Player Matchup

Ravana
Ravana
Gold III
Buckeyes43
Ravana
Gold III
Level 147
God Stats
9W - 12L
1,610 SR
Queue Stats
198W - 208L
1,374 MMR
Solo
Cthulhu
Cthulhu
Gold III
DarkDanderlion
Cthulhu
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Kaladin8054
Danzaburou
Bronze III
Level 101
God Stats
0W - 1L
1,286 SR
Queue Stats
4W - 9L
1,361 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Tentabogz
Kumbhakarna
Bronze III
Level 31
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Janus
Janus
Gold V
Yeico
Janus
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,421 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,555 SR
1,407 MMR
King Arthur
King Arthur
Gold V
Emiliodr87
King Arthur
Gold V
Level 128
God Stats
14W - 13L
1,658 SR
Queue Stats
192W - 182L
1,384 MMR
Solo
Apollo
Apollo
Silver II
NemeusZaZ
Apollo
Silver II
Level 128
God Stats
10W - 4L
1,549 SR
Queue Stats
154W - 153L
1,405 MMR
Solo
Agni
Agni
Gold V
NewMarkus
Agni
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
ceemey
Ymir
Silver I
Level 107
God Stats
4W - 6L
1,792 SR
Queue Stats
397W - 395L
1,373 MMR
Solo
Anhur
Anhur
Gold IV
thegreatmaximus
Anhur
Gold IV
Level 109
God Stats
4W - 3L
1,276 SR
Queue Stats
228W - 249L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Buckeyes43
Ravana
13
0 / 3 / 3
7,533
471
5,349
9,789
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 2
7,762
485
8,007
12,261
6,223
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Kaladin8054
Danzaburou
12
1 / 4 / 1
7,814
488
5,558
9,419
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Tentabogz
Kumbhakarna
10
0 / 4 / 2
6,685
418
3,004
11,610
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Yeico
Janus
14
3 / 5 / 1
8,216
514
7,435
10,613
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnScyllaNemesisPersephoneTsukuyomi

VS

Bans
Nu WaSetAchillesHun BatzErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Emiliodr87
King Arthur
15
2 / 0 / 7
8,952
560
9,078
17,884
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
NemeusZaZ
Apollo
16
6 / 1 / 5
9,291
581
6,480
11,873
4,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
16
3 / 0 / 9
9,534
596
12,624
7,361
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
ceemey
Ymir
12
2 / 3 / 6
8,044
503
4,221
10,788
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 1 / 5
10,151
634
9,898
8,554
3,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
20
20
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
Buckeyes43
Ravana
0
3
3
0.5
L
1
4
2
0.5
W
King Arthur
Emiliodr87
King Arthur
2
0
7
5.5
L
Danzaburou
Kaladin8054
Danzaburou
1
4
1
0.38
W
Apollo
NemeusZaZ
Apollo
6
1
5
8.5
W
Agni
3
0
9
7.5
L
Kumbhakarna
Tentabogz
Kumbhakarna
0
4
2
0.25
L
Janus
Yeico
Janus
3
5
1
0.7
W
Ymir
ceemey
Ymir
2
3
6
1.67
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,353
Damage
42,301
53,692
Taken
56,460
20,348
Mitigated
30,924
9,520
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Buckeyes43
Ravana
5,349
1,113
0
3,142
9,789
3,021
0
1,608
8,098
0
50,881
L
8,007
734
168
2,260
12,261
6,223
148
3,277
8,466
43,915
0
W
King Arthur
Emiliodr87
King Arthur
9,078
1,378
0
10,021
17,884
13,703
72
7,553
10,292
0
53,809
L
Danzaburou
Kaladin8054
Danzaburou
5,558
2,244
0
1,945
9,419
2,446
0
1,111
8,254
0
47,336
W
Apollo
NemeusZaZ
Apollo
6,480
4,351
0
5,833
11,873
4,282
2,280
2,930
8,815
0
61,644
W
Agni
12,624
974
429
2,864
7,361
2,612
674
2,762
4,463
71,349
0
L
Kumbhakarna
Tentabogz
Kumbhakarna
3,004
153
0
941
11,610
5,240
0
5,334
5,982
18,514
0
L
Janus
Yeico
Janus
7,435
212
0
1,064
10,613
3,418
0
4,898
5,234
49,827
0
W
Ymir
ceemey
Ymir
4,221
444
0
2,356
10,788
7,061
226
3,480
7,193
21,337
0
W
9,898
5,749
0
2,359
8,554
3,266
2,690
1,559
6,977
0
69,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
45,972
416
Minions Killed
509
0
Camps Cleared
0
1,518,408
Distance Traveled
1,681,970
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,533
471
101
6
0
325,472
8
L
Cthulhu
7,762
485
95
6
0
277,839
7
W
King Arthur
8,952
560
98
6
0
360,106
2
L
Danzaburou
7,814
488
91
6
0
279,157
1
W
Apollo
9,291
581
108
7
0
343,814
2
W
Agni
9,534
596
156
10
0
330,770
8
L
Kumbhakarna
6,685
418
23
1
0
327,261
2
L
Janus
8,216
514
106
7
0
308,679
4
W
Ymir
8,044
503
25
2
0
347,430
6
W
Anhur
10,151
634
122
8
0
299,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role