Player Matchup

Sun Wukong
Sun Wukong
Coldsnake23
Sun Wukong
Level 120
God Stats
34W - 26L
1,608 SR
Queue Stats
464W - 382L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
Nadroj2004
Zhong Kui
Level 62
God Stats
0W - 3L
1,279 SR
Queue Stats
41W - 54L
1,545 Elo+
Solo
Osiris
Osiris
StolenPenta
Osiris
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,342 Elo+
Party 3
Yemoja
Yemoja
icFieldsofAcid
Yemoja
Level 149
God Stats
0W - 2L
1,265 SR
Queue Stats
133W - 126L
1,487 Elo+
Party 3
Ullr
Ullr
vZely
Ullr
Level 99
God Stats
0W - 4L
1,365 SR
Queue Stats
250W - 225L
1,545 Elo+
Party 2
Team Averages
Level 117
1,403 SR
1,494 Elo+

VS

Team Averages
Level 126
1,602 SR
1,633 Elo+
Fenrir
Fenrir
GERAMUN
Fenrir
Level 89
God Stats
7W - 2L
1,642 SR
Queue Stats
165W - 155L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
Otosoba
Sun Wukong
Level 144
God Stats
6W - 5L
1,394 SR
Queue Stats
157W - 150L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
TheKoke
Baron Samedi
Level 143
God Stats
17W - 8L
1,977 SR
Queue Stats
358W - 273L
1,764 Elo+
Solo
Artio
Artio
Zyriad
Artio
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 160L
1,590 Elo+
Party 1
Artemis
Artemis
ilynette
Artemis
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
280W - 216L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coldsnake23
Sun Wukong
19
5 / 1 / 0
12,552
571
12,948
15,260
15,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Nadroj2004
Zhong Kui
17
2 / 11 / 0
10,761
489
12,538
20,080
13,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
18
5 / 6 / 4
11,306
514
12,417
19,689
13,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 6
9,566
435
6,768
16,148
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
vZely
Ullr
16
3 / 5 / 4
10,027
456
9,999
16,297
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GERAMUN
Fenrir
20
11 / 2 / 6
13,977
635
15,693
19,087
12,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Otosoba
Sun Wukong
19
2 / 5 / 3
11,807
537
8,346
16,420
13,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
TheKoke
Baron Samedi
20
6 / 2 / 11
12,847
584
17,022
15,059
8,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
Zyriad
Artio
17
1 / 2 / 12
11,199
509
7,147
15,728
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ilynette
Artemis
19
7 / 5 / 2
12,264
557
16,661
18,666
8,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
16
Kills
27
28
Deaths
16
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Coldsnake23
Sun Wukong
5
1
0
5
W
Fenrir
GERAMUN
Fenrir
11
2
6
7
L
Zhong Kui
Nadroj2004
Zhong Kui
2
11
0
0.18
W
Sun Wukong
Otosoba
Sun Wukong
2
5
3
0.7
L
Osiris
5
6
4
1.17
W
Baron Samedi
TheKoke
Baron Samedi
6
2
11
5.75
W
Artio
Zyriad
Artio
1
2
12
3.5
L
1
5
6
0.8
W
Artemis
ilynette
Artemis
7
5
2
1.6
L
Ullr
vZely
Ullr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,670
Damage
64,869
87,474
Taken
84,960
58,976
Mitigated
56,763
16,443
Healing
36,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Coldsnake23
Sun Wukong
12,948
3,466
0
4,067
15,260
15,145
334
869
13,866
0
88,897
W
Fenrir
GERAMUN
Fenrir
15,693
5,196
0
9,033
19,087
12,595
0
2,690
16,245
0
120,025
L
Zhong Kui
Nadroj2004
Zhong Kui
12,538
848
0
4,436
20,080
13,450
398
8,322
11,733
69,367
0
W
Sun Wukong
Otosoba
Sun Wukong
8,346
1,558
0
5,016
16,420
13,560
1,424
890
15,476
0
68,962
L
Osiris
12,417
4,682
0
786
19,689
13,089
0
2,860
16,779
0
94,630
W
Baron Samedi
TheKoke
Baron Samedi
17,022
1,786
1,851
6,758
15,059
8,032
920
8,102
6,439
86,712
0
W
Artio
Zyriad
Artio
7,147
1,274
651
6,006
15,728
14,552
283
3,683
11,983
35,169
0
L
6,768
1,491
2,622
2,888
16,148
11,885
74
7,589
8,559
32,602
0
W
Artemis
ilynette
Artemis
16,661
9,246
0
7,154
18,666
8,024
2,203
3,119
15,511
0
101,222
L
Ullr
vZely
Ullr
9,999
4,161
0
1,644
16,297
5,407
194
4,529
11,768
0
59,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,212
Gold Earned
62,094
609
Minions Killed
631
0
Camps Cleared
0
1,899,961
Distance Traveled
2,033,402
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,552
571
182
8
0
416,752
3
W
Fenrir
13,977
635
166
8
0
456,935
3
L
Zhong Kui
10,761
489
132
6
0
361,924
4
W
Sun Wukong
11,807
537
140
6
0
359,640
1
L
Osiris
11,306
514
129
6
0
413,229
6
W
Baron Samedi
12,847
584
149
7
0
394,184
1
W
Artio
11,199
509
27
1
0
452,813
4
L
Yemoja
9,566
435
41
2
0
354,424
3
W
Artemis
12,264
557
149
7
0
369,830
2
L
Ullr
10,027
456
125
6
0
353,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role