Player Matchup

Kali
Kali
AlmightyJustin4
Kali
Level 28
God Stats
28W - 12L
1,500 SR
Queue Stats
387W - 388L
1,590 Elo+
Solo
Cerberus
Cerberus
Claybourne
Cerberus
Level 17
God Stats
9W - 9L
1,589 SR
Queue Stats
44W - 46L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
Holyskull
Amaterasu
Level 23
God Stats
2W - 2L
1,572 SR
Queue Stats
57W - 50L
1,572 Elo+
Party 1
Apollo
Apollo
iFoxboro
Apollo
Level 16
God Stats
8W - 5L
1,753 SR
Queue Stats
50W - 42L
1,552 Elo+
Party 1
The Morrigan
The Morrigan
stoneypower
The Morrigan
Level 29
God Stats
1W - 3L
1,701 SR
Queue Stats
142W - 126L
1,570 Elo+
Solo
Team Averages
Level 23
1,623 SR
1,552 Elo+

VS

Team Averages
Level 26
1,696 SR
1,590 Elo+
Ymir
Ymir
ErickXRaphael
Ymir
Level 25
God Stats
2W - 0L
1,910 SR
Queue Stats
9W - 12L
1,696 Elo+
Solo
Merlin
Merlin
OnlyTrollers
Merlin
Level 27
God Stats
30W - 30L
1,633 SR
Queue Stats
303W - 328L
1,590 Elo+
Solo
Loki
Loki
TheGodRambosXD
Loki
Level 26
God Stats
15W - 10L
1,839 SR
Queue Stats
66W - 64L
1,500 Elo+
Solo
Tyr
Tyr
ThiccVicc
Tyr
Level 27
God Stats
18W - 14L
1,600 SR
Queue Stats
548W - 524L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
parttimeshaman69
Ah Muzen Cab
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 85L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 9
12,519
482
13,867
23,102
9,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Claybourne
Cerberus
17
5 / 5 / 9
11,271
434
10,728
21,696
18,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Holyskull
Amaterasu
17
2 / 6 / 6
10,939
421
9,851
19,481
17,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
iFoxboro
Apollo
19
5 / 6 / 10
12,368
476
14,464
23,629
10,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
stoneypower
The Morrigan
20
6 / 5 / 1
13,719
528
10,654
15,983
7,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 14
11,816
454
13,955
20,547
20,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
20
7 / 2 / 6
13,521
520
14,505
10,181
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 8
13,111
504
14,290
18,451
7,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 3 / 11
13,460
518
17,812
23,804
22,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
parttimeshaman69
Ah Muzen Cab
17
4 / 9 / 6
11,617
447
18,638
18,707
7,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
73
22
Kills
28
28
Deaths
22
35
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
L
Cerberus
Claybourne
Cerberus
5
5
9
1.9
W
3
5
14
2
L
Amaterasu
Holyskull
Amaterasu
2
6
6
0.83
W
Merlin
7
2
6
5
W
7
3
8
3.67
W
7
3
11
4.17
L
Apollo
iFoxboro
Apollo
5
6
10
1.67
W
Ah Muzen Cab
parttimeshaman69
Ah Muzen Cab
4
9
6
0.78
L
The Morrigan
stoneypower
The Morrigan
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,564
Damage
79,200
103,891
Taken
91,690
62,943
Mitigated
61,439
23,613
Healing
24,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,867
8,581
0
5,546
23,102
9,384
0
6,051
16,839
0
81,453
L
Cerberus
Claybourne
Cerberus
10,728
303
320
3,073
21,696
18,672
0
6,642
14,862
42,475
0
W
13,955
1,280
1,197
1,321
20,547
20,476
173
4,875
15,617
70,331
0
L
Amaterasu
Holyskull
Amaterasu
9,851
4,475
0
3,461
19,481
17,151
666
5,942
13,388
0
49,975
W
Merlin
14,505
803
0
2,002
10,181
4,124
1,636
3,649
6,344
86,991
0
W
14,290
3,368
0
7,113
18,451
7,225
647
2,924
15,388
0
98,853
W
17,812
3,545
0
8,346
23,804
22,557
620
4,684
18,848
115
85,860
L
Apollo
iFoxboro
Apollo
14,464
9,728
0
8,657
23,629
10,438
2,492
5,269
18,354
0
86,657
W
Ah Muzen Cab
parttimeshaman69
Ah Muzen Cab
18,638
9,264
0
4,049
18,707
7,057
781
3,795
14,912
0
84,767
L
The Morrigan
stoneypower
The Morrigan
10,654
1,107
0
2,556
15,983
7,298
119
3,762
11,873
106,863
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,816
Gold Earned
63,525
684
Minions Killed
674
0
Camps Cleared
0
2,364,179
Distance Traveled
2,535,279
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,519
482
105
4
0
529,197
5
L
Cerberus
11,271
434
114
4
0
523,469
13
W
Ymir
11,816
454
95
4
0
473,312
7
L
Amaterasu
10,939
421
90
3
0
452,826
4
W
Merlin
13,521
520
179
7
0
473,635
5
W
Loki
13,111
504
144
6
0
557,259
2
W
Tyr
13,460
518
152
6
0
567,698
2
L
Apollo
12,368
476
168
6
0
429,039
2
W
Ah Muzen Cab
11,617
447
104
4
0
463,375
5
L
The Morrigan
13,719
528
207
8
0
429,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role