Player Matchup

Hercules
Hercules
CaptRuin
Hercules
Level 128
God Stats
5W - 0L
1,715 SR
Queue Stats
13W - 11L
1,865 Elo+
Party 2
Medusa
Medusa
Hexlok
Medusa
Level 17
God Stats
3W - 1L
1,643 SR
Queue Stats
3W - 2L
1,651 Elo+
Party 2
Anubis
Anubis
Ouscar
Anubis
Level 107
God Stats
6W - 4L
1,575 SR
Queue Stats
51W - 32L
1,695 Elo+
Party 2
Team Averages
Level 84
1,644 SR
1,737 Elo+

VS

Team Averages
Level 52
1,612 SR
1,511 Elo+
Janus
Janus
Gandalf
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
UurtaiKhan
Hachiman
Level 13
God Stats
19W - 5L
1,765 SR
Queue Stats
128W - 60L
1,739 Elo+
Party 1
Cthulhu
Cthulhu
blindside044
Cthulhu
Level 18
God Stats
6W - 4L
1,571 SR
Queue Stats
29W - 38L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptRuin
Hercules
15
4 / 0 / 9
11,660
648
4,287
10,795
9,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Hexlok
Medusa
15
3 / 1 / 10
11,409
634
10,145
9,525
3,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Ouscar
Anubis
16
6 / 1 / 7
12,042
669
12,881
9,161
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gandalf
Janus
13
0 / 4 / 2
10,066
559
9,927
8,368
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
UurtaiKhan
Hachiman
14
1 / 5 / 1
10,172
565
4,896
7,980
2,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
blindside044
Cthulhu
14
1 / 4 / 1
10,216
568
5,978
15,318
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
2
2
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
CaptRuin
Hercules
4
0
9
8.5
L
Janus
Gandalf
Janus
0
4
2
0.25
W
Medusa
Hexlok
Medusa
3
1
10
8
W
Anubis
Ouscar
Anubis
6
1
7
9.5
L
Hachiman
UurtaiKhan
Hachiman
1
5
1
0.3
L
Cthulhu
blindside044
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,313
Damage
20,801
29,481
Taken
31,666
16,605
Mitigated
15,563
10,679
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CaptRuin
Hercules
4,287
390
0
3,166
10,795
9,194
739
3,687
6,767
0
30,085
L
Janus
Gandalf
Janus
9,927
307
0
1,099
8,368
1,866
219
3,509
4,621
62,030
0
W
Medusa
Hexlok
Medusa
10,145
4,782
0
2,354
9,525
3,302
1,615
6,483
2,504
0
37,368
W
Anubis
Ouscar
Anubis
12,881
694
0
5,159
9,161
4,109
941
4,407
4,272
74,588
0
L
Hachiman
UurtaiKhan
Hachiman
4,896
2,626
0
835
7,980
2,006
124
2,985
4,725
0
37,411
L
Cthulhu
blindside044
Cthulhu
5,978
33
0
3,583
15,318
11,691
31
5,696
9,168
36,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,111
Gold Earned
30,454
217
Minions Killed
229
0
Camps Cleared
0
995,394
Distance Traveled
963,630
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,660
648
36
2
0
337,917
2
L
Janus
10,066
559
109
6
0
321,921
3
W
Medusa
11,409
634
81
5
0
344,618
1
W
Anubis
12,042
669
100
6
0
312,859
7
L
Hachiman
10,172
565
61
3
0
321,814
4
L
Cthulhu
10,216
568
59
3
0
319,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role