Player Matchup

Guan Yu
Guan Yu
GioGioZer
Guan Yu
Level 122
God Stats
2W - 0L
1,755 SR
Queue Stats
204W - 142L
1,508 Elo+
Party 1
Anubis
Anubis
ItachiTheAnbu
Anubis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 138L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
Le_Guetteur_QLF
Tsukuyomi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 87L
1,429 Elo+
Party 1
Khepri
Khepri
iPinguiin
Khepri
Level 69
God Stats
2W - 2L
1,371 SR
Queue Stats
48W - 38L
1,482 Elo+
Party 1
Chernobog
Chernobog
tHaNa-O-LanTeRn
Chernobog
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 99L
1,516 Elo+
Party 1
Team Averages
Level 102
1,525 SR
1,493 Elo+

VS

Team Averages
Level 113
1,494 SR
1,543 Elo+
Chang'e
Chang'e
ElCanelitaaa
Chang'e
Level 45
God Stats
10W - 14L
1,784 SR
Queue Stats
327W - 358L
1,449 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Klaudupaa
Kumbhakarna
Level 121
God Stats
1W - 2L
1,548 SR
Queue Stats
358W - 321L
1,640 Elo+
Party 2
Loki
Loki
XxicepuppyxX
Loki
Level 124
God Stats
2W - 3L
1,285 SR
Queue Stats
387W - 423L
1,511 Elo+
Party 2
King Arthur
King Arthur
benji_657
King Arthur
Level 147
God Stats
35W - 33L
1,355 SR
Queue Stats
244W - 184L
1,613 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
joselete22
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GioGioZer
Guan Yu
19
5 / 3 / 10
12,345
494
20,565
28,603
33,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 1 / 10
12,906
516
19,298
14,676
10,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Le_Guetteur_QLF
Tsukuyomi
20
2 / 2 / 11
12,433
497
6,398
16,843
7,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
iPinguiin
Khepri
13
0 / 4 / 7
10,182
407
6,367
21,137
24,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
tHaNa-O-LanTeRn
Chernobog
20
16 / 3 / 7
15,685
627
43,430
34,606
18,180
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElCanelitaaa
Chang'e
15
2 / 5 / 5
10,059
402
7,757
17,337
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Klaudupaa
Kumbhakarna
13
0 / 7 / 7
9,533
381
5,513
22,604
17,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 4 / 5
11,972
479
15,875
18,687
7,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
benji_657
King Arthur
18
2 / 7 / 5
11,805
472
23,891
35,817
24,732
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
joselete22
Ah Muzen Cab
19
4 / 6 / 3
12,378
495
28,331
29,090
12,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
29
Kills
13
13
Deaths
29
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ElCanelitaaa
Chang'e
2
5
5
0.9
W
Guan Yu
GioGioZer
Guan Yu
5
3
10
3.33
W
6
1
10
11
L
Kumbhakarna
Klaudupaa
Kumbhakarna
0
7
7
0.5
W
Tsukuyomi
Le_Guetteur_QLF
Tsukuyomi
2
2
11
3.75
L
5
4
5
1.88
L
King Arthur
benji_657
King Arthur
2
7
5
0.64
W
Khepri
iPinguiin
Khepri
0
4
7
0.88
L
Ah Muzen Cab
joselete22
Ah Muzen Cab
4
6
3
0.92
W
Chernobog
tHaNa-O-LanTeRn
Chernobog
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,058
Damage
81,367
115,865
Taken
123,535
93,977
Mitigated
67,046
53,684
Healing
39,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ElCanelitaaa
Chang'e
7,757
1,166
2,528
7,222
17,337
4,932
0
8,289
8,973
57,792
0
W
Guan Yu
GioGioZer
Guan Yu
20,565
2,724
2,865
12,820
28,603
33,727
217
1,789
26,452
9,140
56,499
W
19,298
485
0
8,048
14,676
10,696
1,786
2,598
11,884
106,300
0
L
Kumbhakarna
Klaudupaa
Kumbhakarna
5,513
280
0
1,786
22,604
17,380
0
8,041
14,463
20,234
0
W
Tsukuyomi
Le_Guetteur_QLF
Tsukuyomi
6,398
2,229
0
7,189
16,843
7,249
1,243
438
16,183
0
87,590
L
15,875
4,250
0
5,430
18,687
7,446
308
3,109
15,386
0
92,530
L
King Arthur
benji_657
King Arthur
23,891
2,463
0
9,296
35,817
24,732
0
7,181
27,935
1,716
85,405
W
Khepri
iPinguiin
Khepri
6,367
393
0
1,715
21,137
24,125
375
6,174
14,645
24,739
0
L
Ah Muzen Cab
joselete22
Ah Muzen Cab
28,331
15,735
0
12,812
29,090
12,556
3,516
1,964
27,101
0
100,428
W
Chernobog
tHaNa-O-LanTeRn
Chernobog
43,430
32,074
0
21,047
34,606
18,180
2,262
3,198
31,328
0
139,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,551
Gold Earned
55,747
667
Minions Killed
549
0
Camps Cleared
0
2,424,677
Distance Traveled
2,214,635
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,059
402
102
4
0
430,559
1
W
Guan Yu
12,345
494
105
4
0
480,013
1
W
Anubis
12,906
516
161
6
0
440,825
5
L
Kumbhakarna
9,533
381
25
1
0
451,773
5
W
Tsukuyomi
12,433
497
145
6
0
564,897
1
L
Loki
11,972
479
140
6
0
479,759
14
L
King Arthur
11,805
472
130
5
0
449,784
0
W
Khepri
10,182
407
35
1
0
469,470
3
L
Ah Muzen Cab
12,378
495
152
6
0
402,760
3
W
Chernobog
15,685
627
221
9
0
469,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role