Player Matchup

Loki
Loki
GorroTheGreat1
Loki
Level 15
God Stats
17W - 19L
1,629 SR
Queue Stats
52W - 40L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
ImThrok
Danzaburou
Level 16
God Stats
14W - 7L
1,741 SR
Queue Stats
71W - 36L
1,723 Elo+
Party 1
Osiris
Osiris
TORROTHEGREAT
Osiris
Level 17
God Stats
8W - 9L
1,670 SR
Queue Stats
129W - 104L
1,733 Elo+
Party 1
Skadi
Skadi
conroejenkins
Skadi
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 37L
1,168 Elo+
Party 1
Ra
Ra
notluminar
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,631 Elo+
Solo
Team Averages
Level 37
1,608 SR
1,580 Elo+

VS

Team Averages
Level 19
1,433 SR
1,611 Elo+
Hades
Hades
BlueEyesWD4
Hades
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Apollo
Apollo
Ignatius_Battle
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,591 Elo+
Solo
Izanami
Izanami
Peppakat
Izanami
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 23L
1,672 Elo+
Solo
Ares
Ares
Trevahnbro
Ares
Level 7
God Stats
1W - 3L
1,166 SR
Queue Stats
8W - 8L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
Wailingdiesel
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,912
455
3,684
7,448
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ImThrok
Danzaburou
14
11 / 2 / 2
9,236
710
12,935
5,971
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 7
7,436
572
5,034
8,030
4,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 3 / 2
7,466
574
6,543
6,914
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 7 / 1
5,544
426
1,429
6,804
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
8,376
644
6,008
7,210
3,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 4 / 2
5,782
445
2,389
7,046
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Peppakat
Izanami
12
4 / 2 / 3
6,982
537
2,761
5,654
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 7 / 4
5,789
445
1,342
11,375
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Wailingdiesel
Ao Kuang
12
3 / 3 / 6
7,124
548
7,721
11,071
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
18
Kills
17
17
Deaths
18
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
1
3
4
1
W
2
4
2
0.75
L
Danzaburou
ImThrok
Danzaburou
11
2
2
6
W
Izanami
Peppakat
Izanami
4
2
3
2.75
L
3
2
7
3.25
W
0
7
4
0.29
W
Ao Kuang
Wailingdiesel
Ao Kuang
3
3
6
2
L
3
3
2
1.33
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
20,221
35,167
Taken
42,356
12,880
Mitigated
16,673
9,158
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,008
457
516
3,045
7,210
3,336
175
489
6,721
42,754
0
L
3,684
1,053
0
1,859
7,448
2,186
0
3,144
4,304
0
21,542
W
2,389
1,304
0
950
7,046
1,757
0
373
6,673
0
21,696
L
Danzaburou
ImThrok
Danzaburou
12,935
7,011
0
1,750
5,971
2,306
516
2,504
3,467
0
55,353
W
Izanami
Peppakat
Izanami
2,761
922
0
1,949
5,654
1,576
1,062
500
5,154
0
37,242
L
5,034
1,277
0
3,637
8,030
4,002
0
2,594
5,436
0
41,183
W
1,342
148
0
500
11,375
6,596
0
36
11,339
6,551
0
W
Ao Kuang
Wailingdiesel
Ao Kuang
7,721
2,459
0
2,500
11,071
3,408
0
31
11,040
40,687
0
L
6,543
3,583
0
1,151
6,914
2,169
686
3,895
3,019
0
46,589
L
1,429
322
141
620
6,804
2,217
105
2,934
3,870
22,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
34,053
347
Minions Killed
305
0
Camps Cleared
0
1,161,225
Distance Traveled
1,136,903
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,376
644
109
8
0
195,202
4
L
Loki
5,912
455
46
4
0
233,991
0
W
Apollo
5,782
445
42
3
0
222,511
4
L
Danzaburou
9,236
710
93
7
0
226,091
2
W
Izanami
6,982
537
70
5
0
251,721
6
L
Osiris
7,436
572
68
5
0
252,477
2
W
Ares
5,789
445
17
1
0
203,017
3
W
Ao Kuang
7,124
548
67
5
0
264,452
0
L
Skadi
7,466
574
98
8
0
216,736
4
L
Ra
5,544
426
42
3
0
231,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role