Player Matchup

Sobek
Sobek
Gold II
Aliway
Sobek
Gold II
Level 159
God Stats
60W - 59L
1,533 SR
Queue Stats
289W - 280L
1,574 MMR
Party 3
Mercury
Mercury
Gold III
Nihiilous
Mercury
Gold III
Level 128
God Stats
9W - 5L
1,697 SR
Queue Stats
63W - 54L
1,574 MMR
Solo
Apollo
Apollo
Gold II
WillEXE
Apollo
Gold II
Level 149
God Stats
14W - 12L
1,681 SR
Queue Stats
291W - 280L
1,574 MMR
Party 3
Chang'e
Chang'e
Gold III
ZmansNut
Chang'e
Gold III
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
494W - 506L
1,572 MMR
Party 2
Vamana
Vamana
Gold III
jaymizal
Vamana
Gold III
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
416W - 414L
1,565 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,582 SR
1,572 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,568 SR
1,556 MMR
Hun Batz
Hun Batz
Silver I
DogPlayer2
Hun Batz
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
Gryph0nTM
Izanami
Gold III
Level 120
God Stats
2W - 3L
1,542 SR
Queue Stats
132W - 118L
1,593 MMR
Party 1
Khepri
Khepri
Silver II
KingRedH0wler
Khepri
Silver II
Level 68
God Stats
7W - 4L
1,798 SR
Queue Stats
10W - 10L
1,547 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Kirishimã
Kukulkan
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,575 MMR
Solo
Bellona
Bellona
Silver I
sabrinaclaudio
Bellona
Silver I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aliway
Sobek
15
0 / 8 / 8
10,971
392
7,197
21,244
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Nihiilous
Mercury
20
6 / 4 / 5
14,992
535
14,749
19,915
10,812
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
WillEXE
Apollo
20
3 / 3 / 4
14,810
529
10,110
19,497
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
ZmansNut
Chang'e
20
3 / 6 / 5
13,006
465
11,743
20,495
7,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
jaymizal
Vamana
20
3 / 3 / 7
15,308
547
18,118
34,730
26,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SetTsukuyomiJanusNu WaCu Chulainn

VS

Bans
DanzaburouSun WukongScyllaCerberusThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DogPlayer2
Hun Batz
20
2 / 2 / 6
15,496
553
13,651
17,085
9,152
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Gryph0nTM
Izanami
20
5 / 2 / 9
16,534
591
17,474
12,831
6,272
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 15
12,495
446
6,306
22,743
17,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Kirishimã
Kukulkan
20
8 / 1 / 12
16,470
588
22,554
14,503
6,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 5 / 7
16,385
585
26,197
23,838
36,819
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
15
Kills
24
24
Deaths
15
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aliway
Sobek
0
8
8
0.5
W
Hun Batz
DogPlayer2
Hun Batz
2
2
6
2.5
W
Izanami
Gryph0nTM
Izanami
5
2
9
4.75
W
0
5
15
1.5
W
Kukulkan
Kirishimã
Kukulkan
8
1
12
14
L
Mercury
Nihiilous
Mercury
6
4
5
2.13
L
Apollo
WillEXE
Apollo
3
3
4
1.67
L
Chang'e
ZmansNut
Chang'e
3
6
5
0.92
L
Vamana
jaymizal
Vamana
3
3
7
2.17
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,917
Damage
86,182
115,881
Taken
91,000
69,826
Mitigated
76,256
35,274
Healing
23,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aliway
Sobek
7,197
1,093
0
4,562
21,244
17,511
0
7,075
13,941
21,909
0
W
Hun Batz
DogPlayer2
Hun Batz
13,651
2,009
1,535
5,586
17,085
9,152
1,731
3,442
13,553
0
121,113
W
Izanami
Gryph0nTM
Izanami
17,474
12,964
0
1,804
12,831
6,272
6,282
2,017
10,770
0
182,010
W
6,306
653
0
7,742
22,743
17,274
512
6,515
16,048
26,224
0
W
Kukulkan
Kirishimã
Kukulkan
22,554
2,910
0
3,000
14,503
6,739
1,087
4,215
10,028
127,089
0
L
Mercury
Nihiilous
Mercury
14,749
10,072
0
1,300
19,915
10,812
0
4,199
15,610
0
156,596
L
Apollo
WillEXE
Apollo
10,110
6,219
0
7,881
19,497
6,805
6,369
4,682
14,751
0
118,836
L
Chang'e
ZmansNut
Chang'e
11,743
924
2,405
8,045
20,495
7,965
495
6,675
13,546
89,204
0
L
Vamana
jaymizal
Vamana
18,118
5,963
0
11,081
34,730
26,733
102
8,248
26,213
11,861
70,624
W
26,197
10,920
0
4,119
23,838
36,819
27
6,345
17,315
13,047
102,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,087
Gold Earned
77,380
787
Minions Killed
860
0
Camps Cleared
0
3,012,286
Distance Traveled
2,888,359
37
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,971
392
16
1
0
565,397
13
W
Hun Batz
15,496
553
210
8
0
611,343
3
W
Izanami
16,534
591
251
9
0
576,065
15
W
Khepri
12,495
446
32
1
0
571,571
12
W
Kukulkan
16,470
588
202
7
0
586,296
11
L
Mercury
14,992
535
222
8
0
711,779
5
L
Apollo
14,810
529
215
8
0
598,969
8
L
Chang'e
13,006
465
179
6
0
542,330
6
L
Vamana
15,308
547
155
6
0
593,811
5
W
Bellona
16,385
585
165
6
0
543,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role