Player Matchup

Geb
Geb
Cocoa4201
Geb
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 129L
1,471 Elo+
Solo
Yemoja
Yemoja
HappyZion840
Yemoja
Level 66
God Stats
7W - 0L
1,817 SR
Queue Stats
156W - 175L
1,401 Elo+
Solo
Agni
Agni
Skiv38
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
WarchiefOrn
Eset
Level 80
God Stats
7W - 1L
1,500 SR
Queue Stats
78W - 95L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
cobizzle-8
Ao Kuang
Level 117
God Stats
2W - 2L
1,100 SR
Queue Stats
115W - 114L
1,404 Elo+
Solo
Team Averages
Level 99
1,483 SR
1,445 Elo+

VS

Team Averages
Level 95
1,500 SR
1,554 Elo+
Vamana
Vamana
 
Vamana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SigTheBawsKiller
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,658 Elo+
Party 1
Horus
Horus
Vinusmars
Horus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
XxbadashchickxX
Kali
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
264W - 308L
1,457 Elo+
Solo
Jing Wei
Jing Wei
iEatSouls-
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
6,656
1,331
3,996
5,404
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yemoja
10
2 / 1 / 6
5,708
1,142
3,225
4,453
2,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
Skiv38
Agni
10
4 / 2 / 5
6,200
1,240
3,947
4,255
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 10
6,149
1,230
4,976
4,558
1,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ao Kuang
cobizzle-8
Ao Kuang
11
4 / 1 / 8
6,295
1,259
5,032
4,704
2,002
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
1 / 3 / 2
5,182
1,036
2,643
7,558
8,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 2
5,096
1,019
4,113
4,670
1,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Vinusmars
Horus
9
0 / 1 / 2
4,711
942
620
3,398
2,630
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 2
4,817
963
3,141
5,441
2,599
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
iEatSouls-
Jing Wei
10
2 / 2 / 2
5,296
1,059
4,784
4,663
2,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
14
Kills
4
5
Deaths
14
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
2
0.67
W
2
0
11
7.5
W
Yemoja
2
1
6
5
L
1
3
2
0.67
W
Agni
Skiv38
Agni
4
2
5
3.25
L
Horus
Vinusmars
Horus
0
1
2
1
W
2
1
10
7
L
0
5
2
0.2
W
Ao Kuang
cobizzle-8
Ao Kuang
4
1
8
8
L
Jing Wei
iEatSouls-
Jing Wei
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,176
Damage
15,301
23,374
Taken
25,730
12,227
Mitigated
17,853
12,517
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,643
379
498
1,594
7,558
8,477
0
6,485
821
0
4,137
W
3,996
209
0
504
5,404
4,842
39
0
5,404
8,122
0
W
Yemoja
3,225
808
3,494
775
4,453
2,221
150
0
4,453
5,832
0
L
4,113
1,246
676
500
4,670
1,922
244
3,941
595
0
6,895
W
Agni
Skiv38
Agni
3,947
630
466
390
4,255
1,625
451
0
4,255
8,501
0
L
Horus
Vinusmars
Horus
620
319
341
1,229
3,398
2,630
0
2,021
1,317
0
3,050
W
4,976
457
1,580
1,394
4,558
1,537
175
0
4,558
11,159
0
L
3,141
1,180
709
217
5,441
2,599
459
4,016
1,265
0
4,498
W
Ao Kuang
cobizzle-8
Ao Kuang
5,032
864
1,653
2,261
4,704
2,002
365
0
4,704
8,215
0
L
Jing Wei
iEatSouls-
Jing Wei
4,784
2,204
433
1,089
4,663
2,225
324
4,055
556
0
10,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
25,102
47
Minions Killed
20
0
Camps Cleared
0
528,579
Distance Traveled
510,898
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,182
1,036
1
0
0
113,858
0
W
Geb
6,656
1,331
4
1
0
102,160
0
W
Yemoja
5,708
1,142
4
1
0
99,159
0
L
Hun Batz
5,096
1,019
5
1
0
110,561
0
W
Agni
6,200
1,240
12
2
0
98,488
0
L
Horus
4,711
942
2
0
0
63,734
0
W
Eset
6,149
1,230
19
4
0
123,457
1
L
Kali
4,817
963
3
1
0
100,375
0
W
Ao Kuang
6,295
1,259
8
2
0
105,315
2
L
Jing Wei
5,296
1,059
9
2
0
122,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role