Player Matchup

Thor
Thor
Everybody Ill
Thor
Level 17
God Stats
22W - 17L
1,490 SR
Queue Stats
39W - 36L
1,432 Elo+
Party 1
Bellona
Bellona
Keeping It Tidy
Bellona
Level 17
God Stats
4W - 5L
1,223 SR
Queue Stats
35W - 35L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
PaPa PillZZ
Heimdallr
Level 29
God Stats
11W - 8L
1,637 SR
Queue Stats
80W - 117L
1,386 Elo+
Solo
Neith
Neith
TTV DubMixs
Neith
Level 18
God Stats
26W - 24L
1,395 SR
Queue Stats
67W - 58L
1,416 Elo+
Party 1
Olorun
Olorun
mmn-c-cjose
Olorun
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 71L
1,495 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,427 Elo+

VS

Team Averages
Level 15
1,420 SR
1,401 Elo+
Skadi
Skadi
Hoodlum78097
Skadi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 65L
1,494 Elo+
Party 2
Anhur
Anhur
KingJoeKJKingJoe
Anhur
Level 17
God Stats
1W - 8L
1,245 SR
Queue Stats
105W - 174L
1,322 Elo+
Solo
Ares
Ares
Osvald923
Ares
Level 6
God Stats
1W - 6L
1,136 SR
Queue Stats
4W - 11L
1,303 Elo+
Solo
Artemis
Artemis
TayRay0110
Artemis
Level 28
God Stats
40W - 38L
1,576 SR
Queue Stats
305W - 362L
1,430 Elo+
Solo
Loki
Loki
macdaddy77az
Loki
Level 7
God Stats
6W - 9L
1,646 SR
Queue Stats
14W - 31L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
10,049
529
4,785
12,126
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
20 / 2 / 7
11,528
607
17,414
12,129
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
PaPa PillZZ
Heimdallr
13
9 / 7 / 6
9,331
491
13,543
13,250
4,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

16
12 / 2 / 15
10,773
567
18,883
12,198
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
17
5 / 0 / 5
10,638
560
8,104
6,060
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 0
8,560
451
10,622
17,354
5,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 3
6,677
351
2,931
11,851
4,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
10
0 / 18 / 3
6,926
365
2,449
19,909
15,156
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
TayRay0110
Artemis
14
4 / 9 / 3
8,632
454
14,796
17,452
5,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 12 / 4
6,707
353
3,047
11,876
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
51
Kills
9
11
Deaths
55
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
5
10
0
0.5
W
20
2
7
11.75
L
0
6
3
0.25
L
Ares
0
18
3
0.08
W
Heimdallr
PaPa PillZZ
Heimdallr
9
7
6
1.71
W
12
2
15
9.75
L
Artemis
TayRay0110
Artemis
4
9
3
0.61
L
0
12
4
0.17
W
Olorun
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,729
Damage
33,845
55,763
Taken
78,442
29,371
Mitigated
34,432
15,642
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,785
659
0
3,404
12,126
4,957
711
253
11,873
0
58,568
L
10,622
6,244
171
1,065
17,354
5,587
0
2,381
14,923
0
38,311
W
17,414
4,165
0
1,470
12,129
11,199
2,592
1,566
10,563
0
58,648
L
2,931
738
0
2,259
11,851
4,746
0
4,026
7,750
0
22,497
L
Ares
2,449
497
0
0
19,909
15,156
0
0
19,534
10,877
0
W
Heimdallr
PaPa PillZZ
Heimdallr
13,543
9,124
244
2,448
13,250
4,615
2,151
202
13,048
0
41,046
W
18,883
10,396
0
6,926
12,198
4,853
3,400
428
11,770
0
58,357
L
Artemis
TayRay0110
Artemis
14,796
6,126
231
4,048
17,452
5,957
0
1,113
16,314
0
40,622
L
3,047
619
0
1,115
11,876
2,986
19
353
11,398
0
22,873
W
Olorun
8,104
3,606
0
1,150
6,060
3,747
3,622
0
6,060
58,148
2,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,319
Gold Earned
37,502
511
Minions Killed
176
0
Camps Cleared
0
1,729,887
Distance Traveled
1,462,944
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,049
529
107
6
0
428,174
0
L
Skadi
8,560
451
53
3
0
273,308
0
W
Bellona
11,528
607
114
6
0
373,549
0
L
Anhur
6,677
351
28
1
0
231,480
6
L
Ares
6,926
365
9
0
0
274,750
3
W
Heimdallr
9,331
491
61
3
0
328,248
0
W
Neith
10,773
567
88
5
0
318,973
0
L
Artemis
8,632
454
54
3
0
317,452
1
L
Loki
6,707
353
32
2
0
365,954
0
W
Olorun
10,638
560
141
7
0
280,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role