Player Matchup

Khepri
Khepri
AlertedCoyote
Khepri
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 126L
1,145 Elo+
Party 1
Jing Wei
Jing Wei
BansheeHowls
Jing Wei
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 148L
1,145 Elo+
Party 1
Agni
Agni
WeakenedPuppy12
Agni
Level 78
God Stats
1W - 4L
1,395 SR
Queue Stats
202W - 262L
1,410 Elo+
Solo
Team Averages
Level 70
1,465 SR
1,233 Elo+

VS

Team Averages
Level 58
1,580 SR
1,355 Elo+
Da Ji
Da Ji
Ahrilix
Da Ji
Level 89
God Stats
2W - 3L
1,769 SR
Queue Stats
120W - 135L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
IlhanXTR
Cthulhu
Level 27
God Stats
86W - 111L
1,473 SR
Queue Stats
88W - 121L
1,305 Elo+
Solo
Hades
Hades
juice_in_my_cup
Hades
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 56L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 5
16,344
605
14,801
23,713
36,649
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
BansheeHowls
Jing Wei
19
6 / 7 / 2
16,115
597
18,007
22,427
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 9 / 5
14,743
546
21,461
17,672
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahrilix
Da Ji
20
14 / 2 / 2
18,241
676
31,031
26,772
26,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
IlhanXTR
Cthulhu
20
0 / 3 / 9
15,160
561
6,832
27,846
38,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 5 / 7
15,688
581
19,108
23,122
12,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
17
17
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ahrilix
Da Ji
14
2
2
7.5
L
2
1
5
4.5
L
Jing Wei
BansheeHowls
Jing Wei
6
7
2
1
W
Cthulhu
IlhanXTR
Cthulhu
0
3
9
1.5
L
1
9
5
0.39
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,269
Damage
56,971
63,812
Taken
77,740
53,328
Mitigated
78,308
5,659
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ahrilix
Da Ji
31,031
11,613
0
1,236
26,772
26,563
1,081
10,738
15,624
83
124,035
L
14,801
2,142
0
1,250
23,713
36,649
726
14,824
8,889
40,327
0
L
Jing Wei
BansheeHowls
Jing Wei
18,007
12,331
0
3,402
22,427
9,826
1,463
7,829
14,598
0
72,077
W
Cthulhu
IlhanXTR
Cthulhu
6,832
389
0
4,127
27,846
38,930
651
12,426
14,586
62,610
0
L
21,461
1,241
0
1,007
17,672
6,853
0
3,441
14,231
115,294
0
W
19,108
3,148
1,610
7,915
23,122
12,815
825
11,967
10,796
80,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,202
Gold Earned
49,089
252
Minions Killed
275
0
Camps Cleared
0
1,398,692
Distance Traveled
1,392,107
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
18,241
676
103
4
0
490,665
3
L
Khepri
16,344
605
42
2
0
491,651
1
L
Jing Wei
16,115
597
84
3
0
470,053
0
W
Cthulhu
15,160
561
83
3
0
468,133
0
L
Agni
14,743
546
126
5
0
436,988
3
W
Hades
15,688
581
89
3
0
433,309
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role