Player Matchup

Ah Puch
Ah Puch
A-Retired-God
Ah Puch
Level 107
God Stats
1W - 3L
1,304 SR
Queue Stats
16W - 25L
1,423 Elo+
Solo
Ares
Ares
Buttercudda
Ares
Level 150
God Stats
21W - 15L
1,538 SR
Queue Stats
330W - 390L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Humeze
Danzaburou
Level 106
God Stats
27W - 32L
1,581 SR
Queue Stats
101W - 119L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
Koburaa
Ao Kuang
Level 124
God Stats
7W - 1L
1,500 SR
Queue Stats
572W - 309L
1,761 Elo+
Solo
Ratatoskr
Ratatoskr
Polgs99
Ratatoskr
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
321W - 360L
1,502 Elo+
Solo
Team Averages
Level 115
1,485 SR
1,520 Elo+

VS

Team Averages
Level 114
1,668 SR
1,599 Elo+
Skadi
Skadi
DiceHeart
Skadi
Level 156
God Stats
5W - 5L
1,729 SR
Queue Stats
487W - 259L
1,722 Elo+
Party 1
Nu Wa
Nu Wa
LoneWolf42
Nu Wa
Level 160
God Stats
3W - 3L
1,730 SR
Queue Stats
279W - 194L
1,735 Elo+
Party 1
Loki
Loki
Parallaxian
Loki
Level 157
God Stats
19W - 14L
1,590 SR
Queue Stats
379W - 395L
1,592 Elo+
Solo
Hercules
Hercules
Tyrant-301
Hercules
Level 55
God Stats
2W - 2L
1,567 SR
Queue Stats
13W - 17L
1,498 Elo+
Solo
Chaac
Chaac
dragon_patty69
Chaac
Level 40
God Stats
15W - 12L
1,723 SR
Queue Stats
30W - 35L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
6 / 4 / 5
12,528
569
13,389
17,392
9,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 16
12,228
556
10,009
19,389
24,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Humeze
Danzaburou
20
3 / 4 / 7
14,843
675
10,931
14,816
8,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Koburaa
Ao Kuang
20
21 / 0 / 3
16,814
764
32,456
22,527
12,086
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Polgs99
Ratatoskr
20
3 / 1 / 6
13,812
628
5,352
12,527
16,051
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DiceHeart
Skadi
17
2 / 5 / 4
10,141
461
10,517
14,255
5,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
15
2 / 8 / 5
9,300
423
13,332
14,193
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 7 / 4
11,176
508
13,565
16,155
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Tyrant-301
Hercules
14
1 / 7 / 7
9,221
419
3,891
22,302
22,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 8 / 0
10,290
468
7,946
21,368
22,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
35
Kills
13
13
Deaths
35
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
6
4
5
2.13
W
2
4
16
2.5
L
Skadi
DiceHeart
Skadi
2
5
4
0.8
W
Danzaburou
Humeze
Danzaburou
3
4
7
1.63
W
Ao Kuang
Koburaa
Ao Kuang
21
0
3
22.5
L
Nu Wa
2
8
5
0.56
L
7
7
4
1.29
W
Ratatoskr
Polgs99
Ratatoskr
3
1
6
6
L
Hercules
Tyrant-301
Hercules
1
7
7
0.64
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,137
Damage
49,251
86,651
Taken
88,273
70,437
Mitigated
62,053
31,058
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
13,389
283
0
9,475
17,392
9,336
1,850
4,589
12,551
63,912
0
W
10,009
357
0
2,765
19,389
24,902
1,649
2,380
16,620
24,083
0
L
Skadi
DiceHeart
Skadi
10,517
5,518
0
516
14,255
5,343
0
7,103
7,127
0
87,018
W
Danzaburou
Humeze
Danzaburou
10,931
5,545
0
5,626
14,816
8,062
2,793
1,036
13,679
0
113,760
W
Ao Kuang
Koburaa
Ao Kuang
32,456
8,089
0
8,989
22,527
12,086
5,511
3,027
19,039
177,072
0
L
Nu Wa
13,332
2,091
0
616
14,193
5,095
0
11,189
2,979
57,923
0
L
13,565
3,988
0
3,782
16,155
6,299
0
9,014
7,141
0
70,295
W
Ratatoskr
Polgs99
Ratatoskr
5,352
1,256
0
4,203
12,527
16,051
3,629
1,228
10,880
57
84,666
L
Hercules
Tyrant-301
Hercules
3,891
749
0
3,444
22,302
22,499
0
16,422
5,855
0
19,541
L
7,946
1,293
0
3,259
21,368
22,817
444
12,148
8,872
0
49,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,225
Gold Earned
50,128
724
Minions Killed
503
0
Camps Cleared
0
2,091,261
Distance Traveled
1,951,982
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,528
569
119
5
0
381,569
3
W
Ares
12,228
556
17
1
0
412,193
6
L
Skadi
10,141
461
147
7
0
408,064
8
W
Danzaburou
14,843
675
191
9
0
393,075
3
W
Ao Kuang
16,814
764
212
10
0
485,000
0
L
Nu Wa
9,300
423
110
5
0
373,635
7
L
Loki
11,176
508
110
5
0
417,209
3
W
Ratatoskr
13,812
628
185
8
0
419,424
9
L
Hercules
9,221
419
24
1
0
409,714
7
L
Chaac
10,290
468
112
5
0
343,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role