Player Matchup

Sobek
Sobek
AdmiralGreco
Sobek
Level 32
God Stats
1W - 3L
1,634 SR
Queue Stats
26W - 26L
1,647 Elo+
Party 2
Da Ji
Da Ji
ThicccThighs
Da Ji
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ZRTx
Amaterasu
Level 18
God Stats
1W - 2L
1,710 SR
Queue Stats
19W - 25L
1,693 Elo+
Party 2
Scylla
Scylla
Zhooko
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
draqataq
Neith
Level 6
God Stats
4W - 4L
1,932 SR
Queue Stats
36W - 30L
1,745 Elo+
Party 2
Team Averages
Level 32
1,655 SR
1,617 Elo+

VS

Team Averages
Level 21
1,619 SR
1,670 Elo+
Ganesha
Ganesha
JagerTheWolf
Ganesha
Level 16
God Stats
14W - 4L
1,806 SR
Queue Stats
24W - 16L
1,651 Elo+
Party 1
Hercules
Hercules
LogoutXD
Hercules
Level 15
God Stats
8W - 6L
1,549 SR
Queue Stats
32W - 19L
1,632 Elo+
Party 1
Ra
Ra
MetroSmile
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 22L
1,678 Elo+
Party 3
Heimdallr
Heimdallr
Schlucht
Heimdallr
Level 18
God Stats
5W - 2L
1,655 SR
Queue Stats
196W - 154L
1,723 Elo+
Solo
Thor
Thor
otisTheBro
Thor
Level 29
God Stats
1W - 1L
1,585 SR
Queue Stats
33W - 23L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,950
496
3,545
9,570
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 0
6,186
516
3,877
8,759
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
ZRTx
Amaterasu
9
0 / 4 / 0
5,576
465
1,488
9,528
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Zhooko
Scylla
10
0 / 6 / 2
5,731
478
2,014
7,315
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
draqataq
Neith
9
0 / 3 / 2
5,175
431
4,444
5,711
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JagerTheWolf
Ganesha
11
0 / 2 / 9
6,798
567
4,386
7,532
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
LogoutXD
Hercules
14
6 / 0 / 0
8,085
674
6,834
6,849
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
8 / 1 / 1
8,257
688
6,889
4,536
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Schlucht
Heimdallr
12
5 / 0 / 1
6,952
579
7,089
6,817
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 3
6,705
559
2,925
6,973
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
21
21
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Ganesha
JagerTheWolf
Ganesha
0
2
9
2.25
W
Hercules
LogoutXD
Hercules
6
0
0
6
W
8
1
1
8.5
W
Heimdallr
Schlucht
Heimdallr
5
0
1
5.5
L
2
5
0
0.4
L
Amaterasu
ZRTx
Amaterasu
0
4
0
0
L
Scylla
Zhooko
Scylla
0
6
2
0.17
L
Neith
draqataq
Neith
0
3
2
0.33
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
28,123
40,883
Taken
32,707
17,547
Mitigated
14,829
10,605
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,545
459
0
4,046
9,570
5,118
0
3,043
6,431
19,663
0
W
Ganesha
JagerTheWolf
Ganesha
4,386
264
429
2,690
7,532
3,825
376
2,095
5,437
13,552
0
W
Hercules
LogoutXD
Hercules
6,834
3,053
0
3,178
6,849
4,642
220
0
6,849
0
44,701
W
6,889
889
1,174
2,201
4,536
1,756
572
982
3,422
50,349
0
W
Heimdallr
Schlucht
Heimdallr
7,089
2,621
0
4,678
6,817
2,193
802
1,261
5,556
0
43,284
L
3,877
883
0
1,120
8,759
4,594
0
2,292
6,326
0
31,263
L
Amaterasu
ZRTx
Amaterasu
1,488
384
0
3,474
9,528
4,367
0
0
9,333
0
22,761
L
Scylla
Zhooko
Scylla
2,014
439
0
500
7,315
2,125
0
3,926
3,233
22,022
0
L
Neith
draqataq
Neith
4,444
2,391
0
1,465
5,711
1,343
0
1,645
4,044
0
20,745
W
2,925
583
0
2,526
6,973
2,413
0
1,005
5,884
0
35,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,618
Gold Earned
36,797
251
Minions Killed
357
0
Camps Cleared
0
1,134,173
Distance Traveled
1,180,101
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,950
496
27
2
0
248,905
3
W
Ganesha
6,798
567
5
0
0
240,887
0
W
Hercules
8,085
674
101
8
0
234,026
1
W
Ra
8,257
688
109
9
0
253,053
2
W
Heimdallr
6,952
579
77
6
0
192,043
3
L
Da Ji
6,186
516
62
5
0
209,034
0
L
Amaterasu
5,576
465
54
5
0
222,965
1
L
Scylla
5,731
478
63
5
0
198,292
0
L
Neith
5,175
431
45
4
0
254,977
2
W
Thor
6,705
559
65
5
0
260,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role