Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AmericanGrizzly4
Cu Chulainn
Level 99
God Stats
4W - 3L
1,743 SR
Queue Stats
126W - 131L
1,474 Elo+
Party 1
Medusa
Medusa
JeauxBaybee
Medusa
Level 135
God Stats
10W - 13L
1,103 SR
Queue Stats
40W - 39L
1,476 Elo+
Solo
Anubis
Anubis
KrispyChipp
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
thiagoGZ
Nox
Level 88
God Stats
1W - 3L
1,775 SR
Queue Stats
170W - 158L
1,464 Elo+
Solo
Team Averages
Level 120
1,524 SR
1,483 Elo+

VS

Team Averages
Level 100
1,445 SR
1,408 Elo+
Raijin
Raijin
AresAscended
Raijin
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
335W - 297L
1,501 Elo+
Party 2
Agni
Agni
PandaBMikey
Agni
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
552W - 522L
1,528 Elo+
Party 2
Neith
Neith
Spratic1113
Neith
Level 37
God Stats
13W - 16L
1,402 SR
Queue Stats
14W - 20L
1,329 Elo+
Party 2
Ganesha
Ganesha
Unikinkycorn
Ganesha
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,206 Elo+
Party 2
Pele
Pele
blacktijuco
Pele
Level 129
God Stats
7W - 8L
1,324 SR
Queue Stats
239W - 255L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 1 / 6
5,630
563
3,532
7,624
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
AmericanGrizzly4
Cu Chulainn
10
0 / 1 / 0
5,471
547
4,542
6,971
6,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
10
6 / 3 / 2
6,241
624
6,981
7,034
1,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
1 / 1 / 1
5,577
558
1,931
5,120
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 2
4,815
482
1,566
3,245
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
1 / 2 / 2
5,419
542
3,116
4,828
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 0 / 0
6,521
652
6,402
7,131
3,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 3
5,384
538
3,949
4,643
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Unikinkycorn
Ganesha
8
0 / 2 / 6
5,217
522
1,930
7,096
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 1 / 0
6,105
611
4,377
5,852
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
8
8
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
6
5
L
Cu Chulainn
AmericanGrizzly4
Cu Chulainn
0
1
0
0
W
Raijin
1
2
2
1
L
Medusa
6
3
2
2.33
L
Anubis
1
1
1
1.5
W
1
0
0
1
W
1
4
3
0.63
W
Ganesha
Unikinkycorn
Ganesha
0
2
6
1.5
W
5
1
0
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
19,774
29,994
Taken
29,550
14,770
Mitigated
11,647
9,534
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,532
383
0
2,240
7,624
3,178
0
2,316
5,308
21,648
0
L
Cu Chulainn
AmericanGrizzly4
Cu Chulainn
4,542
527
0
1,382
6,971
6,558
0
4,705
2,266
0
31,590
W
Raijin
3,116
370
0
254
4,828
1,256
92
2,422
2,406
24,023
0
L
Medusa
6,981
3,343
0
1,716
7,034
1,892
0
908
6,126
0
28,988
L
Anubis
1,931
0
0
3,548
5,120
1,989
0
1,527
3,593
27,548
0
W
6,402
1,041
0
4,315
7,131
3,123
44
0
7,131
43,462
0
W
3,949
1,887
0
575
4,643
2,325
820
442
4,201
0
21,632
W
Ganesha
Unikinkycorn
Ganesha
1,930
125
0
1,440
7,096
2,630
0
1,872
5,224
13,791
0
W
4,377
1,194
0
2,068
5,852
2,313
0
2,293
3,559
0
27,678
L
1,566
47
0
648
3,245
1,153
440
1,992
1,253
19,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,734
Gold Earned
28,646
260
Minions Killed
269
0
Camps Cleared
0
874,732
Distance Traveled
896,572
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,630
563
35
4
0
173,758
3
L
Cu Chulainn
5,471
547
66
7
0
201,092
0
W
Raijin
5,419
542
62
6
0
178,229
2
L
Medusa
6,241
624
53
5
0
155,281
0
L
Anubis
5,577
558
68
7
0
165,771
3
W
Agni
6,521
652
99
10
0
174,111
4
W
Neith
5,384
538
55
6
0
154,908
1
W
Ganesha
5,217
522
5
1
0
174,390
5
W
Pele
6,105
611
48
5
0
214,934
4
L
Nox
4,815
482
38
4
0
178,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role