Player Matchup

Athena
Athena
Jartasm
Athena
Level 26
God Stats
3W - 2L
1,764 SR
Queue Stats
77W - 75L
1,500 Elo+
Party 1
Arachne
Arachne
SLYxxNemesis
Arachne
Level 8
God Stats
8W - 1L
1,500 SR
Queue Stats
43W - 33L
1,677 Elo+
Party 1
Erlang Shen
Erlang Shen
TheBurningBush69
Erlang Shen
Level 25
God Stats
11W - 4L
1,747 SR
Queue Stats
214W - 215L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
Thordaddy333
Kukulkan
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 81L
1,423 Elo+
Party 1
Apollo
Apollo
brody6soccer
Apollo
Level 17
God Stats
14W - 18L
1,605 SR
Queue Stats
57W - 56L
1,535 Elo+
Party 1
Team Averages
Level 19
1,623 SR
1,541 Elo+

VS

Team Averages
Level 21
1,527 SR
1,563 Elo+
Ravana
Ravana
Buttdinner
Ravana
Level 24
God Stats
3W - 4L
1,590 SR
Queue Stats
92W - 86L
1,501 Elo+
Solo
Nemesis
Nemesis
DynaLight
Nemesis
Level 29
God Stats
90W - 63L
1,586 SR
Queue Stats
244W - 207L
1,588 Elo+
Solo
Raijin
Raijin
Nubberzz
Raijin
Level 21
God Stats
25W - 35L
1,325 SR
Queue Stats
221W - 237L
1,515 Elo+
Solo
Hercules
Hercules
radar305
Hercules
Level 27
God Stats
8W - 7L
1,631 SR
Queue Stats
73W - 58L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
vMooniTV
Ao Kuang
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 6L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jartasm
Athena
14
1 / 4 / 14
9,840
518
6,945
16,399
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
SLYxxNemesis
Arachne
17
10 / 3 / 12
11,919
627
11,526
14,219
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
TheBurningBush69
Erlang Shen
19
9 / 2 / 5
12,451
655
15,489
16,808
15,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Thordaddy333
Kukulkan
16
9 / 4 / 9
10,792
568
11,124
9,997
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
18
7 / 3 / 10
11,564
609
12,432
12,217
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Buttdinner
Ravana
14
0 / 6 / 1
8,642
455
3,474
12,345
7,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
DynaLight
Nemesis
16
5 / 6 / 1
10,137
534
7,798
18,454
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Nubberzz
Raijin
14
3 / 6 / 1
8,821
464
10,715
10,598
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
radar305
Hercules
14
7 / 5 / 3
9,928
523
14,112
19,701
12,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
vMooniTV
Ao Kuang
9
1 / 14 / 1
6,753
355
3,077
15,185
4,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
36
Kills
16
16
Deaths
37
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
Buttdinner
Ravana
0
6
1
0.08
L
Nemesis
DynaLight
Nemesis
5
6
1
0.92
W
Athena
Jartasm
Athena
1
4
14
2
L
Raijin
Nubberzz
Raijin
3
6
1
0.58
W
Arachne
SLYxxNemesis
Arachne
10
3
12
5.33
W
Erlang Shen
TheBurningBush69
Erlang Shen
9
2
5
5.75
W
Kukulkan
Thordaddy333
Kukulkan
9
4
9
3.38
W
Apollo
7
3
10
4
L
Hercules
radar305
Hercules
7
5
3
1.7
L
Ao Kuang
vMooniTV
Ao Kuang
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,516
Damage
39,176
69,640
Taken
76,283
46,307
Mitigated
35,612
23,111
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Buttdinner
Ravana
3,474
1,004
0
3,755
12,345
7,687
0
1,554
10,791
0
43,310
L
Nemesis
DynaLight
Nemesis
7,798
2,696
0
6,536
18,454
7,355
0
3,346
15,108
0
64,070
W
Athena
Jartasm
Athena
6,945
3,459
1,851
3,406
16,399
13,762
324
4,363
11,758
26,667
0
L
Raijin
Nubberzz
Raijin
10,715
506
0
1,886
10,598
3,904
0
2,969
7,629
54,038
0
W
Arachne
SLYxxNemesis
Arachne
11,526
7,475
0
4,926
14,219
8,527
521
2,850
11,116
0
73,009
W
Erlang Shen
TheBurningBush69
Erlang Shen
15,489
8,682
0
5,858
16,808
15,828
1,867
1,881
14,702
0
91,597
W
Kukulkan
Thordaddy333
Kukulkan
11,124
984
0
1,683
9,997
3,880
1,291
5,235
4,350
57,343
0
W
Apollo
12,432
7,947
0
5,387
12,217
4,310
4,577
1,539
10,627
0
74,688
L
Hercules
radar305
Hercules
14,112
5,217
0
4,104
19,701
12,310
0
4,911
14,790
0
45,871
L
Ao Kuang
vMooniTV
Ao Kuang
3,077
1,412
0
1,736
15,185
4,356
0
5,289
9,896
17,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,566
Gold Earned
44,281
474
Minions Killed
415
0
Camps Cleared
0
1,862,375
Distance Traveled
1,641,818
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,642
455
102
5
0
327,633
3
L
Nemesis
10,137
534
101
5
0
376,669
1
W
Athena
9,840
518
34
2
0
394,674
7
L
Raijin
8,821
464
101
5
0
296,387
1
W
Arachne
11,919
627
80
4
0
403,586
4
W
Erlang Shen
12,451
655
140
7
0
377,028
2
W
Kukulkan
10,792
568
88
5
0
347,365
2
W
Apollo
11,564
609
132
7
0
339,722
2
L
Hercules
9,928
523
76
4
0
314,489
6
L
Ao Kuang
6,753
355
35
2
0
326,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role