Player Matchup

Chaac
Chaac
Gold IV
Joan_R3
Chaac
Gold IV
Level 68
God Stats
15W - 18L
1,535 SR
Queue Stats
33W - 35L
1,621 MMR
Party 2
Scylla
Scylla
Gold V
alex_vaque_100
Scylla
Gold V
Level 66
God Stats
12W - 11L
1,600 SR
Queue Stats
15W - 18L
1,640 MMR
Party 2
Sol
Sol
Silver II
kevin02cf
Sol
Silver II
Level 42
God Stats
2W - 5L
1,463 SR
Queue Stats
100W - 97L
1,458 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 59
1,533 SR
1,573 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,661 SR
1,537 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
LeDraegon
Sylvanus
Bronze III
Level 149
God Stats
3W - 0L
1,655 SR
Queue Stats
5W - 2L
1,555 MMR
Party 1
Thoth
Thoth
Bronze III
Lettuce Gremlin
Thoth
Bronze III
Level 63
God Stats
5W - 0L
1,829 SR
Queue Stats
8W - 5L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Joan_R3
Chaac
10
0 / 4 / 2
7,370
567
6,505
12,566
6,743
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 7 / 0
7,945
611
6,215
10,051
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 0
7,024
540
4,941
9,233
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeCthulhuHeraGuan YuHel

VS

Bans
SobekPoseidonMedusaNoxHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
7 / 1 / 9
10,021
771
11,975
8,075
3,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
LeDraegon
Sylvanus
12
1 / 1 / 16
10,056
774
6,261
9,625
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
10 / 0 / 7
10,136
780
11,171
7,308
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
18
18
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
9
11.5
L
Chaac
Joan_R3
Chaac
0
4
2
0.25
W
Sylvanus
LeDraegon
Sylvanus
1
1
16
9
W
10
0
7
13.5
L
2
7
0
0.29
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
29,407
31,850
Taken
25,008
11,160
Mitigated
16,045
7,387
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,975
5,140
0
3,262
8,075
3,445
1,732
4,490
3,457
0
46,168
L
Chaac
Joan_R3
Chaac
6,505
499
171
3,833
12,566
6,743
0
5,499
6,813
0
26,434
W
Sylvanus
LeDraegon
Sylvanus
6,261
1,453
3,233
5,179
9,625
9,778
303
3,656
5,693
18,560
0
W
11,171
907
84
3,302
7,308
2,822
1,238
2,731
4,429
43,988
0
L
6,215
162
229
1,453
10,051
2,292
0
4,931
4,852
25,006
0
L
4,941
192
294
1,407
9,233
2,125
0
6,184
2,753
20,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,339
Gold Earned
30,213
134
Minions Killed
165
0
Camps Cleared
0
667,182
Distance Traveled
713,178
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,021
771
81
6
0
240,944
9
L
Chaac
7,370
567
44
3
0
242,895
2
W
Sylvanus
10,056
774
14
1
0
221,475
3
W
Thoth
10,136
780
70
5
0
250,759
2
L
Scylla
7,945
611
57
4
0
204,175
0
L
Sol
7,024
540
33
3
0
220,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role