Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SR_Lopez_7u7
Bellona
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
andresferen11
Danzaburou
Level 123
God Stats
10W - 11L
1,786 SR
Queue Stats
343W - 358L
1,517 Elo+
Party 1
Ymir
Ymir
animogok2
Ymir
Level 25
God Stats
17W - 15L
1,934 SR
Queue Stats
204W - 230L
1,517 Elo+
Party 1
Awilix
Awilix
sacarias125
Awilix
Level 47
God Stats
2W - 2L
1,705 SR
Queue Stats
88W - 105L
1,752 Elo+
Party 1
Team Averages
Level 52
1,685 SR
1,557 Elo+

VS

Team Averages
Level 77
1,347 SR
1,500 Elo+
Neith
Neith
Angel_Lobo_PR
Neith
Level 108
God Stats
1W - 3L
1,502 SR
Queue Stats
204W - 193L
1,550 Elo+
Party 2
Mercury
Mercury
Luissilva8
Mercury
Level 113
God Stats
6W - 6L
1,171 SR
Queue Stats
189W - 167L
1,516 Elo+
Party 2
Ra
Ra
NeonElephant45
Ra
Level 20
God Stats
6W - 6L
1,491 SR
Queue Stats
76W - 105L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
eres5un0noob7
Nu Wa
Level 64
God Stats
3W - 4L
1,158 SR
Queue Stats
49W - 53L
1,485 Elo+
Party 2
Yemoja
Yemoja
xTHEASSASSIN134x
Yemoja
Level 79
God Stats
9W - 9L
1,413 SR
Queue Stats
223W - 256L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 4 / 5
10,048
558
12,324
14,549
6,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
SR_Lopez_7u7
Bellona
14
3 / 3 / 1
8,716
484
5,085
13,478
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
andresferen11
Danzaburou
17
5 / 7 / 5
10,811
601
11,986
15,229
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
2 / 8 / 4
8,131
452
7,186
16,816
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
13
3 / 8 / 3
8,835
491
7,071
15,909
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 9
10,254
570
14,238
14,653
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Luissilva8
Mercury
16
9 / 4 / 5
10,270
571
7,860
13,297
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 3
10,133
563
8,556
9,451
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 4 / 12
10,821
601
18,667
10,389
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 11
9,320
518
9,759
12,950
11,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
19
Kills
30
30
Deaths
20
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
4
5
2.13
W
9
6
9
2.25
W
Mercury
Luissilva8
Mercury
9
4
5
2.88
W
3
4
3
1.13
L
Bellona
SR_Lopez_7u7
Bellona
3
3
1
1.17
L
Danzaburou
andresferen11
Danzaburou
5
7
5
1.07
L
Ymir
2
8
4
0.5
W
6
4
12
3
L
Awilix
3
8
3
0.56
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,652
Damage
59,080
75,981
Taken
60,740
36,594
Mitigated
31,962
14,934
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,324
993
324
7,452
14,549
6,707
0
6,268
7,976
60,957
0
W
14,238
7,917
0
5,338
14,653
4,937
582
3,747
10,506
0
53,912
W
Mercury
Luissilva8
Mercury
7,860
4,338
0
2,768
13,297
4,990
0
2,207
10,863
0
59,179
W
8,556
706
576
3,663
9,451
7,244
1,318
2,801
6,243
53,109
0
L
Bellona
SR_Lopez_7u7
Bellona
5,085
1,159
0
961
13,478
10,561
799
7,755
5,077
0
36,862
L
Danzaburou
andresferen11
Danzaburou
11,986
6,273
0
3,475
15,229
4,439
654
7,298
7,796
0
68,115
L
Ymir
7,186
1,150
0
1,933
16,816
9,827
0
6,914
9,752
31,558
0
W
18,667
3,965
116
979
10,389
3,623
702
6,194
3,633
61,457
0
L
Awilix
7,071
3,546
0
789
15,909
5,060
0
7,102
8,398
0
47,196
W
9,759
2,299
1,644
4,081
12,950
11,168
1,090
3,430
9,262
46,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,541
Gold Earned
50,798
449
Minions Killed
483
0
Camps Cleared
0
1,658,363
Distance Traveled
1,622,694
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,048
558
118
7
0
319,754
4
W
Neith
10,254
570
77
4
0
304,000
2
W
Mercury
10,270
571
88
5
0
397,345
0
W
Ra
10,133
563
134
7
0
292,738
3
L
Bellona
8,716
484
96
5
0
376,877
2
L
Danzaburou
10,811
601
105
6
0
330,067
0
L
Ymir
8,131
452
48
3
0
281,651
2
W
Nu Wa
10,821
601
104
6
0
322,072
1
L
Awilix
8,835
491
82
5
0
350,014
0
W
Yemoja
9,320
518
80
4
0
306,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role