Player Matchup

Guan Yu
Guan Yu
BuddyX
Guan Yu
Level 154
God Stats
8W - 6L
1,681 SR
Queue Stats
84W - 55L
1,714 Elo+
Solo
Apollo
Apollo
GOGOTEOUNPOQUITO
Apollo
Level 69
God Stats
1W - 1L
1,680 SR
Queue Stats
74W - 80L
1,554 Elo+
Solo
Neith
Neith
Golmod
Neith
Level 111
God Stats
8W - 7L
1,711 SR
Queue Stats
673W - 462L
1,690 Elo+
Party 3
Yemoja
Yemoja
OmarAj
Yemoja
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 57L
1,432 Elo+
Party 3
Agni
Agni
Sn2pes
Agni
Level 129
God Stats
2W - 2L
1,408 SR
Queue Stats
32W - 46L
1,537 Elo+
Solo
Team Averages
Level 112
1,596 SR
1,585 Elo+

VS

Team Averages
Level 122
1,669 SR
1,594 Elo+
Aphrodite
Aphrodite
Alitzia
Aphrodite
Level 128
God Stats
2W - 1L
1,629 SR
Queue Stats
10W - 14L
1,586 Elo+
Party 2
Ymir
Ymir
Solqahd
Ymir
Level 64
God Stats
7W - 3L
1,849 SR
Queue Stats
10W - 8L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
Trolaight
Guan Yu
Level 129
God Stats
5W - 3L
1,636 SR
Queue Stats
43W - 34L
1,638 Elo+
Party 2
Fenrir
Fenrir
Zest
Fenrir
Level 145
God Stats
13W - 9L
1,730 SR
Queue Stats
70W - 69L
1,665 Elo+
Solo
Rama
Rama
urzbruck
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BuddyX
Guan Yu
17
1 / 5 / 1
10,907
496
10,542
19,296
17,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 4 / 3
10,187
463
8,940
16,604
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Golmod
Neith
19
7 / 1 / 2
12,408
564
17,592
10,698
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
OmarAj
Yemoja
12
0 / 5 / 5
8,588
390
5,551
14,281
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
Sn2pes
Agni
18
1 / 3 / 2
11,066
503
16,808
12,232
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alitzia
Aphrodite
18
5 / 1 / 6
12,131
551
7,371
18,158
8,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
Solqahd
Ymir
15
1 / 3 / 9
10,319
469
6,414
17,400
16,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Trolaight
Guan Yu
18
2 / 0 / 8
11,791
536
11,836
19,384
20,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Zest
Fenrir
20
10 / 2 / 5
13,175
599
18,982
22,940
14,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
19
0 / 5 / 2
11,669
530
6,018
14,579
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
18
18
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alitzia
Aphrodite
5
1
6
8
L
Guan Yu
BuddyX
Guan Yu
1
5
1
0.3
L
1
4
3
0.63
L
Neith
Golmod
Neith
7
1
2
8
L
Yemoja
OmarAj
Yemoja
0
5
5
0.5
L
Agni
Sn2pes
Agni
1
3
2
0.67
W
Ymir
Solqahd
Ymir
1
3
9
1.83
W
Guan Yu
Trolaight
Guan Yu
2
0
8
6
W
Fenrir
Zest
Fenrir
10
2
5
6.25
W
Rama
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,433
Damage
50,621
73,111
Taken
92,461
42,851
Mitigated
66,185
26,572
Healing
53,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alitzia
Aphrodite
7,371
925
7,951
11,660
18,158
8,767
866
7,798
9,999
79,899
0
L
Guan Yu
BuddyX
Guan Yu
10,542
1,866
610
8,310
19,296
17,582
210
737
18,008
0
71,365
L
8,940
4,490
0
3,984
16,604
5,401
2,588
1,362
15,107
0
86,736
L
Neith
Golmod
Neith
17,592
8,762
0
4,743
10,698
5,854
0
1,660
8,949
0
104,732
L
Yemoja
OmarAj
Yemoja
5,551
1,225
2,388
2,416
14,281
9,740
0
5,908
8,141
16,503
0
L
Agni
Sn2pes
Agni
16,808
519
0
4,121
12,232
4,274
0
3,756
8,290
95,326
0
W
Ymir
Solqahd
Ymir
6,414
907
660
1,750
17,400
16,948
303
5,536
10,830
24,433
0
W
Guan Yu
Trolaight
Guan Yu
11,836
1,513
5,669
11,133
19,384
20,432
710
3,117
15,203
0
70,091
W
Fenrir
Zest
Fenrir
18,982
4,484
0
7,030
22,940
14,929
940
4,251
18,339
0
108,747
W
Rama
6,018
3,919
0
7,399
14,579
5,109
3,579
583
13,996
0
98,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,156
Gold Earned
59,085
634
Minions Killed
682
0
Camps Cleared
0
1,946,140
Distance Traveled
2,194,191
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,131
551
168
8
0
428,311
9
L
Guan Yu
10,907
496
132
6
0
408,592
7
L
Apollo
10,187
463
130
6
0
386,296
2
L
Neith
12,408
564
173
8
0
368,807
5
L
Yemoja
8,588
390
22
1
0
387,667
3
L
Agni
11,066
503
177
8
0
394,778
4
W
Ymir
10,319
469
26
1
0
429,751
6
W
Guan Yu
11,791
536
142
6
0
474,915
4
W
Fenrir
13,175
599
171
8
0
468,280
5
W
Rama
11,669
530
175
8
0
392,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role