Player Matchup

Olorun
Olorun
Drascuza
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 101L
1,513 Elo+
Solo
Ganesha
Ganesha
ELMATAGAYS69
Ganesha
Level 6
God Stats
2W - 0L
1,874 SR
Queue Stats
2W - 0L
1,656 Elo+
Party 2
Cupid
Cupid
SuperBellako
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,656 Elo+
Party 2
Mercury
Mercury
Xkeedex
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,230 Elo+
Solo
Nu Wa
Nu Wa
anmeldunsmite
Nu Wa
Level 24
God Stats
17W - 15L
1,319 SR
Queue Stats
31W - 39L
1,503 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,512 Elo+

VS

Team Averages
Level 20
1,578 SR
1,476 Elo+
Hou Yi
Hou Yi
GeileFiggladde08
Hou Yi
Level 6
God Stats
5W - 3L
1,909 SR
Queue Stats
7W - 10L
1,459 Elo+
Party 3
Scylla
Scylla
SRFC96
Scylla
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
37W - 38L
1,452 Elo+
Party 1
Yemoja
Yemoja
Throbby-Quelch
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cmcguire95
Cu Chulainn
Level 8
God Stats
6W - 12L
1,278 SR
Queue Stats
33W - 30L
1,493 Elo+
Party 1
Fenrir
Fenrir
xXCrazyWeed420Xx
Fenrir
Level 6
God Stats
5W - 3L
1,704 SR
Queue Stats
5W - 7L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drascuza
Olorun
17
4 / 3 / 8
10,540
527
11,696
14,241
5,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
ELMATAGAYS69
Ganesha
16
0 / 4 / 18
10,719
536
8,421
15,303
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
16 / 2 / 5
12,870
644
25,024
19,617
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Xkeedex
Mercury
18
6 / 5 / 6
11,115
556
10,469
16,684
7,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 0 / 6
10,530
527
6,686
3,484
2,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 5
8,989
449
11,185
21,345
6,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
SRFC96
Scylla
14
0 / 7 / 4
8,774
439
8,244
12,831
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 7
9,703
485
8,193
13,878
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
cmcguire95
Cu Chulainn
16
0 / 1 / 0
9,628
481
3,455
12,872
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 6 / 2
10,773
539
11,221
18,428
9,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
27
Kills
14
14
Deaths
27
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
Drascuza
Olorun
4
3
8
2.67
W
Ganesha
ELMATAGAYS69
Ganesha
0
4
18
2.25
L
5
10
5
0.75
L
Scylla
SRFC96
Scylla
0
7
4
0.29
W
16
2
5
9.25
L
3
3
7
2.17
W
Mercury
Xkeedex
Mercury
6
5
6
1.8
W
1
0
6
4
L
Cu Chulainn
cmcguire95
Cu Chulainn
0
1
0
0
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,296
Damage
42,298
69,329
Taken
79,354
38,195
Mitigated
41,548
32,996
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Drascuza
Olorun
11,696
6,193
413
8,454
14,241
5,941
1,470
6,942
7,274
54,949
0
W
Ganesha
ELMATAGAYS69
Ganesha
8,421
482
0
1,839
15,303
13,397
452
3,759
11,544
27,842
0
L
11,185
6,045
0
4,673
21,345
6,821
440
5,217
16,128
0
38,118
L
Scylla
SRFC96
Scylla
8,244
599
0
1,801
12,831
4,781
0
4,273
8,558
53,760
0
W
25,024
16,178
1,311
14,010
19,617
8,669
2,619
3,703
15,914
0
97,049
L
8,193
1,996
2,007
2,936
13,878
12,404
0
6,168
7,710
26,678
0
W
Mercury
Xkeedex
Mercury
10,469
6,930
0
6,079
16,684
7,837
2,634
2,033
14,601
0
75,963
W
6,686
2,647
0
890
3,484
2,351
972
0
3,134
44,374
0
L
Cu Chulainn
cmcguire95
Cu Chulainn
3,455
502
0
3,116
12,872
7,740
762
6,993
5,879
0
65,630
L
11,221
2,009
0
5,370
18,428
9,802
0
4,152
14,276
0
74,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,774
Gold Earned
47,867
488
Minions Killed
446
0
Camps Cleared
0
1,614,004
Distance Traveled
1,759,011
23
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,540
527
101
5
0
314,143
9
W
Ganesha
10,719
536
5
0
0
367,344
4
L
Hou Yi
8,989
449
50
3
0
317,625
0
L
Scylla
8,774
439
103
5
0
314,547
0
W
Cupid
12,870
644
177
9
0
346,009
2
L
Yemoja
9,703
485
27
1
0
353,429
0
W
Mercury
11,115
556
125
6
0
358,167
2
W
Nu Wa
10,530
527
80
4
0
228,341
6
L
Cu Chulainn
9,628
481
141
7
0
412,936
1
L
Fenrir
10,773
539
125
6
0
360,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role