Player Matchup

Thanatos
Thanatos
Ay ClipR6
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,471 Elo+
Solo
Merlin
Merlin
Hero9444
Merlin
Level 25
God Stats
25W - 44L
1,395 SR
Queue Stats
178W - 208L
1,385 Elo+
Solo
Cerberus
Cerberus
SecretFriend1
Cerberus
Level 27
God Stats
15W - 13L
1,165 SR
Queue Stats
115W - 102L
1,455 Elo+
Solo
Izanami
Izanami
TheHomieTweety
Izanami
Level 25
God Stats
25W - 23L
1,551 SR
Queue Stats
101W - 94L
1,414 Elo+
Solo
Olorun
Olorun
scottyMFhobbs
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,061 Elo+
Solo
Team Averages
Level 23
1,422 SR
1,357 Elo+

VS

Team Averages
Level 19
1,608 SR
1,384 Elo+
Mulan
Mulan
KuronoBlitz
Mulan
Level 23
God Stats
11W - 6L
1,532 SR
Queue Stats
30W - 29L
1,315 Elo+
Solo
Cerberus
Cerberus
Vance2014
Cerberus
Level 8
God Stats
3W - 4L
1,803 SR
Queue Stats
10W - 26L
1,191 Elo+
Solo
Neith
Neith
ambyr420
Neith
Level 19
God Stats
67W - 65L
1,603 SR
Queue Stats
199W - 220L
1,391 Elo+
Solo
Medusa
Medusa
rush121
Medusa
Level 24
God Stats
1W - 3L
1,364 SR
Queue Stats
33W - 24L
1,466 Elo+
Party 1
Nox
Nox
terriblepalsey
Nox
Level 23
God Stats
1W - 1L
1,736 SR
Queue Stats
17W - 7L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ay ClipR6
Thanatos
19
5 / 1 / 15
11,858
988
10,286
8,557
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Hero9444
Merlin
20
12 / 2 / 17
14,064
1,172
24,431
8,422
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SecretFriend1
Cerberus
20
4 / 0 / 26
13,950
1,163
17,331
19,123
24,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 1 / 16
15,342
1,279
27,446
13,440
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 4 / 7
9,990
833
1,712
4,950
1,839
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 4
10,973
914
10,056
24,861
18,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Vance2014
Cerberus
16
0 / 4 / 2
10,243
854
607
11,240
4,747
Neith
ambyr420
Neith
18
4 / 8 / 3
11,885
990
19,064
25,461
9,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
rush121
Medusa
13
0 / 6 / 2
10,151
846
6,799
11,246
3,126
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 7 / 3
11,662
972
10,676
16,239
5,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
22
37
Kills
8
8
Deaths
37
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ay ClipR6
Thanatos
5
1
15
12.5
W
Merlin
Hero9444
Merlin
12
2
17
10.25
L
2
12
4
0.33
W
Cerberus
SecretFriend1
Cerberus
4
0
26
17
W
16
1
16
24
L
Cerberus
Vance2014
Cerberus
0
4
2
0.25
L
Neith
ambyr420
Neith
4
8
3
0.69
L
Medusa
rush121
Medusa
0
6
2
0.17
W
0
4
7
0.88
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,206
Damage
47,202
54,492
Taken
89,047
40,051
Mitigated
41,267
13,465
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ay ClipR6
Thanatos
10,286
3,421
753
5,106
8,557
3,962
0
1,231
7,201
0
16,335
W
Merlin
Hero9444
Merlin
24,431
1,985
0
801
8,422
4,040
0
999
7,348
49,414
0
L
10,056
2,110
0
580
24,861
18,687
0
12,276
12,585
0
20,782
W
Cerberus
SecretFriend1
Cerberus
17,331
1,659
0
2,336
19,123
24,393
0
5,722
13,176
28,593
0
W
27,446
21,046
0
4,003
13,440
5,817
0
2,643
10,772
0
69,356
L
Cerberus
Vance2014
Cerberus
607
39
0
689
11,240
4,747
0
2,048
9,192
4,504
0
L
Neith
ambyr420
Neith
19,064
10,105
0
1,687
25,461
9,617
0
14,313
11,148
0
52,427
L
Medusa
rush121
Medusa
6,799
2,935
185
797
11,246
3,126
0
5,347
5,899
0
22,047
W
1,712
1,636
24
442
4,950
1,839
0
688
4,237
2,991
0
L
10,676
1,271
0
0
16,239
5,090
0
9,490
6,749
42,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,204
Gold Earned
54,914
218
Minions Killed
198
4
Camps Cleared
5
1,004,333
Distance Traveled
838,352
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,858
988
19
2
1
227,945
0
W
Merlin
14,064
1,172
50
4
1
229,319
0
L
Mulan
10,973
914
12
1
0
141,810
0
W
Cerberus
13,950
1,163
29
2
1
251,483
1
W
Izanami
15,342
1,279
116
10
1
226,001
0
L
Cerberus
10,243
854
3
0
1
150,970
0
L
Neith
11,885
990
58
5
1
205,777
0
L
Medusa
10,151
846
30
3
2
130,881
0
W
Olorun
9,990
833
4
0
0
69,585
0
L
Nox
11,662
972
95
8
1
208,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role