Player Matchup

Heimdallr
Heimdallr
JaviiCL
Heimdallr
Level 23
God Stats
3W - 6L
1,414 SR
Queue Stats
13W - 20L
1,447 Elo+
Party 4
Cerberus
Cerberus
Javiporterazo13
Cerberus
Level 77
God Stats
23W - 28L
1,531 SR
Queue Stats
438W - 434L
1,464 Elo+
Party 4
Loki
Loki
Kapa2201718
Loki
Level 84
God Stats
9W - 11L
1,331 SR
Queue Stats
118W - 141L
1,331 Elo+
Party 3
Scylla
Scylla
WhitteBeTiCo
Scylla
Level 29
God Stats
13W - 9L
1,348 SR
Queue Stats
110W - 153L
1,399 Elo+
Party 3
Chaac
Chaac
xXDinVichXx
Chaac
Level 26
God Stats
14W - 9L
1,279 SR
Queue Stats
576W - 551L
1,391 Elo+
Party 4
Team Averages
Level 48
1,381 SR
1,406 Elo+

VS

Team Averages
Level 74
1,408 SR
1,496 Elo+
Danzaburou
Danzaburou
Arcangel160182
Danzaburou
Level 135
God Stats
5W - 10L
1,367 SR
Queue Stats
100W - 117L
1,466 Elo+
Party 2
Neith
Neith
Dauron
Neith
Level 16
God Stats
24W - 33L
1,479 SR
Queue Stats
36W - 50L
1,427 Elo+
Party 2
The Morrigan
The Morrigan
JacobOmega
The Morrigan
Level 27
God Stats
18W - 8L
1,138 SR
Queue Stats
70W - 36L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
ReZ JellyFish
Sylvanus
Level 124
God Stats
4W - 8L
1,672 SR
Queue Stats
96W - 105L
1,486 Elo+
Solo
Apollo
Apollo
lusubarbate
Apollo
Level 68
God Stats
4W - 4L
1,382 SR
Queue Stats
130W - 133L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JaviiCL
Heimdallr
15
0 / 3 / 2
9,463
451
5,320
9,916
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
15
6 / 3 / 0
10,118
482
11,480
19,443
16,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 9 / 4
8,251
393
7,399
16,829
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
16
2 / 4 / 3
9,434
449
6,447
12,490
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 1 / 0
11,238
535
5,153
12,019
14,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arcangel160182
Danzaburou
19
2 / 2 / 3
11,765
560
10,261
11,079
4,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Dauron
Neith
14
0 / 1 / 4
8,924
425
4,175
7,529
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
JacobOmega
The Morrigan
20
10 / 3 / 2
13,461
641
11,205
9,356
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
ReZ JellyFish
Sylvanus
14
0 / 4 / 8
9,607
457
8,826
16,873
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
20
8 / 0 / 4
12,112
577
11,452
13,510
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
20
20
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arcangel160182
Danzaburou
2
2
3
1.75
W
Neith
Dauron
Neith
0
1
4
2
W
The Morrigan
JacobOmega
The Morrigan
10
3
2
3.67
L
Heimdallr
JaviiCL
Heimdallr
0
3
2
0.33
L
Cerberus
6
3
0
2
L
0
9
4
0.22
W
Sylvanus
ReZ JellyFish
Sylvanus
0
4
8
1
L
Scylla
2
4
3
0.88
W
Apollo
8
0
4
10
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
45,919
70,697
Taken
58,347
44,970
Mitigated
29,904
20,417
Healing
23,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arcangel160182
Danzaburou
10,261
5,911
0
3,642
11,079
4,925
2,289
1,345
9,321
0
66,132
W
Neith
Dauron
Neith
4,175
1,839
0
2,912
7,529
2,756
468
1,975
5,554
0
37,728
W
The Morrigan
JacobOmega
The Morrigan
11,205
1,175
0
926
9,356
3,938
2,663
3,128
6,054
97,225
7,230
L
Heimdallr
JaviiCL
Heimdallr
5,320
2,126
0
3,763
9,916
4,384
739
4,290
5,500
0
53,295
L
Cerberus
11,480
1,024
300
6,741
19,443
16,161
161
3,450
15,937
58,052
0
L
7,399
2,176
0
3,392
16,829
5,644
0
2,737
14,048
0
51,094
W
Sylvanus
ReZ JellyFish
Sylvanus
8,826
2,376
3,852
6,128
16,873
12,887
275
8,133
8,604
30,526
0
L
Scylla
6,447
768
243
1,598
12,490
4,584
528
6,603
5,539
61,543
0
W
Apollo
11,452
8,403
0
5,652
13,510
5,398
3,044
2,886
10,487
0
85,359
L
5,153
291
0
4,380
12,019
14,197
460
0
12,019
0
66,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,504
Gold Earned
55,869
540
Minions Killed
578
0
Camps Cleared
0
1,919,304
Distance Traveled
1,821,151
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,765
560
131
6
0
328,338
0
W
Neith
8,924
425
70
3
0
325,658
3
W
The Morrigan
13,461
641
198
9
0
410,243
4
L
Heimdallr
9,463
451
103
5
0
335,634
0
L
Cerberus
10,118
482
116
6
0
390,665
10
L
Loki
8,251
393
77
4
0
437,051
4
W
Sylvanus
9,607
457
41
2
0
332,665
1
L
Scylla
9,434
449
111
5
0
380,758
3
W
Apollo
12,112
577
138
7
0
424,247
6
L
Chaac
11,238
535
133
6
0
375,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role