Player Matchup

Bellona
Bellona
Blayd0
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,794 Elo+
Solo
Apollo
Apollo
Khyr3an
Apollo
Level 16
God Stats
22W - 6L
1,842 SR
Queue Stats
149W - 120L
1,668 Elo+
Solo
Ao Kuang
Ao Kuang
Necrobyte23
Ao Kuang
Level 29
God Stats
7W - 5L
1,606 SR
Queue Stats
282W - 269L
1,589 Elo+
Solo
Agni
Agni
Raulgm11
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,717 Elo+
Solo
Sylvanus
Sylvanus
kaludjerr
Sylvanus
Level 26
God Stats
2W - 2L
1,697 SR
Queue Stats
31W - 29L
1,580 Elo+
Solo
Team Averages
Level 24
1,629 SR
1,670 Elo+

VS

Team Averages
Level 22
1,563 SR
1,641 Elo+
Ullr
Ullr
AwfulRim
Ullr
Level 28
God Stats
7W - 25L
1,429 SR
Queue Stats
109W - 124L
1,555 Elo+
Solo
Fenrir
Fenrir
BlodSvett
Fenrir
Level 25
God Stats
16W - 21L
1,650 SR
Queue Stats
80W - 88L
1,516 Elo+
Solo
Chernobog
Chernobog
Blubberino
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
Pizzaburger97
Cthulhu
Level 9
God Stats
1W - 1L
1,804 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Jormungandr
Jormungandr
Pizzaburger98
Jormungandr
Level 18
God Stats
0W - 1L
1,431 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blayd0
Bellona
15
6 / 0 / 7
9,257
661
10,801
12,312
9,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Khyr3an
Apollo
15
3 / 0 / 4
8,606
615
7,770
9,575
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Necrobyte23
Ao Kuang
14
3 / 1 / 4
7,930
566
5,176
10,078
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
3 / 2 / 9
7,369
526
8,021
7,362
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
kaludjerr
Sylvanus
11
4 / 0 / 8
6,995
500
4,480
6,344
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 4 / 1
6,512
465
6,656
9,367
3,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
BlodSvett
Fenrir
14
2 / 1 / 0
7,951
568
4,348
10,948
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
Blubberino
Chernobog
8
0 / 5 / 0
5,320
380
2,679
8,207
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
11
0 / 5 / 0
6,299
450
3,036
9,980
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Pizzaburger98
Jormungandr
9
0 / 4 / 0
5,819
416
5,612
11,593
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
19
Kills
3
3
Deaths
19
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
1
0.38
W
Bellona
Blayd0
Bellona
6
0
7
9.5
L
Fenrir
BlodSvett
Fenrir
2
1
0
2
L
Chernobog
Blubberino
Chernobog
0
5
0
0
W
Apollo
Khyr3an
Apollo
3
0
4
5
W
Ao Kuang
Necrobyte23
Ao Kuang
3
1
4
5
L
Cthulhu
0
5
0
0
L
Jormungandr
Pizzaburger98
Jormungandr
0
4
0
0
W
Agni
3
2
9
3.75
W
Sylvanus
kaludjerr
Sylvanus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,248
Damage
22,331
45,671
Taken
50,095
26,401
Mitigated
22,617
18,495
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,656
1,881
0
250
9,367
3,064
318
3,602
5,525
0
30,733
W
Bellona
Blayd0
Bellona
10,801
3,619
0
2,012
12,312
9,765
202
3,880
8,157
0
65,665
L
Fenrir
BlodSvett
Fenrir
4,348
1,146
0
7,098
10,948
4,108
934
4,281
6,573
0
50,733
L
Chernobog
Blubberino
Chernobog
2,679
1,220
0
1,675
8,207
2,286
385
3,748
4,359
0
22,183
W
Apollo
Khyr3an
Apollo
7,770
5,092
0
5,811
9,575
3,754
3,282
2,366
7,209
0
63,819
W
Ao Kuang
Necrobyte23
Ao Kuang
5,176
1,017
0
3,061
10,078
3,555
0
298
9,780
49,734
0
L
Cthulhu
3,036
310
159
665
9,980
8,395
361
1,310
8,580
26,005
0
L
Jormungandr
Pizzaburger98
Jormungandr
5,612
853
0
612
11,593
4,764
220
3,981
7,459
20,808
0
W
Agni
8,021
447
0
2,210
7,362
2,598
324
394
6,968
35,904
0
W
Sylvanus
kaludjerr
Sylvanus
4,480
1,083
2,721
2,680
6,344
6,729
559
1,757
4,565
18,044
4,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
31,901
451
Minions Killed
292
0
Camps Cleared
0
1,413,943
Distance Traveled
1,318,358
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,512
465
57
4
0
236,415
3
W
Bellona
9,257
661
125
9
0
319,698
0
L
Fenrir
7,951
568
104
7
0
315,311
4
L
Chernobog
5,320
380
44
3
0
228,679
0
W
Apollo
8,606
615
123
9
0
261,351
0
W
Ao Kuang
7,930
566
86
6
0
273,334
5
L
Cthulhu
6,299
450
61
4
0
246,428
1
L
Jormungandr
5,819
416
26
2
0
291,525
2
W
Agni
7,369
526
73
5
0
270,503
3
W
Sylvanus
6,995
500
44
3
0
289,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role