Player Matchup

Hel
Hel
Demon_killermix
Hel
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Thanatos
Thanatos
IKiida
Thanatos
Level 27
God Stats
10W - 17L
1,442 SR
Queue Stats
415W - 360L
1,514 Elo+
Party 1
Bellona
Bellona
JeekyWeeb
Bellona
Level 18
God Stats
10W - 12L
1,474 SR
Queue Stats
43W - 53L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Pr_IceMan17
Danzaburou
Level 29
God Stats
20W - 14L
1,508 SR
Queue Stats
49W - 39L
1,511 Elo+
Solo
Nu Wa
Nu Wa
x_XJorgetechX_x
Nu Wa
Level 28
God Stats
5W - 7L
1,739 SR
Queue Stats
580W - 485L
1,569 Elo+
Party 1
Team Averages
Level 24
1,576 SR
1,507 Elo+

VS

Team Averages
Level 44
1,672 SR
1,511 Elo+
Bellona
Bellona
Acidic116114
Bellona
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 131L
1,459 Elo+
Solo
Artemis
Artemis
Dillon6181
Artemis
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
354W - 312L
1,515 Elo+
Party 2
Cerberus
Cerberus
MAYHEM945
Cerberus
Level 19
God Stats
23W - 15L
2,008 SR
Queue Stats
158W - 150L
1,545 Elo+
Party 2
Achilles
Achilles
R3XP 13
Achilles
Level 24
God Stats
38W - 31L
1,500 SR
Queue Stats
299W - 288L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
motts sauce VI
Ne Zha
Level 27
God Stats
23W - 16L
1,852 SR
Queue Stats
1,285W - 1,196L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,391
370
1,892
9,281
3,064
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
IKiida
Thanatos
16
5 / 4 / 1
10,084
504
6,248
13,101
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
JeekyWeeb
Bellona
16
0 / 3 / 4
9,877
494
4,283
13,828
10,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Pr_IceMan17
Danzaburou
15
1 / 3 / 2
9,298
465
6,277
14,152
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 2
8,753
438
6,805
12,955
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acidic116114
Bellona
12
2 / 2 / 2
9,027
451
5,031
8,234
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Dillon6181
Artemis
18
8 / 0 / 9
11,038
552
14,792
10,477
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
MAYHEM945
Cerberus
16
5 / 0 / 10
10,771
539
7,249
7,458
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
R3XP 13
Achilles
16
4 / 3 / 11
10,164
508
9,715
13,534
8,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 12
9,957
498
8,059
11,800
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
7
Kills
23
23
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acidic116114
Bellona
2
2
2
1.5
L
0
6
2
0.17
W
Artemis
Dillon6181
Artemis
8
0
9
12.5
L
Thanatos
IKiida
Thanatos
5
4
1
1.38
L
Bellona
JeekyWeeb
Bellona
0
3
4
0.67
W
Cerberus
MAYHEM945
Cerberus
5
0
10
10
L
Danzaburou
Pr_IceMan17
Danzaburou
1
3
2
0.67
W
Achilles
R3XP 13
Achilles
4
3
11
3.17
W
4
2
12
5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
44,846
63,317
Taken
51,503
26,747
Mitigated
26,919
25,559
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acidic116114
Bellona
5,031
2,318
0
3,237
8,234
4,877
153
708
7,526
0
35,735
L
1,892
423
2,385
1,549
9,281
3,064
223
2,313
6,968
11,378
0
W
Artemis
Dillon6181
Artemis
14,792
7,145
0
7,293
10,477
3,944
2,584
698
9,777
0
89,346
L
Thanatos
IKiida
Thanatos
6,248
1,571
0
10,892
13,101
4,853
989
55
13,046
0
47,787
L
Bellona
JeekyWeeb
Bellona
4,283
1,428
0
2,574
13,828
10,700
2,156
2,282
11,546
0
57,319
W
Cerberus
MAYHEM945
Cerberus
7,249
238
0
3,176
7,458
5,543
395
864
6,514
31,088
0
L
Danzaburou
Pr_IceMan17
Danzaburou
6,277
2,149
501
5,451
14,152
4,603
1,044
2,172
11,980
0
55,655
W
Achilles
R3XP 13
Achilles
9,715
2,065
0
3,139
13,534
8,123
2,218
5,021
8,051
0
48,835
W
8,059
2,627
0
3,402
11,800
4,432
452
824
10,938
0
54,690
L
6,805
3,278
203
2,004
12,955
3,527
791
427
12,528
37,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,403
Gold Earned
50,957
385
Minions Killed
403
0
Camps Cleared
0
1,701,922
Distance Traveled
1,662,988
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,027
451
64
3
0
209,781
0
L
Hel
7,391
370
23
1
0
295,661
0
W
Artemis
11,038
552
119
6
0
350,954
2
L
Thanatos
10,084
504
82
4
0
373,858
2
L
Bellona
9,877
494
119
6
0
380,955
3
W
Cerberus
10,771
539
56
3
0
330,827
0
L
Danzaburou
9,298
465
90
5
0
338,928
5
W
Achilles
10,164
508
79
4
0
375,448
1
W
Ne Zha
9,957
498
85
4
0
395,978
0
L
Nu Wa
8,753
438
71
4
0
312,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role