Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AnimalEade7
Aphrodite
Level 34
God Stats
3W - 1L
1,666 SR
Queue Stats
3W - 1L
1,707 Elo+
Party 1
Hun Batz
Hun Batz
Epsilon942
Hun Batz
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 51L
1,547 Elo+
Party 1
Team Averages
Level 60
1,555 SR
1,585 Elo+

VS

Team Averages
Level 89
1,388 SR
1,517 Elo+
Cthulhu
Cthulhu
CosmoKrieger1
Cthulhu
Level 88
God Stats
6W - 11L
1,532 SR
Queue Stats
124W - 129L
1,478 Elo+
Solo
Poseidon
Poseidon
SBF Craker
Poseidon
Level 144
God Stats
3W - 4L
1,225 SR
Queue Stats
182W - 178L
1,523 Elo+
Party 2
Thanatos
Thanatos
xLMaoxZedongx
Thanatos
Level 34
God Stats
2W - 6L
1,407 SR
Queue Stats
18W - 24L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
9 / 0 / 9
11,131
742
9,711
15,485
11,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
AnimalEade7
Aphrodite
13
2 / 0 / 15
9,776
652
3,070
10,663
5,264
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Epsilon942
Hun Batz
13
8 / 2 / 8
10,863
724
12,411
12,491
4,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 3 / 1
8,602
573
8,532
11,126
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
SBF Craker
Poseidon
13
1 / 7 / 1
9,221
615
12,579
9,502
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
xLMaoxZedongx
Thanatos
12
1 / 9 / 1
9,075
605
7,061
11,619
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
19
Kills
2
2
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
0
9
13.5
W
Aphrodite
AnimalEade7
Aphrodite
2
0
15
9.5
L
Cthulhu
0
3
1
0.17
W
Hun Batz
Epsilon942
Hun Batz
8
2
8
6
L
Poseidon
SBF Craker
Poseidon
1
7
1
0.21
L
Thanatos
xLMaoxZedongx
Thanatos
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
28,172
38,639
Taken
32,247
21,127
Mitigated
13,648
14,731
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,711
4,483
0
2,515
15,485
11,328
687
8,023
7,106
0
30,627
W
Aphrodite
AnimalEade7
Aphrodite
3,070
104
5,519
4,450
10,663
5,264
217
6,398
3,799
26,266
0
L
Cthulhu
8,532
954
612
2,042
11,126
6,912
0
1,127
9,999
15,930
0
W
Hun Batz
Epsilon942
Hun Batz
12,411
3,848
0
2,247
12,491
4,535
490
5,754
6,555
0
49,759
L
Poseidon
SBF Craker
Poseidon
12,579
712
0
1,086
9,502
2,844
96
1,113
8,389
54,592
0
L
Thanatos
xLMaoxZedongx
Thanatos
7,061
1,591
0
4,350
11,619
3,892
0
910
10,709
0
22,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
26,898
158
Minions Killed
141
0
Camps Cleared
0
855,695
Distance Traveled
679,812
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,131
742
50
3
0
296,351
0
W
Aphrodite
9,776
652
40
3
0
274,221
1
L
Cthulhu
8,602
573
24
2
0
207,743
1
W
Hun Batz
10,863
724
68
5
0
285,123
3
L
Poseidon
9,221
615
84
6
0
224,907
6
L
Thanatos
9,075
605
33
2
0
247,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role