Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DieSleepy
Chang'e
Level 38
God Stats
9W - 4L
1,751 SR
Queue Stats
193W - 189L
1,585 Elo+
Party 2
Erlang Shen
Erlang Shen
GripeNasty
Erlang Shen
Level 45
God Stats
2W - 2L
1,525 SR
Queue Stats
47W - 43L
1,460 Elo+
Solo
Ymir
Ymir
Observant-_-
Ymir
Level 86
God Stats
6W - 8L
1,454 SR
Queue Stats
555W - 519L
1,537 Elo+
Party 2
Team Averages
Level 70
1,546 SR
1,516 Elo+

VS

Team Averages
Level 94
1,578 SR
1,614 Elo+
Thanatos
Thanatos
OneTapSkadi
Thanatos
Level 116
God Stats
62W - 40L
1,614 SR
Queue Stats
228W - 187L
1,552 Elo+
Party 1
Hachiman
Hachiman
TyDaMan2
Hachiman
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 200L
1,635 Elo+
Party 3
Sylvanus
Sylvanus
Ullrichg
Sylvanus
Level 114
God Stats
8W - 3L
1,778 SR
Queue Stats
35W - 19L
1,638 Elo+
Solo
Poseidon
Poseidon
cTip
Poseidon
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 126L
1,565 Elo+
Party 1
Artio
Artio
jewtorican
Artio
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 62L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 4 / 1
7,935
567
5,033
9,293
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
 
Izanami
11
0 / 2 / 0
6,466
462
5,307
5,971
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
DieSleepy
Chang'e
11
1 / 6 / 0
6,547
468
5,084
9,860
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
GripeNasty
Erlang Shen
10
0 / 4 / 3
6,263
447
5,042
11,858
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 2
6,961
497
6,797
11,204
3,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OneTapSkadi
Thanatos
14
7 / 1 / 2
8,299
593
7,802
9,509
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
TyDaMan2
Hachiman
13
4 / 0 / 3
7,469
534
6,626
7,506
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Ullrichg
Sylvanus
12
2 / 2 / 4
7,309
522
5,472
12,927
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
cTip
Poseidon
14
1 / 3 / 4
8,324
595
7,025
7,623
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
15
4 / 1 / 3
8,848
632
5,797
11,380
7,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
18
18
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
1
1.13
L
Izanami
 
Izanami
0
2
0
0
L
Chang'e
DieSleepy
Chang'e
1
6
0
0.17
L
Erlang Shen
GripeNasty
Erlang Shen
0
4
3
0.38
L
2
2
2
1.5
W
Thanatos
OneTapSkadi
Thanatos
7
1
2
8
W
Hachiman
TyDaMan2
Hachiman
4
0
3
5.5
W
Sylvanus
Ullrichg
Sylvanus
2
2
4
2
W
Poseidon
cTip
Poseidon
1
3
4
1
W
Artio
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
32,722
48,186
Taken
48,945
15,675
Mitigated
23,995
14,974
Healing
26,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,033
1,121
0
4,079
9,293
2,523
853
3,847
5,227
42,300
0
L
Izanami
 
Izanami
5,307
3,022
0
1,767
5,971
1,628
782
1,021
4,950
0
37,896
L
Chang'e
DieSleepy
Chang'e
5,084
580
120
2,935
9,860
3,571
0
4,596
5,264
32,104
0
L
Erlang Shen
GripeNasty
Erlang Shen
5,042
1,967
0
3,101
11,858
3,963
236
4,268
7,491
0
32,394
L
6,797
1,082
378
2,594
11,204
3,990
37
4,193
6,960
29,151
0
W
Thanatos
OneTapSkadi
Thanatos
7,802
1,977
0
7,389
9,509
5,496
0
3,211
6,123
0
48,958
W
Hachiman
TyDaMan2
Hachiman
6,626
3,981
0
1,328
7,506
2,423
727
1,111
6,395
0
38,931
W
Sylvanus
Ullrichg
Sylvanus
5,472
1,249
2,465
6,370
12,927
6,306
393
4,809
8,054
29,026
0
W
Poseidon
cTip
Poseidon
7,025
854
0
1,483
7,623
2,706
220
2,690
4,809
61,098
0
W
Artio
5,797
550
83
6,970
11,380
7,064
349
4,730
6,650
49,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
40,249
361
Minions Killed
425
0
Camps Cleared
0
1,269,594
Distance Traveled
1,280,891
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,935
567
95
7
0
228,845
3
L
Izanami
6,466
462
93
7
0
245,597
1
L
Chang'e
6,547
468
64
5
0
231,677
0
L
Erlang Shen
6,263
447
57
4
0
289,084
2
L
Ymir
6,961
497
52
4
0
274,391
3
W
Thanatos
8,299
593
77
6
0
303,626
2
W
Hachiman
7,469
534
66
5
0
253,978
5
W
Sylvanus
7,309
522
54
4
0
213,914
5
W
Poseidon
8,324
595
118
8
0
256,777
8
W
Artio
8,848
632
110
8
0
252,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role