Player Matchup

Nemesis
Nemesis
Azazel_Nemesis
Nemesis
Level 5
God Stats
1W - 3L
1,552 SR
Queue Stats
6W - 15L
1,412 Elo+
Solo
Danzaburou
Danzaburou
IceCold Toshiro
Danzaburou
Level 29
God Stats
17W - 23L
1,525 SR
Queue Stats
326W - 317L
1,587 Elo+
Party 2
Chang'e
Chang'e
Psychocadillacz
Chang'e
Level 27
God Stats
6W - 9L
1,515 SR
Queue Stats
605W - 550L
1,547 Elo+
Party 2
Artemis
Artemis
Sora Souffle
Artemis
Level 29
God Stats
0W - 3L
1,477 SR
Queue Stats
32W - 27L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
bAiLaDoR-99
Cu Chulainn
Level 27
God Stats
101W - 71L
1,687 SR
Queue Stats
633W - 564L
1,549 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,523 Elo+

VS

Team Averages
Level 35
1,573 SR
1,594 Elo+
Ao Kuang
Ao Kuang
Chowder916
Ao Kuang
Level 29
God Stats
14W - 12L
1,660 SR
Queue Stats
100W - 93L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
GrottyAlarm
Kukulkan
Level 25
God Stats
55W - 43L
1,605 SR
Queue Stats
82W - 66L
1,534 Elo+
Party 3
Geb
Geb
Hu5ky6
Geb
Level 7
God Stats
33W - 32L
1,404 SR
Queue Stats
243W - 251L
1,756 Elo+
Party 1
Mercury
Mercury
McDonaldsBlGMac
Mercury
Level 25
God Stats
6W - 5L
1,350 SR
Queue Stats
26W - 17L
1,534 Elo+
Party 3
Danzaburou
Danzaburou
PugLife Gaming
Danzaburou
Level 87
God Stats
4W - 1L
1,844 SR
Queue Stats
287W - 281L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
10,514
404
4,388
20,348
8,086
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
IceCold Toshiro
Danzaburou
17
1 / 14 / 2
10,578
407
19,074
27,841
10,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 1
10,046
386
9,517
23,837
12,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Sora Souffle
Artemis
19
4 / 5 / 2
12,317
474
14,920
21,358
9,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
bAiLaDoR-99
Cu Chulainn
20
3 / 7 / 1
12,903
496
17,382
25,153
25,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chowder916
Ao Kuang
20
15 / 4 / 1
14,867
572
22,300
27,157
22,617
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
GrottyAlarm
Kukulkan
20
4 / 5 / 5
14,844
571
15,941
16,248
9,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Hu5ky6
Geb
18
4 / 1 / 20
14,017
539
7,144
15,745
19,534
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
1 / 1 / 4
14,296
550
7,100
20,222
11,491
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
PugLife Gaming
Danzaburou
20
19 / 1 / 12
16,838
648
37,274
26,617
17,942
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
11
Kills
43
43
Deaths
12
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Ao Kuang
Chowder916
Ao Kuang
15
4
1
3.88
W
Kukulkan
GrottyAlarm
Kukulkan
4
5
5
1.3
W
Geb
Hu5ky6
Geb
4
1
20
14
L
Danzaburou
IceCold Toshiro
Danzaburou
1
14
2
0.14
W
1
1
4
3
L
1
8
1
0.19
W
Danzaburou
PugLife Gaming
Danzaburou
19
1
12
25
L
Artemis
Sora Souffle
Artemis
4
5
2
1
L
Cu Chulainn
bAiLaDoR-99
Cu Chulainn
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,281
Damage
89,759
118,537
Taken
105,989
65,403
Mitigated
80,669
34,379
Healing
36,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,388
1,536
0
3,549
20,348
8,086
540
6,949
13,345
0
56,860
W
Ao Kuang
Chowder916
Ao Kuang
22,300
8,105
0
12,437
27,157
22,617
1,388
3,057
24,100
82,730
10,640
W
Kukulkan
GrottyAlarm
Kukulkan
15,941
1,030
175
5,267
16,248
9,085
1,971
254
15,994
98,292
0
W
Geb
Hu5ky6
Geb
7,144
599
708
3,589
15,745
19,534
548
2,714
13,031
18,833
0
L
Danzaburou
IceCold Toshiro
Danzaburou
19,074
7,316
0
5,535
27,841
10,278
712
7,283
20,508
0
72,449
W
7,100
2,793
0
875
20,222
11,491
1,042
230
19,992
0
160,852
L
9,517
2,381
3,775
10,409
23,837
12,275
490
7,410
16,307
58,275
0
W
Danzaburou
PugLife Gaming
Danzaburou
37,274
16,912
0
13,680
26,617
17,942
6,973
4,959
21,658
0
140,647
L
Artemis
Sora Souffle
Artemis
14,920
6,500
0
8,069
21,358
9,572
2,374
10,339
10,491
0
86,925
L
Cu Chulainn
bAiLaDoR-99
Cu Chulainn
17,382
5,466
0
3,042
25,153
25,192
706
11,707
13,395
0
90,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,358
Gold Earned
74,862
553
Minions Killed
693
0
Camps Cleared
0
2,039,039
Distance Traveled
2,452,724
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,514
404
81
3
0
417,080
0
W
Ao Kuang
14,867
572
132
5
0
428,479
2
W
Kukulkan
14,844
571
171
7
0
426,550
0
W
Geb
14,017
539
29
1
0
515,430
0
L
Danzaburou
10,578
407
100
4
0
369,545
2
W
Mercury
14,296
550
182
7
0
604,345
7
L
Chang'e
10,046
386
83
3
0
420,617
0
W
Danzaburou
16,838
648
179
7
0
477,920
1
L
Artemis
12,317
474
150
6
0
353,286
0
L
Cu Chulainn
12,903
496
139
5
0
478,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role