Player Matchup

Cthulhu
Cthulhu
Bhokolatebookie
Cthulhu
Level 15
God Stats
19W - 19L
1,471 SR
Queue Stats
61W - 56L
1,526 Elo+
Party 2
Neith
Neith
Canova33
Neith
Level 18
God Stats
7W - 8L
1,500 SR
Queue Stats
27W - 32L
1,556 Elo+
Party 2
Anubis
Anubis
CrimsonDio
Anubis
Level 21
God Stats
15W - 11L
1,382 SR
Queue Stats
48W - 44L
1,423 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DemonicAcolyte
Cu Chulainn
Level 29
God Stats
3W - 2L
1,867 SR
Queue Stats
23W - 22L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
qmanqmoney
Hun Batz
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
312W - 261L
1,633 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,542 Elo+

VS

Team Averages
Level 19
1,570 SR
1,489 Elo+
Cupid
Cupid
DomesticCabbage
Cupid
Level 29
God Stats
10W - 3L
1,851 SR
Queue Stats
48W - 58L
1,510 Elo+
Solo
Chernobog
Chernobog
QuitF6
Chernobog
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
estrellitalol
Loki
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 83L
1,300 Elo+
Solo
Thoth
Thoth
l3lindess
Thoth
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,577 Elo+
Solo
Ymir
Ymir
lawnmower9000
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,231
479
1,692
5,749
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Canova33
Neith
10
0 / 5 / 0
5,620
432
1,768
5,961
1,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
CrimsonDio
Anubis
12
1 / 4 / 1
7,059
543
3,549
8,698
3,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
DemonicAcolyte
Cu Chulainn
11
1 / 3 / 0
6,509
501
4,460
7,564
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
qmanqmoney
Hun Batz
13
3 / 3 / 1
7,716
594
2,958
9,475
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,941
611
6,578
4,730
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
QuitF6
Chernobog
14
2 / 1 / 4
7,757
597
7,068
7,089
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 7
6,971
536
2,708
7,855
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
l3lindess
Thoth
14
5 / 2 / 3
8,195
630
5,693
5,517
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 0 / 4
6,656
512
3,269
5,788
3,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
17
17
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Neith
Canova33
Neith
0
5
0
0
L
Anubis
CrimsonDio
Anubis
1
4
1
0.38
L
Cu Chulainn
DemonicAcolyte
Cu Chulainn
1
3
0
0.33
W
5
0
2
6
W
Chernobog
QuitF6
Chernobog
2
1
4
4
W
2
2
7
2.75
W
Thoth
l3lindess
Thoth
5
2
3
3.25
W
3
0
4
5
L
Hun Batz
qmanqmoney
Hun Batz
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,427
Damage
25,316
37,447
Taken
30,979
17,346
Mitigated
10,769
10,091
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,692
36
0
756
5,749
3,239
0
1,543
4,206
21,033
0
L
Neith
Canova33
Neith
1,768
655
0
952
5,961
1,629
0
1,236
4,725
0
19,551
L
Anubis
CrimsonDio
Anubis
3,549
135
0
3,517
8,698
3,957
155
4,027
4,351
33,653
0
L
Cu Chulainn
DemonicAcolyte
Cu Chulainn
4,460
506
0
922
7,564
5,217
692
729
6,763
2,664
26,288
W
6,578
3,493
296
3,774
4,730
1,384
1,556
347
4,383
0
54,286
W
Chernobog
QuitF6
Chernobog
7,068
4,581
0
3,139
7,089
2,504
841
638
6,051
0
49,296
W
2,708
759
0
2,768
7,855
2,128
550
601
7,254
0
38,834
W
Thoth
l3lindess
Thoth
5,693
45
0
1,004
5,517
1,456
49
2,778
2,714
40,768
0
W
3,269
981
0
1,960
5,788
3,297
541
1,283
4,505
11,240
0
L
Hun Batz
qmanqmoney
Hun Batz
2,958
1,010
0
3,944
9,475
3,304
0
953
8,440
0
41,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
37,520
309
Minions Killed
393
0
Camps Cleared
0
1,244,775
Distance Traveled
1,243,888
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,231
479
32
2
0
274,961
0
L
Neith
5,620
432
54
4
0
215,364
0
L
Anubis
7,059
543
83
6
0
209,382
0
L
Cu Chulainn
6,509
501
52
4
0
274,965
1
W
Cupid
7,941
611
104
8
0
243,904
0
W
Chernobog
7,757
597
107
8
0
222,436
3
W
Loki
6,971
536
65
5
0
271,747
8
W
Thoth
8,195
630
90
7
0
262,732
7
W
Ymir
6,656
512
27
2
0
243,069
2
L
Hun Batz
7,716
594
88
7
0
270,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role