Player Matchup

Apollo
Apollo
CallMeBiggSexy
Apollo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 82L
1,593 Elo+
Party 2
Chang'e
Chang'e
Elysium XVI
Chang'e
Level 77
God Stats
2W - 0L
1,769 SR
Queue Stats
11W - 8L
1,559 Elo+
Party 2
Jormungandr
Jormungandr
SALTYOCean99
Jormungandr
Level 57
God Stats
25W - 21L
1,570 SR
Queue Stats
235W - 276L
1,423 Elo+
Party 2
Team Averages
Level 87
1,613 SR
1,525 Elo+

VS

Team Averages
Level 111
1,539 SR
1,507 Elo+
Pele
Pele
Matheus_Marcal
Pele
Level 127
God Stats
6W - 3L
1,325 SR
Queue Stats
341W - 443L
1,269 Elo+
Solo
Aphrodite
Aphrodite
Monster Slayz
Aphrodite
Level 89
God Stats
9W - 11L
1,605 SR
Queue Stats
101W - 70L
1,612 Elo+
Party 1
Chaac
Chaac
Purely Slayz
Chaac
Level 117
God Stats
2W - 2L
1,688 SR
Queue Stats
88W - 61L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 9
9,222
769
14,720
8,449
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chang'e
Elysium XVI
Chang'e
13
4 / 2 / 9
9,269
772
13,249
9,524
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
SALTYOCean99
Jormungandr
13
7 / 1 / 7
9,495
791
8,727
11,174
11,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 3
7,875
656
3,253
11,161
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Monster Slayz
Aphrodite
13
1 / 2 / 4
8,056
671
9,313
10,892
4,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 5 / 1
8,166
681
8,633
20,770
12,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
6
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
Chang'e
Elysium XVI
Chang'e
4
2
9
4.25
L
1
9
3
0.28
L
Aphrodite
Monster Slayz
Aphrodite
1
2
4
1.5
L
4
5
1
0.9
W
Jormungandr
SALTYOCean99
Jormungandr
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,696
Damage
21,199
29,147
Taken
42,823
19,450
Mitigated
21,073
11,355
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,720
9,746
0
250
8,449
4,668
1,289
1,938
6,511
0
35,748
W
Chang'e
Elysium XVI
Chang'e
13,249
873
4,670
6,143
9,524
3,419
0
3,839
5,685
31,600
0
L
3,253
976
305
1,075
11,161
3,468
198
5,412
5,499
0
20,310
L
Aphrodite
Monster Slayz
Aphrodite
9,313
959
5,264
7,359
10,892
4,665
116
6,027
4,593
34,750
0
L
8,633
1,240
172
5,073
20,770
12,940
57
9,574
10,655
0
32,592
W
Jormungandr
SALTYOCean99
Jormungandr
8,727
2,255
0
292
11,174
11,363
14
3,560
7,614
32,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
24,097
136
Minions Killed
125
0
Camps Cleared
0
633,832
Distance Traveled
661,540
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,222
769
43
4
0
204,228
3
W
Chang'e
9,269
772
41
3
0
223,419
3
L
Pele
7,875
656
32
3
0
198,936
4
L
Aphrodite
8,056
671
62
5
0
215,361
1
L
Chaac
8,166
681
31
3
0
247,243
0
W
Jormungandr
9,495
791
52
4
0
206,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role