Player Matchup

Fenrir
Fenrir
BubbleHornxx45
Fenrir
Level 26
God Stats
27W - 13L
1,579 SR
Queue Stats
61W - 37L
1,494 Elo+
Solo
Medusa
Medusa
C0WT1PPER
Medusa
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
85W - 110L
1,461 Elo+
Solo
Odin
Odin
GroovyTony12
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,722 Elo+
Solo
Bacchus
Bacchus
PedroParker94
Bacchus
Level 18
God Stats
33W - 22L
1,614 SR
Queue Stats
320W - 291L
1,581 Elo+
Solo
Merlin
Merlin
xDxSxHx
Merlin
Level 27
God Stats
18W - 14L
1,579 SR
Queue Stats
117W - 132L
1,507 Elo+
Solo
Team Averages
Level 26
1,554 SR
1,553 Elo+

VS

Team Averages
Level 28
1,608 SR
1,558 Elo+
Geb
Geb
DatBoyMTwitty21
Geb
Level 54
God Stats
9W - 10L
1,696 SR
Queue Stats
646W - 663L
1,545 Elo+
Party 1
Serqet
Serqet
SorrowWraith
Serqet
Level 39
God Stats
1W - 1L
1,766 SR
Queue Stats
98W - 91L
1,549 Elo+
Party 2
Skadi
Skadi
StChesus
Skadi
Level 15
God Stats
3W - 3L
1,378 SR
Queue Stats
55W - 48L
1,509 Elo+
Party 2
Hera
Hera
TheDoOoOWWNss
Hera
Level 26
God Stats
10W - 8L
1,696 SR
Queue Stats
88W - 87L
1,565 Elo+
Party 1
Neith
Neith
calman14
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 13
12,504
1,137
13,029
12,569
5,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
C0WT1PPER
Medusa
16
3 / 1 / 7
10,480
953
6,312
10,449
3,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 17
11,210
1,019
9,804
11,017
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
17
2 / 0 / 17
10,407
946
7,568
9,695
7,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
xDxSxHx
Merlin
18
10 / 1 / 13
12,363
1,124
15,397
7,344
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

273

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
10,167
924
14,519
14,862
7,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
16
1 / 6 / 3
9,725
884
8,566
10,651
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
StChesus
Skadi
16
4 / 4 / 3
10,840
985
6,935
9,859
3,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 3
9,530
866
12,930
11,020
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
calman14
Neith
15
1 / 7 / 1
9,188
835
5,633
12,969
4,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
30
Kills
7
7
Deaths
30
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
2
13
9.25
W
Medusa
C0WT1PPER
Medusa
3
1
7
6.5
L
1
7
4
0.43
W
3
3
17
3.83
W
Bacchus
2
0
17
10.5
L
Serqet
1
6
3
0.42
L
Skadi
StChesus
Skadi
4
4
3
1.38
L
0
6
3
0.25
L
Neith
calman14
Neith
1
7
1
0.21
W
Merlin
xDxSxHx
Merlin
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,110
Damage
48,583
51,074
Taken
59,361
29,375
Mitigated
23,352
2,144
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,029
3,854
0
984
12,569
5,030
0
6,176
5,753
0
24,248
W
Medusa
C0WT1PPER
Medusa
6,312
2,147
390
320
10,449
3,436
0
4,298
5,093
0
19,650
L
14,519
2,079
655
1,594
14,862
7,769
0
5,452
9,210
24,184
0
W
9,804
3,510
0
450
11,017
10,694
0
4,962
5,717
0
19,712
W
Bacchus
7,568
135
0
0
9,695
7,279
0
7,442
1,694
14,623
0
L
Serqet
8,566
2,239
135
1,164
10,651
3,808
0
4,888
5,738
0
17,307
L
Skadi
StChesus
Skadi
6,935
3,701
0
0
9,859
3,347
0
4,603
5,231
0
19,028
L
12,930
2,642
186
1,024
11,020
3,934
0
4,242
6,703
38,818
0
L
Neith
calman14
Neith
5,633
1,458
0
1,177
12,969
4,494
0
3,780
8,989
0
14,711
W
Merlin
xDxSxHx
Merlin
15,397
1,249
0
0
7,344
2,936
0
2,728
4,174
49,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,964
Gold Earned
49,450
170
Minions Killed
166
7
Camps Cleared
3
995,653
Distance Traveled
970,541
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,504
1,137
22
2
4
211,188
3
W
Medusa
10,480
953
24
2
0
213,873
0
L
Geb
10,167
924
26
2
1
220,410
0
W
Odin
11,210
1,019
19
2
0
159,868
0
W
Bacchus
10,407
946
16
1
1
205,114
1
L
Serqet
9,725
884
25
2
0
175,498
0
L
Skadi
10,840
985
29
3
1
186,309
0
L
Hera
9,530
866
76
7
1
176,990
0
L
Neith
9,188
835
10
1
0
211,334
2
W
Merlin
12,363
1,124
89
8
2
205,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role