Player Matchup

Horus
Horus
LeFireX
Horus
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 45L
1,332 Elo+
Party 3
Neith
Neith
Leqendly
Neith
Level 17
God Stats
7W - 9L
1,495 SR
Queue Stats
68W - 58L
1,240 Elo+
Solo
Chang'e
Chang'e
Nesspine
Chang'e
Level 26
God Stats
21W - 24L
1,676 SR
Queue Stats
82W - 115L
1,401 Elo+
Party 2
Jormungandr
Jormungandr
Tennisgreen
Jormungandr
Level 25
God Stats
31W - 39L
1,517 SR
Queue Stats
124W - 159L
1,418 Elo+
Party 2
Fenrir
Fenrir
kuchen499
Fenrir
Level 27
God Stats
7W - 15L
1,371 SR
Queue Stats
74W - 113L
1,378 Elo+
Party 3
Team Averages
Level 22
1,512 SR
1,354 Elo+

VS

Team Averages
Level 16
1,362 SR
1,287 Elo+
Kukulkan
Kukulkan
Celestiiiial
Kukulkan
Level 17
God Stats
20W - 15L
1,551 SR
Queue Stats
62W - 71L
1,454 Elo+
Party 1
Fenrir
Fenrir
Fluffy Wolf iTz
Fenrir
Level 23
God Stats
35W - 37L
1,474 SR
Queue Stats
130W - 132L
1,463 Elo+
Party 1
Athena
Athena
Freeforhole
Athena
Level 15
God Stats
6W - 7L
1,159 SR
Queue Stats
31W - 34L
1,078 Elo+
Party 1
Jing Wei
Jing Wei
JoJtu
Jing Wei
Level 6
God Stats
4W - 4L
1,151 SR
Queue Stats
4W - 5L
1,013 Elo+
Solo
Bellona
Bellona
LeChatonBarbare
Bellona
Level 19
God Stats
23W - 27L
1,476 SR
Queue Stats
108W - 105L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LeFireX
Horus
13
0 / 5 / 5
9,630
344
1,474
22,457
24,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Leqendly
Neith
20
8 / 5 / 3
14,640
523
25,241
25,030
11,219
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Nesspine
Chang'e
17
0 / 11 / 1
11,124
397
6,829
27,480
19,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Tennisgreen
Jormungandr
17
1 / 7 / 2
11,632
415
10,941
21,688
22,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
kuchen499
Fenrir
19
8 / 6 / 3
13,440
480
18,133
21,924
13,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Celestiiiial
Kukulkan
20
12 / 5 / 10
14,660
524
30,482
13,057
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 1 / 12
14,945
534
22,204
27,300
20,062
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
19
5 / 5 / 18
13,345
477
13,303
25,175
31,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
JoJtu
Jing Wei
20
3 / 7 / 3
12,704
454
7,284
15,006
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 1 / 15
13,492
482
14,300
15,532
19,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
17
Kills
33
34
Deaths
19
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Celestiiiial
Kukulkan
12
5
10
3.4
W
12
1
12
18
W
Athena
5
5
18
2.8
W
Jing Wei
JoJtu
Jing Wei
3
7
3
0.64
W
1
1
15
8.5
L
Horus
LeFireX
Horus
0
5
5
0.5
L
Neith
Leqendly
Neith
8
5
3
1.9
L
Chang'e
Nesspine
Chang'e
0
11
1
0.05
L
Jormungandr
Tennisgreen
Jormungandr
1
7
2
0.29
L
Fenrir
kuchen499
Fenrir
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,618
Damage
87,573
118,579
Taken
96,070
91,647
Mitigated
82,152
29,739
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Celestiiiial
Kukulkan
30,482
3,081
0
1,328
13,057
5,708
159
2,908
10,121
104,169
0
W
22,204
6,340
0
7,592
27,300
20,062
531
7,206
20,044
0
103,146
W
Athena
13,303
3,832
0
3,763
25,175
31,154
346
6,219
18,856
46,410
0
W
Jing Wei
JoJtu
Jing Wei
7,284
6,649
0
1,844
15,006
6,127
1,019
578
14,428
0
83,762
W
14,300
2,899
0
4,053
15,532
19,101
257
6,438
8,727
483
91,135
L
Horus
LeFireX
Horus
1,474
792
1,507
2,743
22,457
24,876
389
9,632
12,825
0
16,833
L
Neith
Leqendly
Neith
25,241
13,315
0
8,713
25,030
11,219
2,527
9,184
15,846
0
123,010
L
Chang'e
Nesspine
Chang'e
6,829
325
537
9,107
27,480
19,529
1,904
9,674
17,806
79,877
0
L
Jormungandr
Tennisgreen
Jormungandr
10,941
1,002
0
3,608
21,688
22,469
621
7,314
14,374
67,441
0
L
Fenrir
kuchen499
Fenrir
18,133
4,190
0
3,524
21,924
13,554
109
8,379
13,545
0
73,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,466
Gold Earned
69,146
533
Minions Killed
652
0
Camps Cleared
0
2,376,696
Distance Traveled
2,812,751
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,660
524
164
6
0
555,929
3
W
Fenrir
14,945
534
117
4
0
622,677
0
W
Athena
13,345
477
69
2
0
541,448
0
W
Jing Wei
12,704
454
130
5
0
499,714
0
W
Bellona
13,492
482
172
6
0
592,983
0
L
Horus
9,630
344
27
1
0
487,698
0
L
Neith
14,640
523
189
7
0
445,068
4
L
Chang'e
11,124
397
105
4
0
446,527
2
L
Jormungandr
11,632
415
101
4
0
437,500
0
L
Fenrir
13,440
480
111
4
0
559,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role