Player Matchup

Geb
Geb
DatBoyMTwitty21
Geb
Level 54
God Stats
4W - 1L
1,470 SR
Queue Stats
146W - 133L
1,563 Elo+
Party 2
Hera
Hera
TheDoOoOWWNss
Hera
Level 26
God Stats
1W - 2L
1,470 SR
Queue Stats
30W - 21L
1,567 Elo+
Party 2
Nemesis
Nemesis
calman14
Nemesis
Level 9
God Stats
2W - 1L
1,777 SR
Queue Stats
2W - 3L
1,624 Elo+
Party 2
Team Averages
Level 30
1,572 SR
1,584 Elo+

VS

Team Averages
Level 98
1,293 SR
1,445 Elo+
Sun Wukong
Sun Wukong
cornbredmafia2
Sun Wukong
Level 142
God Stats
1W - 1L
1,190 SR
Queue Stats
21W - 24L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
ozmial
Ao Kuang
Level 126
God Stats
6W - 8L
1,190 SR
Queue Stats
90W - 112L
1,454 Elo+
Party 1
Chaac
Chaac
waholic1
Chaac
Level 25
God Stats
9W - 11L
1,501 SR
Queue Stats
55W - 73L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,733
595
9,302
12,819
6,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 9 / 1
7,863
605
9,611
10,267
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
calman14
Nemesis
9
1 / 8 / 1
8,145
627
6,642
12,353
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
cornbredmafia2
Sun Wukong
12
5 / 2 / 9
9,539
734
6,681
13,028
6,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
ozmial
Ao Kuang
14
11 / 1 / 7
10,530
810
11,946
10,642
4,186
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
waholic1
Chaac
13
3 / 0 / 13
10,092
776
9,743
13,789
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
19
20
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
9
1
0.17
L
Nemesis
calman14
Nemesis
1
8
1
0.19
W
Sun Wukong
cornbredmafia2
Sun Wukong
5
2
9
4.75
W
Ao Kuang
ozmial
Ao Kuang
11
1
7
14.5
W
Chaac
waholic1
Chaac
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,555
Damage
28,370
35,439
Taken
37,459
14,705
Mitigated
22,244
4,635
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,302
1,086
930
2,459
12,819
6,576
0
5,305
7,514
23,086
0
L
9,611
2,646
0
276
10,267
3,114
0
3,338
6,929
34,685
0
L
Nemesis
calman14
Nemesis
6,642
1,277
0
970
12,353
5,015
0
3,415
8,938
0
15,782
W
Sun Wukong
cornbredmafia2
Sun Wukong
6,681
1,535
1,140
2,181
13,028
6,849
0
5,580
7,226
0
33,143
W
Ao Kuang
ozmial
Ao Kuang
11,946
4,608
1,343
4,010
10,642
4,186
1,008
5,441
5,023
35,197
0
W
Chaac
waholic1
Chaac
9,743
1,457
656
7,289
13,789
11,209
740
7,377
6,142
0
37,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
30,161
96
Minions Killed
148
0
Camps Cleared
0
695,935
Distance Traveled
767,613
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,733
595
19
1
0
256,333
0
L
Hera
7,863
605
50
4
0
188,901
0
L
Nemesis
8,145
627
27
2
0
250,701
1
W
Sun Wukong
9,539
734
47
4
0
246,565
0
W
Ao Kuang
10,530
810
55
4
0
251,869
0
W
Chaac
10,092
776
46
4
0
269,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role