Player Matchup

Tsukuyomi
Tsukuyomi
BarbaRuíva
Tsukuyomi
Level 17
God Stats
8W - 6L
1,494 SR
Queue Stats
54W - 57L
1,595 Elo+
Solo
Thanatos
Thanatos
Chrmkstr
Thanatos
Level 18
God Stats
2W - 0L
1,660 SR
Queue Stats
11W - 8L
1,511 Elo+
Solo
Ra
Ra
Danldd
Ra
Level 29
God Stats
34W - 35L
1,652 SR
Queue Stats
134W - 143L
1,610 Elo+
Solo
Apollo
Apollo
Gardiansgamer13
Apollo
Level 29
God Stats
2W - 2L
1,454 SR
Queue Stats
49W - 45L
1,487 Elo+
Solo
Aphrodite
Aphrodite
eboylesado
Aphrodite
Level 20
God Stats
7W - 4L
1,667 SR
Queue Stats
20W - 17L
1,628 Elo+
Solo
Team Averages
Level 23
1,585 SR
1,566 Elo+

VS

Team Averages
Level 23
1,699 SR
1,504 Elo+
Poseidon
Poseidon
CoalaPREGUIÇOSO
Poseidon
Level 28
God Stats
3W - 5L
1,516 SR
Queue Stats
204W - 205L
1,466 Elo+
Solo
Yemoja
Yemoja
Mijeynacalça
Yemoja
Level 13
God Stats
1W - 2L
1,725 SR
Queue Stats
17W - 16L
1,725 Elo+
Solo
Cupid
Cupid
RAFAEL_YTBR2
Cupid
Level 27
God Stats
3W - 1L
1,855 SR
Queue Stats
27W - 44L
1,333 Elo+
Solo
Nemesis
Nemesis
fernando14
Nemesis
Level 26
God Stats
3W - 4L
1,476 SR
Queue Stats
45W - 55L
1,440 Elo+
Solo
Loki
Loki
wagnerceifador
Loki
Level 22
God Stats
7W - 6L
1,922 SR
Queue Stats
61W - 64L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BarbaRuíva
Tsukuyomi
18
5 / 2 / 6
12,276
534
9,651
14,503
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Chrmkstr
Thanatos
18
6 / 3 / 7
12,515
544
12,741
23,174
10,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
20
12 / 0 / 4
14,646
637
20,641
13,545
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 4
10,483
456
5,138
10,706
4,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
eboylesado
Aphrodite
16
1 / 1 / 9
11,357
494
3,936
7,694
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,833
341
4,168
10,663
2,648
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 3
9,155
398
7,180
13,504
11,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 7 / 0
10,435
454
13,196
20,386
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
fernando14
Nemesis
14
2 / 9 / 1
9,239
402
5,746
22,425
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 3
8,825
384
6,089
8,577
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
24
Kills
10
10
Deaths
25
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BarbaRuíva
Tsukuyomi
5
2
6
4
W
Thanatos
Chrmkstr
Thanatos
6
3
7
3.17
L
0
5
1
0.1
W
Ra
12
0
4
14
W
0
4
4
0.5
L
1
2
3
1.25
L
6
7
0
0.86
W
Aphrodite
eboylesado
Aphrodite
1
1
9
5.5
L
Nemesis
fernando14
Nemesis
2
9
1
0.28
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,107
Damage
36,379
69,622
Taken
75,555
32,966
Mitigated
33,586
46,192
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BarbaRuíva
Tsukuyomi
9,651
1,932
0
4,481
14,503
7,924
2,223
2,587
11,916
0
55,735
W
Thanatos
Chrmkstr
Thanatos
12,741
5,284
0
21,737
23,174
10,223
4,582
2,459
20,715
0
87,289
L
4,168
637
0
560
10,663
2,648
0
5,142
5,363
36,491
0
W
Ra
20,641
2,074
2,714
6,391
13,545
6,538
4,282
2,589
10,956
119,371
0
W
5,138
3,059
178
3,374
10,706
4,197
2,349
1,777
8,929
0
43,559
L
7,180
1,357
2,307
2,706
13,504
11,105
743
2,449
10,974
39,488
0
L
13,196
5,155
75
6,655
20,386
7,390
1,860
6,866
13,408
0
70,374
W
Aphrodite
eboylesado
Aphrodite
3,936
891
3,093
4,224
7,694
4,084
1,095
1,936
5,758
22,431
0
L
Nemesis
fernando14
Nemesis
5,746
2,054
0
5,004
22,425
9,850
93
6,261
16,027
49
38,579
L
6,089
1,089
0
776
8,577
2,593
0
3,153
5,206
0
47,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,277
Gold Earned
45,487
576
Minions Killed
372
0
Camps Cleared
0
2,118,011
Distance Traveled
1,612,901
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,276
534
114
5
0
343,630
0
W
Thanatos
12,515
544
120
5
0
457,227
3
L
Poseidon
7,833
341
58
3
0
243,956
6
W
Ra
14,646
637
207
9
0
476,062
1
W
Apollo
10,483
456
96
4
0
435,407
0
L
Yemoja
9,155
398
64
3
0
363,236
3
L
Cupid
10,435
454
112
5
0
302,676
0
W
Aphrodite
11,357
494
39
2
0
405,685
7
L
Nemesis
9,239
402
67
3
0
348,600
0
L
Loki
8,825
384
71
3
0
354,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role