Player Matchup

Ullr
Ullr
Fokfuji
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PredaconWarlord
Hun Batz
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
439W - 467L
1,441 Elo+
Solo
Vamana
Vamana
SOLOxMERCxSTYLE
Vamana
Level 90
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 202L
1,437 Elo+
Party 2
Serqet
Serqet
Smoke1Ev3ryday
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 164L
1,402 Elo+
Party 2
Zhong Kui
Zhong Kui
SquintyPython99
Zhong Kui
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
197W - 134L
1,402 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,436 Elo+

VS

Team Averages
Level 87
1,457 SR
1,383 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrMoMo43
Ah Muzen Cab
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 73L
1,353 Elo+
Solo
Chaac
Chaac
NOVAcane323
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,275 Elo+
Party 1
Nemesis
Nemesis
SeeOf2Eyes
Nemesis
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 176L
1,319 Elo+
Solo
Janus
Janus
iamh
Janus
Level 106
God Stats
6W - 5L
1,283 SR
Queue Stats
323W - 274L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Fokfuji
Ullr
18
2 / 6 / 11
10,380
741
11,327
16,279
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hun Batz
16
4 / 3 / 6
9,802
700
10,870
9,094
3,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 7 / 5
10,785
770
12,851
19,045
13,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 8 / 7
10,447
746
7,995
12,917
4,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
SquintyPython99
Zhong Kui
18
3 / 7 / 10
10,717
766
23,958
21,410
15,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
5 / 4 / 19
11,846
846
13,890
13,094
14,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
MrMoMo43
Ah Muzen Cab
18
6 / 6 / 13
11,056
790
18,761
16,917
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
0 / 3 / 19
10,296
735
5,296
23,484
17,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
SeeOf2Eyes
Nemesis
18
9 / 3 / 15
11,282
806
11,956
15,996
11,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
iamh
Janus
20
11 / 5 / 13
13,030
931
20,613
13,426
5,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
21
Kills
31
31
Deaths
21
39
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
4
19
3.63
L
Ullr
Fokfuji
Ullr
2
6
11
1.25
W
Ah Muzen Cab
MrMoMo43
Ah Muzen Cab
6
6
13
2.08
W
0
3
19
3.17
L
Hun Batz
4
3
6
2.33
L
6
7
5
1.21
W
Nemesis
SeeOf2Eyes
Nemesis
9
3
15
5.5
L
6
8
7
1.19
L
Zhong Kui
SquintyPython99
Zhong Kui
3
7
10
1.14
W
Janus
iamh
Janus
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,001
Damage
70,516
78,745
Taken
82,917
43,048
Mitigated
59,312
26,538
Healing
33,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,890
1,437
895
1,872
13,094
14,829
438
3,476
9,618
31,219
0
L
Ullr
Fokfuji
Ullr
11,327
6,200
785
2,743
16,279
6,375
1,064
7,903
8,046
0
25,550
W
Ah Muzen Cab
MrMoMo43
Ah Muzen Cab
18,761
6,999
2,902
5,268
16,917
9,598
3,432
4,275
11,958
0
37,422
W
5,296
725
1,320
8,020
23,484
17,709
208
6,471
16,612
698
12,089
L
Hun Batz
10,870
1,822
804
2,100
9,094
3,481
0
3,191
5,703
0
26,167
L
12,851
7,103
1,469
6,052
19,045
13,131
819
8,965
9,951
0
20,762
W
Nemesis
SeeOf2Eyes
Nemesis
11,956
5,135
1,678
5,901
15,996
11,177
382
5,875
9,592
0
15,100
L
7,995
3,144
481
2,118
12,917
4,791
0
6,163
6,654
0
10,378
L
Zhong Kui
SquintyPython99
Zhong Kui
23,958
2,479
1,181
8,805
21,410
15,270
79
8,623
12,559
34,852
0
W
Janus
iamh
Janus
20,613
2,795
3,467
2,592
13,426
5,999
1,587
3,861
8,983
46,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,131
Gold Earned
57,510
138
Minions Killed
154
0
Camps Cleared
0
1,154,863
Distance Traveled
1,339,678
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,846
846
22
2
0
246,503
0
L
Ullr
10,380
741
39
3
0
209,641
1
W
Ah Muzen Cab
11,056
790
35
3
0
269,034
2
W
Chaac
10,296
735
14
1
0
294,933
0
L
Hun Batz
9,802
700
28
2
0
240,200
0
L
Vamana
10,785
770
27
2
0
260,232
0
W
Nemesis
11,282
806
3
0
0
292,607
0
L
Serqet
10,447
746
10
1
0
231,587
2
L
Zhong Kui
10,717
766
34
2
0
213,203
0
W
Janus
13,030
931
80
6
0
236,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role