Player Matchup

King Arthur
King Arthur
BooTnot
King Arthur
Level 28
God Stats
4W - 1L
1,736 SR
Queue Stats
12W - 16L
1,396 Elo+
Solo
Yemoja
Yemoja
FomeCuliao
Yemoja
Level 17
God Stats
13W - 13L
1,512 SR
Queue Stats
208W - 223L
1,426 Elo+
Party 3
Thor
Thor
GoldKO
Thor
Level 8
God Stats
18W - 19L
1,721 SR
Queue Stats
181W - 210L
1,793 Elo+
Party 3
Anubis
Anubis
JosefBoclive
Anubis
Level 26
God Stats
15W - 18L
1,380 SR
Queue Stats
71W - 76L
1,434 Elo+
Party 1
Neith
Neith
Novrt25
Neith
Level 29
God Stats
14W - 11L
1,668 SR
Queue Stats
104W - 88L
1,479 Elo+
Party 1
Team Averages
Level 22
1,604 SR
1,506 Elo+

VS

Team Averages
Level 15
1,454 SR
1,385 Elo+
Kukulkan
Kukulkan
Celestiiiial
Kukulkan
Level 17
God Stats
20W - 15L
1,577 SR
Queue Stats
62W - 71L
1,471 Elo+
Party 2
Fenrir
Fenrir
Fluffy Wolf iTz
Fenrir
Level 23
God Stats
35W - 37L
1,489 SR
Queue Stats
130W - 132L
1,474 Elo+
Party 2
Xbalanque
Xbalanque
Fox4iter
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo
Athena
Athena
Freeforhole
Athena
Level 14
God Stats
6W - 7L
1,190 SR
Queue Stats
31W - 34L
1,102 Elo+
Party 2
Bellona
Bellona
LeChatonBarbare
Bellona
Level 18
God Stats
23W - 27L
1,516 SR
Queue Stats
108W - 105L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BooTnot
King Arthur
18
8 / 3 / 2
11,659
614
13,533
17,681
14,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
FomeCuliao
Yemoja
13
2 / 2 / 12
9,446
497
4,416
10,807
9,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
GoldKO
Thor
14
4 / 1 / 4
9,543
502
5,745
12,909
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
18
3 / 2 / 4
11,175
588
6,654
13,872
8,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Novrt25
Neith
16
12 / 3 / 6
11,104
584
18,953
15,071
8,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Celestiiiial
Kukulkan
16
7 / 4 / 0
10,942
576
14,880
9,343
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 5
8,336
439
7,846
15,489
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Fox4iter
Xbalanque
12
0 / 9 / 2
7,400
389
4,641
13,090
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
13
2 / 7 / 6
8,949
471
9,617
17,639
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 4
8,879
467
4,331
12,244
12,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
29
Kills
10
11
Deaths
29
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BooTnot
King Arthur
8
3
2
3
L
Kukulkan
Celestiiiial
Kukulkan
7
4
0
1.75
L
1
4
5
0.88
W
Yemoja
FomeCuliao
Yemoja
2
2
12
4
L
Xbalanque
Fox4iter
Xbalanque
0
9
2
0.11
L
Athena
2
7
6
0.71
W
Thor
GoldKO
Thor
4
1
4
6
W
Anubis
3
2
4
2.5
L
0
5
4
0.4
W
Neith
Novrt25
Neith
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,301
Damage
41,315
70,340
Taken
67,805
46,214
Mitigated
38,528
31,527
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BooTnot
King Arthur
13,533
2,017
0
4,105
17,681
14,062
1,033
3,426
14,255
0
71,940
L
Kukulkan
Celestiiiial
Kukulkan
14,880
480
0
0
9,343
3,300
270
3,175
6,168
60,695
0
L
7,846
1,606
0
3,356
15,489
6,290
0
1,735
13,754
0
46,330
W
Yemoja
FomeCuliao
Yemoja
4,416
1,706
4,668
2,754
10,807
9,918
518
5,376
5,431
15,117
0
L
Xbalanque
Fox4iter
Xbalanque
4,641
2,028
0
1,533
13,090
3,419
30
1,509
11,581
0
36,703
L
Athena
9,617
3,258
0
573
17,639
13,004
0
3,238
14,401
32,939
0
W
Thor
GoldKO
Thor
5,745
694
0
3,271
12,909
5,640
786
4,479
8,430
0
53,195
W
Anubis
6,654
0
0
9,312
13,872
8,283
661
4,375
9,497
91,336
0
L
4,331
881
0
1,002
12,244
12,515
0
1,413
10,447
0
44,369
W
Neith
Novrt25
Neith
18,953
12,268
0
7,417
15,071
8,311
1,644
6,841
8,230
0
74,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
44,506
510
Minions Killed
402
0
Camps Cleared
0
1,646,371
Distance Traveled
1,829,153
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,659
614
140
7
0
329,083
5
L
Kukulkan
10,942
576
107
6
0
382,418
4
L
Fenrir
8,336
439
76
4
0
388,505
2
W
Yemoja
9,446
497
27
1
0
302,338
2
L
Xbalanque
7,400
389
62
3
0
321,879
2
L
Athena
8,949
471
55
3
0
366,984
0
W
Thor
9,543
502
92
5
0
369,508
0
W
Anubis
11,175
588
145
8
0
341,156
2
L
Bellona
8,879
467
102
5
0
369,367
0
W
Neith
11,104
584
106
6
0
304,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role