Player Matchup

Arachne
Arachne
I-Korosu-I
Arachne
Level 28
God Stats
9W - 6L
1,474 SR
Queue Stats
108W - 124L
1,384 Elo+
Party 1
Apollo
Apollo
StressRelief--
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,366 Elo+
Party 1
Ares
Ares
bastian S 009
Ares
Level 18
God Stats
0W - 7L
1,256 SR
Queue Stats
630W - 606L
1,432 Elo+
Solo
Achilles
Achilles
coolteathomas
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,452 Elo+
Solo
Ra
Ra
dyiablh01
Ra
Level 15
God Stats
1W - 1L
1,701 SR
Queue Stats
25W - 22L
1,435 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,414 Elo+

VS

Team Averages
Level 28
1,527 SR
1,420 Elo+
Ne Zha
Ne Zha
Beamics
Ne Zha
Level 27
God Stats
7W - 2L
1,532 SR
Queue Stats
402W - 423L
1,359 Elo+
Solo
Agni
Agni
ChumSoup
Agni
Level 24
God Stats
7W - 2L
1,500 SR
Queue Stats
181W - 184L
1,459 Elo+
Solo
Heimdallr
Heimdallr
PaPa PillZZ
Heimdallr
Level 29
God Stats
11W - 8L
1,600 SR
Queue Stats
80W - 117L
1,369 Elo+
Solo
Bakasura
Bakasura
Tu_Lokito_2720
Bakasura
Level 45
God Stats
13W - 9L
1,500 SR
Queue Stats
395W - 376L
1,477 Elo+
Party 2
Bellona
Bellona
l-DomI-
Bellona
Level 15
God Stats
22W - 22L
1,502 SR
Queue Stats
41W - 41L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
I-Korosu-I
Arachne
8
3 / 1 / 0
5,270
479
3,200
7,234
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 3 / 0
5,061
460
1,597
5,006
1,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 3
4,783
435
379
5,346
1,668
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
coolteathomas
Achilles
9
1 / 1 / 0
5,237
476
2,103
3,784
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
2 / 5 / 4
5,228
475
3,972
5,135
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beamics
Ne Zha
10
1 / 0 / 1
6,455
587
2,466
3,512
1,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
9
3 / 5 / 3
5,846
531
3,856
5,576
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
PaPa PillZZ
Heimdallr
10
5 / 3 / 1
6,195
563
4,663
6,237
2,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
10
2 / 1 / 4
6,118
556
3,180
4,181
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
l-DomI-
Bellona
11
3 / 1 / 1
6,389
581
3,464
6,174
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
14
14
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Beamics
Ne Zha
1
0
1
1.5
W
Agni
3
5
3
0.9
L
Arachne
I-Korosu-I
Arachne
3
1
0
3
W
Heimdallr
PaPa PillZZ
Heimdallr
5
3
1
1.83
L
2
3
0
0.67
W
Bakasura
2
1
4
4
L
1
4
3
0.63
L
Achilles
coolteathomas
Achilles
1
1
0
1
L
2
5
4
0.8
W
Bellona
l-DomI-
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,251
Damage
17,629
26,505
Taken
25,680
10,117
Mitigated
10,369
5,362
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Beamics
Ne Zha
2,466
1,177
0
1,032
3,512
1,208
117
291
3,221
0
22,288
W
Agni
3,856
844
0
0
5,576
1,723
230
2,082
3,494
25,738
0
L
Arachne
I-Korosu-I
Arachne
3,200
1,781
0
3,526
7,234
3,038
0
198
7,020
0
19,676
W
Heimdallr
PaPa PillZZ
Heimdallr
4,663
3,153
0
1,237
6,237
2,194
1,011
1,851
4,386
0
22,689
L
1,597
806
0
844
5,006
1,179
0
788
4,187
0
14,581
W
Bakasura
3,180
1,976
0
2,301
4,181
1,252
258
108
4,073
0
21,515
L
379
92
0
159
5,346
1,668
0
1,511
3,799
6,641
0
L
Achilles
coolteathomas
Achilles
2,103
514
0
319
3,784
2,763
98
0
3,614
0
20,149
L
3,972
422
80
434
5,135
1,469
0
1,359
3,734
21,207
0
W
Bellona
l-DomI-
Bellona
3,464
924
0
1,718
6,174
3,992
663
19
5,955
0
31,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
31,003
152
Minions Killed
277
0
Camps Cleared
0
972,893
Distance Traveled
1,074,109
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,455
587
54
5
0
210,570
0
W
Agni
5,846
531
46
4
0
203,701
0
L
Arachne
5,270
479
37
3
0
217,576
1
W
Heimdallr
6,195
563
47
4
0
181,268
0
L
Apollo
5,061
460
31
3
0
160,445
4
W
Bakasura
6,118
556
50
5
0
248,812
0
L
Ares
4,783
435
13
1
0
159,995
0
L
Achilles
5,237
476
36
3
0
220,680
0
L
Ra
5,228
475
35
3
0
214,197
0
W
Bellona
6,389
581
80
7
0
229,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role