Player Matchup

Awilix
Awilix
AssassinXWolf
Awilix
Level 124
God Stats
6W - 4L
1,695 SR
Queue Stats
200W - 222L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
BeardmanF
Cthulhu
Level 26
God Stats
0W - 8L
1,104 SR
Queue Stats
15W - 26L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
Dr_Futanari
Danzaburou
Level 29
God Stats
13W - 21L
1,426 SR
Queue Stats
29W - 54L
1,377 Elo+
Party 1
Chaac
Chaac
Jack_Oneill__SG1
Chaac
Level 43
God Stats
1W - 4L
1,332 SR
Queue Stats
32W - 38L
1,382 Elo+
Party 2
Janus
Janus
JayBroon1
Janus
Level 109
God Stats
9W - 15L
1,456 SR
Queue Stats
99W - 126L
1,461 Elo+
Party 1
Team Averages
Level 66
1,403 SR
1,410 Elo+

VS

Team Averages
Level 51
1,443 SR
1,345 Elo+
Odin
Odin
C-A-R-L-O-S-AG
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,260 Elo+
Party 3
Agni
Agni
Cristoffh_FoKz
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,224 Elo+
Party 3
Fenrir
Fenrir
MBlackout23
Fenrir
Level 85
God Stats
9W - 6L
1,663 SR
Queue Stats
120W - 126L
1,464 Elo+
Party 4
Cu Chulainn
Cu Chulainn
NeeeXoooZ
Cu Chulainn
Level 72
God Stats
22W - 10L
1,320 SR
Queue Stats
167W - 142L
1,491 Elo+
Party 4
Neith
Neith
jt4557789
Neith
Level 27
God Stats
12W - 23L
1,231 SR
Queue Stats
20W - 31L
1,284 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
10,004
527
11,298
14,272
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
BeardmanF
Cthulhu
12
0 / 3 / 1
7,649
403
6,914
13,076
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Dr_Futanari
Danzaburou
8
0 / 6 / 0
6,408
337
3,626
7,135
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
0 / 4 / 1
8,216
432
6,434
17,846
11,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
JayBroon1
Janus
16
5 / 4 / 2
10,425
549
11,336
9,375
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,137
481
4,219
15,924
7,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 5 / 1
9,487
499
6,711
13,414
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
18
5 / 1 / 5
10,948
576
8,946
14,355
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
NeeeXoooZ
Cu Chulainn
19
6 / 1 / 3
11,806
621
14,013
10,539
11,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
jt4557789
Neith
14
5 / 0 / 4
9,418
496
8,572
8,290
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
20
21
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Cthulhu
BeardmanF
Cthulhu
0
3
1
0.17
W
2
3
6
1.67
W
2
5
1
0.5
L
Danzaburou
Dr_Futanari
Danzaburou
0
6
0
0
L
0
4
1
0.13
L
Janus
JayBroon1
Janus
5
4
2
1.5
W
Fenrir
5
1
5
7.5
W
Cu Chulainn
NeeeXoooZ
Cu Chulainn
6
1
3
7.5
W
Neith
jt4557789
Neith
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
42,461
61,704
Taken
62,522
31,464
Mitigated
33,167
16,651
Healing
24,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,298
3,414
0
4,057
14,272
6,028
0
1,755
12,351
0
74,502
L
Cthulhu
BeardmanF
Cthulhu
6,914
244
1,307
4,579
13,076
8,844
0
1,435
11,538
33,580
0
W
4,219
1,273
515
4,405
15,924
7,686
652
6,167
9,757
0
24,077
W
6,711
428
477
3,574
13,414
4,528
965
7,122
6,292
46,983
0
L
Danzaburou
Dr_Futanari
Danzaburou
3,626
1,855
0
730
7,135
1,997
0
0
7,135
0
19,827
L
6,434
1,190
0
5,561
17,846
11,332
531
1,883
15,875
0
48,947
L
Janus
JayBroon1
Janus
11,336
73
0
417
9,375
3,263
0
2,670
6,363
70,808
0
W
Fenrir
8,946
2,343
0
7,570
14,355
6,967
0
1,035
13,320
0
85,477
W
Cu Chulainn
NeeeXoooZ
Cu Chulainn
14,013
3,012
0
3,507
10,539
11,312
0
284
10,255
10,143
80,552
W
Neith
jt4557789
Neith
8,572
4,327
0
4,440
8,290
2,674
1,390
3,642
4,648
0
57,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
50,796
443
Minions Killed
548
0
Camps Cleared
0
1,559,581
Distance Traveled
1,757,235
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,004
527
133
7
0
397,657
4
L
Cthulhu
7,649
403
60
3
0
329,081
6
W
Odin
9,137
481
33
2
0
325,718
0
W
Agni
9,487
499
96
5
0
332,537
2
L
Danzaburou
6,408
337
37
2
0
172,911
3
L
Chaac
8,216
432
83
4
0
318,296
4
L
Janus
10,425
549
130
7
0
341,636
6
W
Fenrir
10,948
576
132
7
0
388,838
3
W
Cu Chulainn
11,806
621
171
9
0
374,174
3
W
Neith
9,418
496
116
6
0
335,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role