Player Matchup

Hou Yi
Hou Yi
AgentDoubleO420
Hou Yi
Level 128
God Stats
14W - 12L
1,733 SR
Queue Stats
393W - 417L
1,600 Elo+
Solo
Serqet
Serqet
Blood Cell X
Serqet
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
275W - 270L
1,559 Elo+
Solo
Yemoja
Yemoja
LeaveBots
Yemoja
Level 157
God Stats
3W - 6L
1,679 SR
Queue Stats
1,051W - 986L
1,627 Elo+
Solo
Chaac
Chaac
Masterjosmich
Chaac
Level 147
God Stats
6W - 3L
1,752 SR
Queue Stats
248W - 243L
1,633 Elo+
Solo
Neith
Neith
asiantinman
Neith
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 32L
1,566 Elo+
Solo
Team Averages
Level 144
1,590 SR
1,597 Elo+

VS

Team Averages
Level 145
1,637 SR
1,617 Elo+
Ares
Ares
Imreallycool
Ares
Level 142
God Stats
8W - 1L
1,784 SR
Queue Stats
79W - 52L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
Kalgerboi
Baron Samedi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,631 Elo+
Party 1
Merlin
Merlin
LapsusAngelo
Merlin
Level 146
God Stats
3W - 1L
1,449 SR
Queue Stats
152W - 145L
1,618 Elo+
Solo
Thanatos
Thanatos
MoonxWalker
Thanatos
Level 159
God Stats
2W - 1L
1,774 SR
Queue Stats
278W - 295L
1,502 Elo+
Solo
Achilles
Achilles
Treyjan
Achilles
Level 126
God Stats
3W - 2L
1,679 SR
Queue Stats
81W - 70L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,283
714
10,858
9,135
4,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
14
1 / 2 / 5
8,435
649
5,349
13,778
8,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
LeaveBots
Yemoja
17
1 / 1 / 5
9,714
747
4,397
11,472
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 6 / 6
8,865
682
9,624
20,441
20,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 5
8,959
689
13,887
11,747
5,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
10,501
808
10,483
13,597
20,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Kalgerboi
Baron Samedi
16
1 / 1 / 10
9,392
722
11,233
7,823
9,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
16
3 / 1 / 8
9,569
736
11,112
6,730
4,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MoonxWalker
Thanatos
16
1 / 3 / 9
9,416
724
9,538
12,560
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Treyjan
Achilles
18
7 / 1 / 6
10,285
791
14,825
12,224
16,121
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
7
Kills
15
15
Deaths
7
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
Serqet
1
2
5
1.75
W
3
1
9
7.5
W
Baron Samedi
Kalgerboi
Baron Samedi
1
1
10
6
W
Merlin
3
1
8
7
L
Yemoja
LeaveBots
Yemoja
1
1
5
3.5
L
1
6
6
0.67
W
Thanatos
MoonxWalker
Thanatos
1
3
9
1.83
W
Achilles
Treyjan
Achilles
7
1
6
10
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,115
Damage
57,191
66,573
Taken
52,934
50,769
Mitigated
60,596
32,812
Healing
29,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,858
4,932
3,511
3,156
9,135
4,507
352
5,913
3,122
0
24,103
L
Serqet
5,349
476
1,700
3,823
13,778
8,936
292
6,382
7,121
0
4,553
W
10,483
119
746
1,987
13,597
20,472
568
808
12,376
13,398
0
W
Baron Samedi
Kalgerboi
Baron Samedi
11,233
1,003
8,261
2,151
7,823
9,350
442
628
7,195
35,515
0
W
Merlin
11,112
852
2,032
652
6,730
4,852
535
585
5,773
26,313
0
L
Yemoja
LeaveBots
Yemoja
4,397
584
9,301
3,890
11,472
11,260
78
4,713
6,559
9,552
0
L
9,624
1,038
907
3,191
20,441
20,264
147
8,551
11,465
0
27,216
W
Thanatos
MoonxWalker
Thanatos
9,538
821
2,024
6,802
12,560
9,801
1,343
819
11,273
0
17,809
W
Achilles
Treyjan
Achilles
14,825
3,899
1,792
2,586
12,224
16,121
866
1,557
10,667
0
22,720
L
13,887
6,326
1,369
1,964
11,747
5,802
1,015
7,269
4,378
0
31,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
49,163
126
Minions Killed
136
0
Camps Cleared
0
1,152,408
Distance Traveled
1,075,688
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,283
714
36
3
0
257,510
0
L
Serqet
8,435
649
2
0
0
254,680
0
W
Ares
10,501
808
6
0
0
228,781
1
W
Baron Samedi
9,392
722
42
3
0
200,201
1
W
Merlin
9,569
736
36
3
0
182,704
2
L
Yemoja
9,714
747
18
1
0
229,487
0
L
Chaac
8,865
682
33
3
0
211,777
0
W
Thanatos
9,416
724
21
2
0
213,994
4
W
Achilles
10,285
791
31
2
0
250,008
0
L
Neith
8,959
689
37
3
0
198,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role