10
9
8
1.56
W
Neith
Välõ
Neith
10
8
4
1.5
L
0
2
6
1.5
L
0
9
4
0.22
W
Baron Samedi
mylif3isalin3
Baron Samedi
5
8
4
0.88
L
Xbalanque
ninja_alex901
Xbalanque
7
13
12
1
W
0
2
0
0
L
29
4
4
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,922
Damage
67,755
92,179
Taken
86,568
53,368
Mitigated
45,771
15,692
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
9,255
1,231
849
2,726
22,770
11,667
3,465
1,231
21,539
63,639
0
L
6,151
2,793
0
1,559
9,707
2,958
710
934
8,748
0
18,509
W
Tsukuyomi
Osleya
Tsukuyomi
25,037
7,444
0
986
28,228
20,824
225
1,019
27,209
0
55,165
W
Neith
Välõ
Neith
14,945
5,702
0
5,761
21,778
10,680
5,526
4,073
17,705
0
67,282
L
877
275
0
0
2,781
892
0
762
1,969
2,400
0
L
6,336
2,941
55
4,134
14,333
4,451
104
1,756
12,552
24,854
0
W
Baron Samedi
mylif3isalin3
Baron Samedi
9,708
888
412
4,858
17,896
9,534
3,092
381
17,515
53,953
0
L
Xbalanque
ninja_alex901
Xbalanque
19,452
10,967
330
3,354
25,115
9,341
2,247
5,770
19,320
0
73,320
W
977
392
0
100
1,507
663
0
509
998
0
1,341
L
34,939
19,015
0
2,166
34,632
28,129
4,112
9,741
24,891
0
132,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,237
Gold Earned
59,323
360
Minions Killed
336
0
Camps Cleared
0
1,815,436
Distance Traveled
1,558,067
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,809
457
117
4
0
429,627
0
L
Fenrir
9,836
351
23
1
0
278,190
2
W
Tsukuyomi
13,109
468
53
2
0
495,348
3
W
Neith
15,195
543
114
4
0
422,390
0
L
Ymir
8,346
298
3
0
0
118,257
0
L
Olorun
9,527
340
31
1
0
296,498
2
W
Baron Samedi
13,171
470
76
3
0
402,761
0
L
Xbalanque
13,598
486
98
4
0
409,727
0
W
Mulan
7,953
284
0
0
0
65,310
1
L
Bellona
18,016
643
181
6
0
455,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role